📄 form2.cs
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.IO;
using System.Net;
using System.Net.Sockets;
namespace WindowsApplication2
{
/// <summary>
/// Form2 的摘要说明。
/// </summary>
public class Form2 : System.Windows.Forms.Form
{
private System.Windows.Forms.ListBox listBox1;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button3;
private System.Windows.Forms.TextBox textBox1;
private Form1 form1;
private wangluowanjia wlwj;
private wanjia wanjia;
private Socket socketForClient ;
private NetworkStream networkStream ;
private TcpListener tcpListener ;
private StreamWriter streamWriter ;
private StreamReader streamReader;
private TcpClient myclient ;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.Button button4;
private System.Windows.Forms.Timer timer1;
private System.ComponentModel.IContainer components;
public Form2()
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent();
//
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
[STAThread]
static void Main()
{
Application.Run(new Form2());
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.listBox1 = new System.Windows.Forms.ListBox();
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.button3 = new System.Windows.Forms.Button();
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.TextBox();
this.button4 = new System.Windows.Forms.Button();
this.timer1 = new System.Windows.Forms.Timer(this.components);
this.SuspendLayout();
//
// listBox1
//
this.listBox1.ItemHeight = 12;
this.listBox1.Location = new System.Drawing.Point(24, 120);
this.listBox1.Name = "listBox1";
this.listBox1.Size = new System.Drawing.Size(152, 88);
this.listBox1.TabIndex = 1;
//
// button1
//
this.button1.Location = new System.Drawing.Point(200, 120);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(80, 24);
this.button1.TabIndex = 2;
this.button1.Text = "主机";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// button2
//
this.button2.Enabled = false;
this.button2.Location = new System.Drawing.Point(200, 160);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(80, 24);
this.button2.TabIndex = 3;
this.button2.Text = "开始游戏";
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// button3
//
this.button3.Location = new System.Drawing.Point(208, 24);
this.button3.Name = "button3";
this.button3.Size = new System.Drawing.Size(72, 24);
this.button3.TabIndex = 4;
this.button3.Text = "连接";
this.button3.Click += new System.EventHandler(this.button3_Click);
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(24, 24);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(152, 21);
this.textBox1.TabIndex = 5;
this.textBox1.Text = "192.168.1.6";
//
// textBox2
//
this.textBox2.Location = new System.Drawing.Point(24, 224);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(152, 21);
this.textBox2.TabIndex = 6;
this.textBox2.Text = "";
//
// button4
//
this.button4.Enabled = false;
this.button4.Location = new System.Drawing.Point(200, 224);
this.button4.Name = "button4";
this.button4.Size = new System.Drawing.Size(80, 24);
this.button4.TabIndex = 7;
this.button4.Text = "谈话";
this.button4.Click += new System.EventHandler(this.button4_Click);
//
// timer1
//
this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
//
// Form2
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(320, 266);
this.Controls.Add(this.button4);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.button3);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.Controls.Add(this.listBox1);
this.Name = "Form2";
this.Text = "Form2";
this.Closed += new System.EventHandler(this.Form2_Closed);
this.ResumeLayout(false);
}
#endregion
private void button3_Click(object sender, System.EventArgs e)
{
button1.Enabled=false;
button2.Enabled=false;
try
{
myclient = new TcpClient ( textBox1.Text , 1234 ) ;
listBox1.Items.Add ( "连接到服务器" ) ;
timer1.Start();
}
catch
{
listBox1.Items.Add ( "没有连接到服务器" ) ;
return ;
}
//创建networkStream对象通过网络套节字来接受和发送数据
networkStream = myclient.GetStream ( ) ;
streamReader = new StreamReader ( networkStream ) ;
streamWriter = new StreamWriter ( networkStream ) ;
button4.Enabled=true;
//button2.Enabled=true;
}
private void button1_Click(object sender, System.EventArgs e)
{
textBox1.Enabled=false;
button3.Enabled=false;
//创建一个tcpListener对象,此对象主要是对给定端口进行侦听
try
{
tcpListener = new TcpListener (1234 ) ;
//开始侦听
tcpListener.Start ( ) ;
//返回可以用以处理连接的Socket实例
}
catch(Exception ex)
{
MessageBox.Show("Can't Start Server"+ex.Message);
return;
}
socketForClient = tcpListener.AcceptSocket ( ) ;
if ( socketForClient.Connected )
{
listBox1.Items.Add ( "已经和客户端成功连接!" ) ;
//创建networkStream对象通过网络套节字来接受和发送数据
networkStream = new NetworkStream ( socketForClient ) ;
//从当前数据流中读取一行字符,返回值是字符串
streamReader = new StreamReader ( networkStream ) ;
streamWriter = new StreamWriter ( networkStream ) ;
button4.Enabled=true;
button2.Enabled=true;
timer1.Start();
}
}
private void kaishi()
{
form1=new Form1();
networkStream.WriteByte(1);
networkStream.Flush();
form1.Visible=true;
form1.networkStream=networkStream;
form1.streamReader=streamReader;
form1.streamWriter=streamWriter;
wlwj=new wangluowanjia();
wanjia=new wanjia();
form1.dxkz.zhenjia(wanjia);
form1.dxkz.zhenjia(wlwj);
form1.streamWriter.WriteLine("q");
form1.streamWriter.Flush();
timer1.Stop();
}
private void button2_Click(object sender, System.EventArgs e)
{
kaishi();
// this.Close();
}
private void button4_Click(object sender, System.EventArgs e)
{
streamWriter.WriteLine ( textBox2.Text ) ;
listBox1.Items.Add("我说:"+textBox2.Text);
streamWriter.Flush ( ) ;
}
private void timer1_Tick(object sender, System.EventArgs e)
{
//string s;
if (networkStream.DataAvailable)
{
// listBox1.Items.Add ( "他说:" + streamReader.ReadLine ( )) ;
if (networkStream.ReadByte()==1)
{
kaishi();
}
else
{
listBox1.Items.Add ( "他说:" + streamReader.ReadLine ( )) ;
}
}
}
private void Form2_Closed(object sender, System.EventArgs e)
{
//streamReader.Close ( ) ;
//streamWriter.Close ( ) ;
// networkStream.Close ( ) ;
//socketForClient.Shutdown ( SocketShutdown.Both ) ;
//socketForClient.Close ( ) ;
}
}
}
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