📄 checkthreeofakind.cpp
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#include "poker.h"void CPoker::checkThreeOfAKind(){//detecting three of a kind if(twoCounter == 3 || threeCounter == 3 || fourCounter == 3 || fiveCounter == 3 || sixCounter == 3 || sevenCounter == 3 || eightCounter == 3 || nineCounter == 3 || tenCounter == 3 || jackCounter == 3 || queenCounter == 3 || kingCounter == 3 || aceCounter == 3) { if(twoCounter == 3) { computerWinDepth = 2; } else if(threeCounter == 3) { computerWinDepth = 3; } else if(fourCounter == 3) { computerWinDepth = 4; } else if(fiveCounter == 3) { computerWinDepth = 5; } else if(sixCounter == 3) { computerWinDepth = 6; } else if(sevenCounter == 3) { computerWinDepth = 7; } else if(eightCounter == 3) { computerWinDepth = 8; } else if(nineCounter == 3) { computerWinDepth = 9; } else if(tenCounter == 3) { computerWinDepth = 10; } else if(jackCounter == 3) { computerWinDepth = 11; } else if(queenCounter == 3) { computerWinDepth = 12; } else if(kingCounter == 3) { computerWinDepth = 13; } else if(aceCounter == 3) { computerWinDepth = 14; } isComputerRoyalFlush = false; isComputerStraightFlush = false; isComputerFourOfAKind = false; isComputerFullHouse = false; isComputerFlush = false; isComputerStraight = false; isComputerThreeOfAKind = true; isComputerTwoPair = false; isComputerOnePair = false; isComputerNoHand = false; } if(isHumanRoyalFlush == false && isHumanStraightFlush == false && isHumanFourOfAKind == false && isHumanFullHouse == false && isHumanFlush == false && isHumanStraight == false) { if(twoHumanCounter == 3 || threeHumanCounter == 3 || fourHumanCounter == 3 || fiveHumanCounter == 3 || sixHumanCounter == 3 || sevenHumanCounter == 3 || eightHumanCounter == 3 || nineHumanCounter == 3 || tenHumanCounter == 3 || jackHumanCounter == 3 || queenHumanCounter == 3 || kingHumanCounter == 3 || aceHumanCounter == 3) { if(twoHumanCounter == 3) { humanWinDepth = 2; } else if(threeHumanCounter == 3) { humanWinDepth = 3; } else if(fourHumanCounter == 3) { humanWinDepth = 4; } else if(fiveHumanCounter == 3) { humanWinDepth = 5; } else if(sixHumanCounter == 3) { humanWinDepth = 6; } else if(sevenHumanCounter == 3) { humanWinDepth = 7; } else if(eightHumanCounter == 3) { humanWinDepth = 8; } else if(nineHumanCounter == 3) { humanWinDepth = 9; } else if(tenHumanCounter == 3) { humanWinDepth = 10; } else if(jackHumanCounter == 3) { humanWinDepth = 11; } else if(queenHumanCounter == 3) { humanWinDepth = 12; } else if(kingHumanCounter == 3) { humanWinDepth = 13; } else if(aceHumanCounter == 3) { humanWinDepth = 14; } isHumanRoyalFlush = false; isHumanStraightFlush = false; isHumanFourOfAKind = false; isHumanFullHouse = false; isHumanFlush = false; isHumanStraight = false; isHumanThreeOfAKind = true; isHumanTwoPair = false; isHumanOnePair = false; isHumanNoHand = false; } }}
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