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📄 objrtmch.c

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💻 C
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                  if (upper->matchTimeTag == CurrentObjectMatchTimeTag)                    break;                  else                    upper->matchTimeTag = CurrentObjectMatchTimeTag;                 }              }           }        }      alphaPtr = alphaPtr->nxtTerminal;        }  }/***************************************************  NAME         : CompareSlotBitMaps  DESCRIPTION  : Compares two slot bitmaps by                 bitwising and'ing byte per byte up                 to the length of the smaller map.  INPUTS       : The two slot bitmaps  RETURNS      : CLIPS_TRUE if any common bits                 are set in both maps, CLIPS_FALSE                 otherwise  SIDE EFFECTS : None  NOTES        : None ***************************************************/static BOOLEAN CompareSlotBitMaps(smap1,smap2)  SLOT_BITMAP *smap1,*smap2;  {   unsigned short i,maxByte;      maxByte = (unsigned short)             (((smap1->maxid < smap2->maxid) ?               smap1->maxid : smap2->maxid) / BITS_PER_BYTE);   for (i = 0 ; i <= maxByte ; i++)     if (smap1->map[i] & smap2->map[i])       return(CLIPS_TRUE);   return(CLIPS_FALSE);  }  /**********************************************************************************  NAME         : ObjectPatternMatch  DESCRIPTION  : Iterates through all the pattern nodes on one level                 in the pattern network.  A node is only processed                 if it can lead to a terminating class bitmap node                 which applies to the object being matched.  This                 allows for a significant reduction in the number of                 patterns considered.  INPUTS       : 1) The offset of the slot position from the pattern index                 2) The pattern node being examined                 3) The end of the list of multifield markers for the pattern  RETURNS      : Nothing useful  SIDE EFFECTS : The pattern tests are evaluated and the child nodes may                 be processed (which may cause a whole series of Rete network                 updates).  NOTES        : Several globals are used to keep track of the current                 slot being examined:                 CurrentPatternMarks - the series of multifield markers                 CurrentPatternObject - the object being pattern-matched                 CurrentPatternObjectSlot - the current slot being examined                 CurrentObjectSlotLength - the cardinality of the slot value                                  An optimization is performed when evaluating                 constant tests on a slot value field.  All                 pattern nodes on a level which restrict the same slot                 are grouped together.  Those which are constant                 tests are placed at the far right.  Thus, as soon                 as one of these constant tests succeeds, the remaining                 nodes for that slot on this level can be skipped **********************************************************************************/static VOID ObjectPatternMatch(offset,patternTop,endMark)  int offset;  OBJECT_PATTERN_NODE *patternTop;  struct multifieldMarker *endMark;  {   register int saveSlotLength;   register INSTANCE_SLOT *saveSlot;   OBJECT_PATTERN_NODE *blockedNode;      while (patternTop != NULL)     {      /* ===========================================================         MarkObjectPatternNetwork() has already marked pattern nodes         which need processing according to the class bitmaps,         slot updates and incremental reset status         =========================================================== */      if (patternTop->matchTimeTag == CurrentObjectMatchTimeTag)        {         /* ========================================            Make sure we are examining the correct            slot of the object for this pattern node            ======================================== */         if ((patternTop->slotNameID == ISA_ID) ||             (patternTop->slotNameID == NAME_ID))           {            CurrentPatternObjectSlot = NULL;            CurrentObjectSlotLength = 1;            offset = 0;           }         else if ((CurrentPatternObjectSlot == NULL) ? CLIPS_TRUE :                  (CurrentPatternObjectSlot->desc->slotName->id != patternTop->slotNameID))           {            /* ====================================================               Need to reset the indices for the multifield               markers now that we have moved onto a different slot                  ==================================================== */            CurrentPatternObjectSlot =              CurrentPatternObject->slotAddresses[CurrentPatternObject->cls->slotNameMap                                             [patternTop->slotNameID] - 1];            offset = 0;            if (CurrentPatternObjectSlot->desc->multiple)              CurrentObjectSlotLength =                 GetInstanceSlotLength(CurrentPatternObjectSlot);            else              CurrentObjectSlotLength = 1;           }                     /* ========================================================            Process the pattern node.  If it is satisfied by the            the instance, ProcessPatternNode() will recursively pass            all of its children nodes through ObjectPatternMatch()            ======================================================== */         saveSlotLength = CurrentObjectSlotLength;         saveSlot = CurrentPatternObjectSlot;         ProcessPatternNode(offset,patternTop,endMark);         CurrentObjectSlotLength = saveSlotLength;         CurrentPatternObjectSlot = saveSlot;        }               /* ==============================================================         Move on to the siblings of this node - if the current node was         a constant test that succeeded, skip further sibling nodes         (which test on the same field in the pattern)         which match on the same slot since they are all constant tests         as well and will, of course fail.         ============================================================== */      if (patternTop->blocked == CLIPS_TRUE)        {         patternTop->blocked = CLIPS_FALSE;         blockedNode = patternTop;         patternTop = patternTop->rightNode;         while (patternTop != NULL)           {            if ((patternTop->slotNameID != blockedNode->slotNameID) ||                (patternTop->whichField != blockedNode->whichField))              break;            patternTop = patternTop->rightNode;           }        }      else        patternTop = patternTop->rightNode;     }  }/**********************************************************************************  NAME         : ProcessPatternNode  DESCRIPTION  : Determines if a pattern node satsifies the corresponding                 slot value field(s) in an object.  If it does,                 ObjectPatternMatch() is recursively called to process                 the child nodes of this node.  In this mutual recursion                 between ObjectPatternMatch() and ProcessPatternNode(),                 the nodes of all applicable patterns are processed                 to completion.  ObjectPatternMatch() enters an object                 into a pattern's aplha memory when the traversal reaches                 a terminal class bitmap node.  INPUTS       : 1) The offset of the slot index from the pattern index                 2) The pattern node being examined                 3) The end of the list of multifield markers for the pattern  RETURNS      : Nothing useful  SIDE EFFECTS : The pattern tests are evaluated and the child nodes may                 be processed (which may cause a whole series of Rete network                 updates).  NOTES        : Several globals are used to keep track of the current                 slot being examined:                 CurrentPatternMarks - the series of multifield markers                 CurrentPatternObject - the object being pattern-matched                 CurrentPatternObjectSlot - the current slot being examined                 CurrentObjectSlotLength - the cardinality of the slot value **********************************************************************************/static VOID ProcessPatternNode(offset,patternNode,endMark)  int offset;  OBJECT_PATTERN_NODE *patternNode;  struct multifieldMarker *endMark;  {   int patternSlotField,objectSlotField,       objectSlotLength,       repeatCount;   INSTANCE_SLOT *objectSlot;   struct multifieldMarker *newMark;      patternSlotField = patternNode->whichField;   objectSlotField = patternSlotField + offset;      /* ==========================================      If this is a test on the class or the name      of the object, process it separately.      ========================================== */   if (CurrentPatternObjectSlot == NULL)     {      if ((patternNode->networkTest == NULL) ? CLIPS_TRUE :          (EvaluateObjectPatternTest(objectSlotField,NULL,                                      (EXPRESSION *) patternNode->networkTest,patternNode)))        {         if (patternNode->alphaNode != NULL)           CreateObjectAlphaMatch(patternNode->alphaNode);         ObjectPatternMatch(offset,patternNode->nextLevel,endMark);        }      return;     }        /* ================================      Check a single-field restriction      ================================ */   if (patternNode->multifieldNode == 0)     {      if ((patternNode->networkTest == NULL) ? CLIPS_TRUE :           EvaluateObjectPatternTest(objectSlotField,NULL,                                    (EXPRESSION *) patternNode->networkTest,patternNode))        {         if (patternNode->alphaNode != NULL)           CreateObjectAlphaMatch(patternNode->alphaNode);         ObjectPatternMatch(offset,patternNode->nextLevel,endMark);        }      return;     }        /* ==================================================================      Check a multifield restriction.  Add a marker for this field which      has indices indicating to which values in the object slot the      multifield pattern node is bound      ================================================================== */   newMark = get_struct(multifieldMarker);   newMark->whichField = patternSlotField;   newMark->where.whichSlot = (VOID *) CurrentPatternObjectSlot->desc->slotName->name;   newMark->startPosition = objectSlotField;   newMark->next = NULL;   if (CurrentPatternObjectMarks == NULL)     CurrentPatternObjectMarks = newMark;   else     endMark->next = newMark;      /* ==========================================================      If there are further pattern restrictions on this slot,      try pattern-matching for all possible bound values of the      multifield pattern node: from no values to all values from      the starting position of the multifield to the end of the      object slot.  Otherwise, bind the multifield to all the      remaining fields in the slot value and continue with      pattern-matching      ========================================================== */   if (patternNode->endSlot == CLIPS_FALSE)     {      objectSlotLength = CurrentObjectSlotLength;      objectSlot = CurrentPatternObjectSlot;      newMark->endPosition = newMark->startPosition - 1;      repeatCount = objectSlotLength - newMark->startPosition                    - patternNode->leaveFields + 2;      while (repeatCount > 0)        {         if ((patternNode->networkTest == NULL) ? CLIPS_TRUE :              EvaluateObjectPatternTest(objectSlotField,newMark,                        (EXPRESSION *) patternNode->networkTest,patternNode))           {            if (patternNode->alphaNode != NULL)              CreateObjectAlphaMatch(patternNode->alphaNode);            ObjectPatternMatch((int) (offset + (newMark->endPosition - objectSlotField)),                               patternNode->nextLevel,newMark);            CurrentObjectSlotLength = objectSlotLength;            CurrentPatternObjectSlot = objectSlot;           }         newMark->endPosition++;         repeatCount--;        }     }   else     {      newMark->endPosition = CurrentObjectSlotLength;      if ((patternNode->networkTest == NULL) ? CLIPS_TRUE :          EvaluateObjectPatternTest(objectSlotField,newMark,                                    (EXPRESSION *) patternNode->networkTest,patternNode))        {         if (patternNode->alphaNode != NULL)           CreateObjectAlphaMatch(patternNode->alphaNode);         ObjectPatternMatch(0,patternNode->nextLevel,newMark);        }     }      /* ======================================      Delete the temporary multifield marker      ====================================== */   if (CurrentPatternObjectMarks == newMark)     CurrentPatternObjectMarks = NULL;   else     endMark->next = NULL;   rtn_struct(multifieldMarker,newMark);  }/***************************************************  NAME         : CreateObjectAlphaMatch  DESCRIPTION  : Places an instance in the alpha                 memory of a pattern and drives the                 partial match through the join                 network  INPUTS       : The alpha memory node  RETURNS      : Nothing useful  SIDE EFFECTS : Join network updated  NOTES        : None ***************************************************/static VOID CreateObjectAlphaMatch(alphaPtr)  OBJECT_ALPHA_NODE *alphaPtr;  {   struct joinNode *listOfJoins;   struct partialMatch *theMatch;   struct patternMatch *newMatch;   while (alphaPtr != NULL)     {      if (alphaPtr->matchTimeTag == CurrentObjectMatchTimeTag)        {         /* ===================================================            If we have reached the class bitmap of the pattern,            place the object in the alpha memory of each of            the terminal nodes underneath and drive            the partial matches through the join network.            Insert the instance into the alpha memory            of this pattern and mark it as busy            =================================================== */         CurrentPatternObject->busy++;         theMatch = CreateAlphaMatch((VOID *) CurrentPatternObject,                                     CurrentPatternObjectMarks,                                     (struct patternNodeHeader *) alphaPtr);                     /* ======================================            Attach the partial match to the object            to ease later retraction            ====================================== */         newMatch = get_struct(patternMatch);         newMatch->next = (struct patternMatch *) CurrentPatternObject->partialMatchList;         newMatch->matchingPattern = (struct patternNodeHeader *) alphaPtr;         newMatch->theMatch = theMatch;         CurrentPatternObject->partialMatchList = (VOID *) newMatch;                     /* ================================================            Drive the partial match through the join network            ================================================ */         listOfJoins = alphaPtr->header.entryJoin;         while (listOfJoins != NULL)           {            NetworkAssert(theMatch,listOfJoins,RHS);

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