📄 bsave.h
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/*******************************************************/ /* "C" Language Integrated Production System */ /* */ /* CLIPS Version 6.05 04/09/97 */ /* */ /* BSAVE HEADER FILE */ /*******************************************************//*************************************************************//* Purpose: *//* *//* Principal Programmer(s): *//* Gary D. Riley *//* Brian L. Donnell *//* *//* Contributing Programmer(s): *//* *//* Revision History: *//* *//*************************************************************/#ifndef _H_bsave#define _H_bsavestruct BinaryItem;#ifndef _CLIPS_STDIO_#define _CLIPS_STDIO_#include <stdio.h>#endif#ifndef _H_expressn#include "expressn.h"#endif#ifdef LOCALE#undef LOCALE#endif#ifdef _BSAVE_SOURCE_#define LOCALE#else#define LOCALE extern#endifstruct BinaryItem { char *name; VOID (*findFunction)(VOID_ARG); VOID (*bloadStorageFunction)(VOID_ARG); VOID (*bloadFunction)(VOID_ARG); VOID (*clearFunction)(VOID_ARG);#if ANSI_COMPILER VOID (*expressionFunction)(FILE *); VOID (*bsaveStorageFunction)(FILE *); VOID (*bsaveFunction)(FILE *);#else VOID (*expressionFunction)(); VOID (*bsaveStorageFunction)(); VOID (*bsaveFunction)();#endif int priority; struct BinaryItem *next; }; typedef struct bsave_expr { short type; long value,arg_list,next_arg; } BSAVE_EXPRESSION; #define CONSTRUCT_HEADER_SIZE 20 #if ANSI_COMPILER LOCALE int BsaveCommand(void);#if BLOAD_AND_BSAVE LOCALE BOOLEAN Bsave(char *); LOCALE VOID MarkNeededItems(struct expr *); LOCALE VOID SaveBloadCount(long); LOCALE VOID RestoreBloadCount(long *);#endif#if BLOAD_AND_BSAVE || BSAVE_INSTANCES LOCALE VOID GenWrite(VOID *,unsigned long,FILE *);#endif LOCALE BOOLEAN AddBinaryItem(char *,int ,VOID (*)(void), VOID (*)(FILE *),VOID (*)(FILE *), VOID (*)(FILE *),VOID (*)(void), VOID (*)(void),VOID (*)(void));#else LOCALE int BsaveCommand();#if BLOAD_AND_BSAVE LOCALE BOOLEAN Bsave(); LOCALE VOID MarkNeededItems(); LOCALE VOID SaveBloadCount(); LOCALE VOID RestoreBloadCount();#endif#if BLOAD_AND_BSAVE || BSAVE_INSTANCES LOCALE VOID GenWrite();#endif LOCALE BOOLEAN AddBinaryItem();#endif#ifndef _BSAVE_SOURCE_ extern struct BinaryItem *ListOfBinaryItems;#endif#endif
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