📄 adstsapi.pas
字号:
(***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is TurboPower Async Professional
*
* The Initial Developer of the Original Code is
* TurboPower Software
*
* Portions created by the Initial Developer are Copyright (C) 1991-2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** *)
{*********************************************************}
{* ADSTSAPI.PAS 4.06 *}
{*********************************************************}
{* TApdSAPISpeakState component *}
{*********************************************************}
{Global defines potentially affecting this unit}
{$I AWDEFINE.INC}
unit AdStSapi;
interface
uses
Windows,
Messages,
SysUtils,
Classes,
Graphics,
OoMisc,
AdExcept,
AdStSt,
AdSapiEn;
type
TApdOnSetupSpeakString = procedure ( Sender : TObject;
var AString : string) of object;
TApdSAPISpeakState = class (TApdCustomActionState)
private
FStringToSpeak : string;
FSapiEngine : TApdSapiEngine;
FOnSetupSpeakString : TApdOnSetupSpeakString;
protected
procedure SetSapiEngine (const v : TApdSapiEngine);
procedure SetStringToSpeak (const v : string);
public
constructor Create (AOwner : TComponent); override;
procedure Activate; override;
published
property SapiEngine : TApdSapiEngine
read FSapiEngine write SetSapiEngine;
property StringToSpeak : string
read FStringToSpeak write SetStringToSpeak;
property OnGetData;
property OnGetDataString;
property OnSetupSpeakString : TApdOnSetupSpeakString
read FOnSetupSpeakString write FOnSetupSpeakString;
property ActiveColor;
property Caption;
property Conditions;
property Font;
property Glyph;
property GlyphCells;
property InactiveColor;
property Movable;
property OutputOnActivate;
property OnStateActivate;
property OnStateFinish;
property OnSelectNextState;
end;
implementation
// TApdSapiSpeakState *********************************************************
constructor TApdSapiSpeakState.Create (AOwner : TComponent);
begin
inherited Create (AOwner);
FStringToSpeak := '';
FLeftBorderFill := $ffffbf;
Title := 'Speak';
end;
procedure TApdSapiSpeakState.Activate;
var
S : string;
begin
inherited;
try
if not Assigned (FSapiEngine) then
raise EStateMachine.Create (ecNoSapiEngine, False);
S := FStringToSpeak;
if Assigned(FOnSetupSpeakString) then
FOnSetupSpeakString(Self, S);
FSapiEngine.Speak (S);
FSapiEngine.WaitUntilDoneSpeaking;
finally
AutoSelectNextState (False);
end;
end;
procedure TApdSapiSpeakState.SetSapiEngine (const v : TApdSapiEngine);
begin
FSapiEngine := v;
end;
procedure TApdSapiSpeakState.SetStringToSpeak (const v : string);
begin
if v <> FStringToSpeak then
FStringToSpeak := v;
end;
end.
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -