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📁 用java开发的手机上的5子棋游戏;
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Index
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  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Package</FONT>&nbsp;</TD>
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <FONT CLASS="NavBarFont1">Class</FONT>&nbsp;</TD>
  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="five/package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>
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&nbsp;PREV&nbsp;
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<A HREF="#_A_">A</A> <A HREF="#_B_">B</A> <A HREF="#_C_">C</A> <A HREF="#_D_">D</A> <A HREF="#_F_">F</A> <A HREF="#_G_">G</A> <A HREF="#_H_">H</A> <A HREF="#_K_">K</A> <A HREF="#_P_">P</A> <A HREF="#_Q_">Q</A> <A HREF="#_R_">R</A> <A HREF="#_S_">S</A> <HR>
<A NAME="_A_"><!-- --></A><H2>
<B>A</B></H2>
<DL>
<DT><A HREF="five/GameCanvas.html#AI()"><B>AI()</B></A> - 
Method in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>&nbsp;
</DL>
<HR>
<A NAME="_B_"><!-- --></A><H2>
<B>B</B></H2>
<DL>
<DT><A HREF="five/GameCanvas.html#back"><B>back</B></A> - 
Variable in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>&nbsp;
</DL>
<HR>
<A NAME="_C_"><!-- --></A><H2>
<B>C</B></H2>
<DL>
<DT><A HREF="five/GameCanvas.html#ChessBoard"><B>ChessBoard</B></A> - 
Variable in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>&nbsp;
<DT><A HREF="five/GameCanvas.html#ChessStatus"><B>ChessStatus</B></A> - 
Variable in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>&nbsp;
<DT><A HREF="five/GameCanvas.html#computerdo()"><B>computerdo()</B></A> - 
Method in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>&nbsp;
<DT><A HREF="five/GameCanvas.html#computerfirst"><B>computerfirst</B></A> - 
Variable in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>&nbsp;
<DT><A HREF="five/GameCanvas.html#Ctable"><B>Ctable</B></A> - 
Variable in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>&nbsp;
</DL>
<HR>
<A NAME="_D_"><!-- --></A><H2>
<B>D</B></H2>
<DL>
<DT><A HREF="five/Five.html#destroyApp(boolean)"><B>destroyApp(boolean)</B></A> - 
Method in class five.<A HREF="five/Five.html">Five</A>
<DD>Handle destroying the MIDlet
<DT><A HREF="five/GameCanvas.html#draw_chessboard(javax.microedition.lcdui.Graphics)"><B>draw_chessboard(Graphics)</B></A> - 
Method in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>画棋盘 LineNum
<DT><A HREF="five/GameCanvas.html#draw_chessman(javax.microedition.lcdui.Graphics, int, int, boolean, int)"><B>draw_chessman(Graphics, int, int, boolean, int)</B></A> - 
Method in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>画棋子,分成3种:黑 白 点 g : Canvas x : x y : y isBlack : mode : 1 点 2 棋子外加框 3 正常棋子
</DL>
<HR>
<A NAME="_F_"><!-- --></A><H2>
<B>F</B></H2>
<DL>
<DT><A HREF="five/package-summary.html"><B>five</B></A> - package five<DD>&nbsp;<DT><A HREF="five/Five.html"><B>Five</B></A> - class five.<A HREF="five/Five.html">Five</A>.<DD>&nbsp;<DT><A HREF="five/Five.html#Five()"><B>Five()</B></A> - 
Constructor for class five.<A HREF="five/Five.html">Five</A>
<DD>Constructor
</DL>
<HR>
<A NAME="_G_"><!-- --></A><H2>
<B>G</B></H2>
<DL>
<DT><A HREF="five/GameCanvas.html"><B>GameCanvas</B></A> - class five.<A HREF="five/GameCanvas.html">GameCanvas</A>.<DD>&nbsp;<DT><A HREF="five/GameCanvas.html#GameCanvas()"><B>GameCanvas()</B></A> - 
Constructor for class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>&nbsp;
<DT><A HREF="five/GameCanvas.html#gameStatus"><B>gameStatus</B></A> - 
Variable in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>&nbsp;
</DL>
<HR>
<A NAME="_H_"><!-- --></A><H2>
<B>H</B></H2>
<DL>
<DT><A HREF="five/GameCanvas.html#hand"><B>hand</B></A> - 
Variable in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>&nbsp;
</DL>
<HR>
<A NAME="_K_"><!-- --></A><H2>
<B>K</B></H2>
<DL>
<DT><A HREF="five/GameCanvas.html#keyPressed(int)"><B>keyPressed(int)</B></A> - 
Method in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>&nbsp;
</DL>
<HR>
<A NAME="_P_"><!-- --></A><H2>
<B>P</B></H2>
<DL>
<DT><A HREF="five/GameCanvas.html#paint(javax.microedition.lcdui.Graphics)"><B>paint(Graphics)</B></A> - 
Method in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>&nbsp;
<DT><A HREF="five/Five.html#pauseApp()"><B>pauseApp()</B></A> - 
Method in class five.<A HREF="five/Five.html">Five</A>
<DD>Handle pausing the MIDlet
</DL>
<HR>
<A NAME="_Q_"><!-- --></A><H2>
<B>Q</B></H2>
<DL>
<DT><A HREF="five/Five.html#quitApp()"><B>quitApp()</B></A> - 
Static method in class five.<A HREF="five/Five.html">Five</A>
<DD>Quit the MIDlet
</DL>
<HR>
<A NAME="_R_"><!-- --></A><H2>
<B>R</B></H2>
<DL>
<DT><A HREF="five/GameCanvas.html#rand"><B>rand</B></A> - 
Variable in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>&nbsp;
<DT><A HREF="five/GameCanvas.html#run()"><B>run()</B></A> - 
Method in class five.<A HREF="five/GameCanvas.html">GameCanvas</A>
<DD>&nbsp;
</DL>
<HR>
<A NAME="_S_"><!-- --></A><H2>
<B>S</B></H2>
<DL>
<DT><A HREF="five/Five.html#startApp()"><B>startApp()</B></A> - 
Method in class five.<A HREF="five/Five.html">Five</A>
<DD>Main method
</DL>
<HR>
<A HREF="#_A_">A</A> <A HREF="#_B_">B</A> <A HREF="#_C_">C</A> <A HREF="#_D_">D</A> <A HREF="#_F_">F</A> <A HREF="#_G_">G</A> <A HREF="#_H_">H</A> <A HREF="#_K_">K</A> <A HREF="#_P_">P</A> <A HREF="#_Q_">Q</A> <A HREF="#_R_">R</A> <A HREF="#_S_">S</A> 
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