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📄 network.h

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   /*******************************************************/   /*      "C" Language Integrated Production System      */   /*                                                     */   /*             CLIPS Version 6.05  04/09/97            */   /*                                                     */   /*                 NETWORK HEADER FILE                 */   /*******************************************************//*************************************************************//* Purpose:                                                  *//*                                                           *//* Principal Programmer(s):                                  *//*      Gary D. Riley                                        *//*                                                           *//* Contributing Programmer(s):                               *//*                                                           *//* Revision History:                                         *//*                                                           *//*************************************************************/#ifndef _H_network#define _H_networkstruct patternNodeHeader;struct joinNode;#ifndef _H_match#include "match.h"#endifstruct patternNodeHeader  {   struct partialMatch *alphaMemory;   struct partialMatch *endOfQueue;   struct joinNode *entryJoin;   unsigned int singlefieldNode : 1;   unsigned int multifieldNode : 1;   unsigned int stopNode : 1;   unsigned int initialize : 1;   unsigned int marked : 1;   unsigned int beginSlot : 1;   unsigned int endSlot : 1;  };  #ifndef _H_expressn#include "expressn.h"#endif#ifndef _H_ruledef#include "ruledef.h"#endifstruct joinNode  {    unsigned int firstJoin : 1;   unsigned int logicalJoin : 1;   unsigned int joinFromTheRight : 1;   unsigned int patternIsNegated : 1;   unsigned int initialize : 1;   unsigned int marked : 1;   unsigned int rhsType : 3;   unsigned int depth : 7;   long bsaveID;   struct partialMatch *beta;   struct expr *networkTest;   VOID *rightSideEntryStructure;   struct joinNode *nextLevel;   struct joinNode *lastLevel;   struct joinNode *rightDriveNode;   struct joinNode *rightMatchNode;   struct defrule *ruleToActivate;  };#endif

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