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📄 cstrccom.h

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   /*******************************************************/   /*      "C" Language Integrated Production System      */   /*                                                     */   /*             CLIPS Version 6.05  04/09/97            */   /*                                                     */   /*           CONSTRUCT COMMAND HEADER MODULE           */   /*******************************************************//*************************************************************//* Purpose:                                                  *//*                                                           *//* Principal Programmer(s):                                  *//*      Gary D. Riley                                        *//*                                                           *//* Contributing Programmer(s):                               *//*                                                           *//* Revision History:                                         *//*                                                           *//*************************************************************/ #ifndef _H_cstrccom#define _H_cstrccom#ifndef _H_moduldef#include "moduldef.h"#endif#ifndef _H_constrct#include "constrct.h"#endif        #ifdef LOCALE#undef LOCALE#endif#ifdef _CSTRCCOM_SOURCE_#define LOCALE#else#define LOCALE extern#endif   #if ANSI_COMPILER#if (! RUN_TIME)   LOCALE VOID                           AddConstructToModule(struct constructHeader *);#endif   LOCALE BOOLEAN                        DeleteNamedConstruct(char *,struct construct *);   LOCALE VOID                          *FindNamedConstruct(char *,struct construct *);   LOCALE VOID                           UndefconstructCommand(char *,struct construct *);   LOCALE int                            PPConstruct(char *,char *,struct construct *);   LOCALE SYMBOL_HN                     *GetConstructModuleCommand(char *,struct construct *);   LOCALE struct defmodule              *GetConstructModule(char *,struct construct *);   LOCALE BOOLEAN                        Undefconstruct(VOID *,struct construct *);   LOCALE VOID                           SaveConstruct(char *,struct construct *);   LOCALE char                          *GetConstructNameString(struct constructHeader *);   LOCALE char                          *GetConstructModuleName(struct constructHeader *);   LOCALE SYMBOL_HN                     *GetConstructNamePointer(struct constructHeader *);   LOCALE VOID                           GetConstructListFunction(char *,DATA_OBJECT_PTR,                                                                  struct construct *);   LOCALE VOID                           GetConstructList(DATA_OBJECT_PTR,struct construct *,                                                          struct defmodule *);   LOCALE VOID                           ListConstructCommand(char *,struct construct *);   LOCALE VOID                           ListConstruct(struct construct *,char *,struct defmodule *);   LOCALE VOID                           SetNextConstruct(struct constructHeader *,struct constructHeader *);   LOCALE struct defmoduleItemHeader    *GetConstructModuleItem(struct constructHeader *);   LOCALE char                          *GetConstructPPForm(struct constructHeader *);   LOCALE VOID                           PPConstructCommand(char *,struct construct *);   LOCALE struct constructHeader        *GetNextConstructItem(struct constructHeader *,int);   LOCALE struct defmoduleItemHeader    *GetConstructModuleItemByIndex(struct defmodule *,int);   LOCALE VOID                           FreeConstructHeaderModule(struct defmoduleItemHeader *,                                                                   struct construct *);   LOCALE long                           DoForAllConstructs(VOID (*)(struct constructHeader *,VOID *),int,int,VOID *);   LOCALE VOID                           InitializeConstructHeader(char *,struct constructHeader *,SYMBOL_HN *);   LOCALE VOID                           SetConstructPPForm(struct constructHeader *,char *);   LOCALE VOID                          *LookupConstruct(struct construct *,char *,BOOLEAN);#if DEBUGGING_FUNCTIONS   LOCALE BOOLEAN                        ConstructPrintWatchAccess(struct construct *,char *,                                            EXPRESSION *,BOOLEAN (*)(VOID *),                                            VOID (*)(BOOLEAN,VOID *));   LOCALE BOOLEAN                        ConstructSetWatchAccess(struct construct *,BOOLEAN,                                            EXPRESSION *,BOOLEAN (*)(VOID *),                                            VOID (*)(BOOLEAN,VOID *));#endif#else#if (! RUN_TIME)   LOCALE VOID                           AddConstructToModule();#endif   LOCALE BOOLEAN                        DeleteNamedConstruct();   LOCALE VOID                          *FindNamedConstruct();   LOCALE VOID                           UndefconstructCommand();   LOCALE int                            PPConstruct();   LOCALE SYMBOL_HN                     *GetConstructModuleCommand();   LOCALE struct defmodule              *GetConstructModule();   LOCALE BOOLEAN                        Undefconstruct();   LOCALE VOID                           SaveConstruct();   LOCALE char                          *GetConstructNameString();   LOCALE char                          *GetConstructModuleName();   LOCALE SYMBOL_HN                     *GetConstructNamePointer();   LOCALE VOID                           GetConstructListFunction();   LOCALE VOID                           GetConstructList();   LOCALE VOID                           ListConstructCommand();   LOCALE VOID                           ListConstruct();   LOCALE VOID                           SetNextConstruct();   LOCALE struct defmoduleItemHeader    *GetConstructModuleItem();   LOCALE char                          *GetConstructPPForm();   LOCALE VOID                           PPConstructCommand();   LOCALE struct constructHeader        *GetNextConstructItem();   LOCALE struct defmoduleItemHeader    *GetConstructModuleItemByIndex();   LOCALE VOID                           FreeConstructHeaderModule();   LOCALE long                           DoForAllConstructs();   LOCALE VOID                           InitializeConstructHeader();   LOCALE VOID                           SetConstructPPForm();   LOCALE VOID                          *LookupConstruct();#if DEBUGGING_FUNCTIONS   LOCALE BOOLEAN                        ConstructPrintWatchAccess();   LOCALE BOOLEAN                        ConstructSetWatchAccess();#endif#endif #endif

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