📄 clearhands.cpp
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#include "blackjack.h"#include "poker.h"//maxsize = 12void CBlackjack::clearHands(){ for(int i = 0; i < 12; ++i) { playerHand[i] = " "; computerHand[i] = " "; }}//maxsize = 5void CPoker::clearHands(){ for(int i = 0; i < 5; ++i) { playerHand[i] = " "; computerHand[i] = " "; } isComputerRoyalFlush = isComputerStraight = false; isComputerFourOfAKind = isComputerFullHouse = false; isComputerFlush = isComputerStraight = isComputerThreeOfAKind = false; isComputerTwoPair = isComputerOnePair = false; isComputerNoHand = true; isHumanRoyalFlush = isHumanStraight = false; isHumanFourOfAKind = isHumanFullHouse = false; isHumanFlush = isHumanStraight = isHumanThreeOfAKind = false; isHumanTwoPair = isHumanOnePair = false; isHumanNoHand = true; heartCounter = spadeCounter = clubCounter = diamondCounter = 0; aceCounter = kingCounter = queenCounter = jackCounter = 0; tenCounter = nineCounter = eightCounter = sevenCounter = 0; sixCounter = fiveCounter = fourCounter = threeCounter = twoCounter = 0; heartHumanCounter = spadeHumanCounter = clubHumanCounter = diamondHumanCounter = 0; aceHumanCounter = kingHumanCounter = queenHumanCounter = jackHumanCounter = 0; tenHumanCounter = nineHumanCounter = eightHumanCounter = sevenHumanCounter = 0; sixHumanCounter = fiveHumanCounter = fourHumanCounter = threeHumanCounter = twoHumanCounter = 0;}
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