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📄 bluff pokerview.h

📁 Bluff Poker
💻 H
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// Bluff PokerView.h : interface of the CBluffPokerView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_BLUFFPOKERVIEW_H__51F4122D_C056_11D8_AF5A_00095B093A24__INCLUDED_)
#define AFX_BLUFFPOKERVIEW_H__51F4122D_C056_11D8_AF5A_00095B093A24__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


class CBluffPokerView : public CView
{
protected: // create from serialization only
	CBluffPokerView();
	DECLARE_DYNCREATE(CBluffPokerView)

// Attributes
public:
	CBluffPokerDoc* GetDocument();
	
// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CBluffPokerView)
	public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CBluffPokerView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CBluffPokerView)
	afx_msg void OnFileNew();
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in Bluff PokerView.cpp
inline CBluffPokerDoc* CBluffPokerView::GetDocument()
   { return (CBluffPokerDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_BLUFFPOKERVIEW_H__51F4122D_C056_11D8_AF5A_00095B093A24__INCLUDED_)

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