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📄 tinibios.c

📁 Small Device C Compiler 面向Inter8051
💻 C
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/*-------------------------------------------------------------------------  tinibios.c - startup and serial routines for the DS80C390 (tested on TINI)     Written By - Johan Knol, johan.knol@iduna.nl       This program is free software; you can redistribute it and/or modify it   under the terms of the GNU General Public License as published by the   Free Software Foundation; either version 2, or (at your option) any   later version.      This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.      You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.      In other words, you are welcome to use, share and improve this program.   You are forbidden to forbid anyone else to use, share and improve   what you give them.   Help stamp out software-hoarding!  -------------------------------------------------------------------------*/#include <tinibios.h>#include <stdio.h>#define TIMED_ACCESS(sfr,value) { TA=0xaa; TA=0x55; sfr=value; } unsigned char _sdcc_external_startup(void){  IE=0; // disable ALL interrupts  // use A19..16 and !CE3..0, no CAN  TIMED_ACCESS(P4CNT,0x3f);  // use !PCE3..0, serial 1 at P5.2/3  TIMED_ACCESS(P5CNT,0x27);  // disable watchdog  EWT=0;  // watchdog set to 9.1 seconds  // CKCON|=0xc0;  // default stretch cycles for MOVX  //CKCON = (CKCON&0xf8)|(CPU_MOVX_STRETCH&0x07);  CKCON=0xf9;  // use internal 4k RAM as data(stack) memory at 0x400000 and  // move CANx memory access to 0x401000 and upwards  // use !CE* for program and/or data memory access  TIMED_ACCESS(MCON,0xaf);  // select default cpu speed  CpuSpeed(CPU_SPEED);  _asm    ; save the 24-bit return address    pop ar2; msb    pop ar1    pop ar0; lsb    mov _TA,#0xaa; timed access    mov _TA,#0x55    mov _ACON,#0x06; 24 bit addresses, 10 bit stack at 0x400000    mov _ESP,#0x00; reinitialize the stack    mov _SP,#0x00    ; restore the 24-bit return address    push ar0; lsb    push ar1    push ar2; msb  _endasm;  // Copy the Interrupt Vector Table (128 bytes) from 0x10000 to 0x100000  // This isn't needed for older bootloaders than the 0515, but it won't harm  _asm  push dpx  push dph  push dpl  push dps  push b  push acc  mov dps,#0x00 ; make sure no autoincrement in progress  mov dptr,#0x10000 ; from  inc dps ; switch to alternate dptr  mov dptr,#0x100000 ; to  mov b,#0x80 ; count_Startup390CopyIVT:  inc dps  movx a,@dptr  inc dptr  inc dps  movx @dptr,a  inc dptr  djnz b,_Startup390CopyIVT  pop acc  pop b  pop dps  pop dpl  pop dph  pop dpx  _endasm;  // global interrupt enable, all masks cleared  // let the Gods be with us :)  IE = 0x80;   Serial0Init(SERIAL_0_BAUD,1);  //Serial1Init(SERIAL_1_BAUD,1);  ClockInit();  //RtcInit();  //WatchDogInit();  // signal _sdcc_gsinit_startup to initialize data (call _sdcc_init_data)  return 0; }/* Set the cpu speed in clocks per machine cycle, valid values are:   1024: Power management mode      4: Divide-by-4 mode      2: Use frequency multiplier (2x)      1: Use frequency multiplier (4x) (Don't do this on a TINI at 18.432MHz)   TODO: TINI seems to support only 2 and 4: write only bits in PMR ?*/unsigned int cpuSpeed;void CpuSpeed(unsigned int speed) {  #if 0  while (0 && (EXIF&0x04))    ; // cpu operates from ring buffer  #endif  PMR = 0x80; // div4, CTM off, multiplier 2x  switch (speed)     {    case 1:      PMR=0x88; // div4, CTM off, multiplier 4x      PMR=0x98; // div4, CTM on, multiplier 4x      while ((EXIF&0x08)==0) {	; // wait for the multiplier to be ready      }      PMR = 0x18; // use multiplier      cpuSpeed=speed;      break;    case 2:      PMR=0x90; // div4, CTM on, multilier 2x      while ((EXIF&0x08)==0) {	; // wait for the multiplier to be ready      }      PMR = 0x10; // use multiplier      cpuSpeed=speed;      break;    case 4:      // nothing to do      cpuSpeed=speed;      break;    case 1024:      PMR = 0xc0; // div1024, CTM off      cpuSpeed=speed;      break;    }}  // now the serial0 stuff// just to make the code more readable #define S0RBS SERIAL_0_RECEIVE_BUFFER_SIZE// this is a ring buffer and can overflow at anytime!static volatile unsigned char receive0Buffer[S0RBS];static volatile int receive0BufferHead=0;static volatile int receive0BufferTail=0;// no buffering for transmitstatic volatile char transmit0IsBusy=0;static data unsigned char serial0Buffered;/* Initialize serial0.   Available baudrates are from 110 upto 115200 (using 16-bit timer 2)   If baud==0, the port is disabled.   If buffered!=0, characters received are buffered using an interrupt*/void Serial0Init (unsigned long baud, unsigned char buffered) {    if (baud==0) {    ES0=0; // disable interrupts    SCON0 &= 0xef; // disable receiver    return;  }  ES0 = 0; // disable serial channel 0 interrupt  TR2 = 0; // stop timer 2    // set 8 bit uart with variable baud from timer 1/2  // enable receiver and clear RI and TI  SCON0 = 0x50;    PCON |= 0x80; // clock is 16x bitrate  CKCON|=0x20; // timer uses xtal/4    T2MOD=0; // no fancy functions  T2CON=0x34; // start timer as a baudrate generator for serial0    // set the baud rate  Serial0Baud(baud);    serial0Buffered=buffered;  if (buffered) {    RI_0=TI_0=0; // clear "pending" interrupts    ES0 = 1; // enable serial channel 0 interrupt  } else {    RI_0=0; // receive buffer empty    TI_0=1; // transmit buffer empty  }}void Serial0Baud(unsigned long baud) {  TR2=0; // stop timer  baud=-((long)OSCILLATOR/(32*baud));  TL2=RCAP2L= baud;  TH2=RCAP2H= baud>>8;  TF2=0; // clear overflow flag  TR2=1; // start timer}  void Serial0IrqHandler (void) interrupt 4 {  if (RI_0) {    receive0Buffer[receive0BufferHead]=SBUF0;    receive0BufferHead=(receive0BufferHead+1)&(S0RBS-1);    if (receive0BufferHead==receive0BufferTail) {      /* buffer overrun, sorry :) */      receive0BufferTail=(receive0BufferTail+1)&(S0RBS-1);    }    RI_0=0;  }  if (TI_0) {    TI_0=0;    transmit0IsBusy=0;  }}char Serial0CharArrived(void) {  if (serial0Buffered) {    if (receive0BufferHead!=receive0BufferTail)      return receive0Buffer[receive0BufferTail];  } else {    if (RI_0)      return SBUF0;  }  return 0;}void Serial0PutChar (char c){  if (serial0Buffered) {    while (transmit0IsBusy)      ;    transmit0IsBusy=1;    SBUF0=c;  } else {    while (!TI_0)      ;    SBUF0=c;    TI_0=0;  }}char Serial0GetChar (void){  char c;  if (serial0Buffered) {    while (receive0BufferHead==receive0BufferTail)      ;    c=receive0Buffer[receive0BufferTail];    ES0=0; // disable serial interrupts    receive0BufferTail=(receive0BufferTail+1)&(S0RBS-1);    ES0=1; // enable serial interrupts  } else {    while (!RI_0)      ;    c=SBUF0;    RI_0=0;  }  return c;}void Serial0SendBreak() {  P3 &= ~0x02;  ClockMilliSecondsDelay(2);  P3 |= 0x02;}void Serial0Flush() {  ES0=0; // disable interrupts  receive0BufferHead=receive0BufferTail=0;  RI_0=0;  if (serial0Buffered) {    TI_0=0;    ES0=1; // enable interrupts  } else {    TI_0=1;  }}/* now let's go for the serial1 stuff, basically it's a replicate of    serial0 except it uses timer 1*/// just to make the code more readable #define S1RBS SERIAL_1_RECEIVE_BUFFER_SIZE// this is a ring buffer and can overflow at anytime!static volatile unsigned char receive1Buffer[S1RBS];static volatile int receive1BufferHead=0;static volatile int receive1BufferTail=0;// no buffering for transmitstatic volatile char transmit1IsBusy=0;static data unsigned char serial1Buffered;/* Initialize serial1.   Available baudrates are from 4800 upto 115200 (using 8-bit timer 1)   If baud==0, the port is disabled.   If buffered!=0, characters received are buffered using an interrupt*/void Serial1Init (unsigned long baud, unsigned char buffered) {    if (baud==0) {    ES1=0; // disable interrupt    SCON1 &= 0xef; // disable receiver    return; // and don't touch it  }  ES1 = 0; // disable channel 1 interrupt  TR1 = 0; // stop timer 1    // set 8 bit uart with variable baud from timer 1  // enable receiver and clear RI and TI  SCON1 = 0x50;    WDCON |= 0x80; // clock is 16x bitrate  CKCON|=0x10; // timer uses xtal/4    TMOD = (TMOD&0x0f) | 0x20; // timer 1 is an 8bit auto-reload counter    // set the baud rate  Serial1Baud(baud);    serial1Buffered=buffered;  if (buffered) {    RI_1=TI_1=0; // clear "pending" interrupts    ES1 = 1; // enable serial channel 1 interrupt  } else {    RI_1=0; // receive buffer empty    TI_1=1; // transmit buffer empty  }}void Serial1Baud(unsigned long baud) {  TR1=0; // stop timer  baud=-((long)OSCILLATOR/(32*baud));  TL1=TH1 = baud;  TF1=0; // clear overflow flag  TR1=1; // start timer}  void Serial1IrqHandler (void) interrupt 7 {  if (RI_1) {    receive1Buffer[receive1BufferHead]=SBUF1;    receive1BufferHead=(receive1BufferHead+1)&(S1RBS-1);    if (receive1BufferHead==receive1BufferTail) /* buffer overrun, sorry :) */      receive1BufferTail=(receive1BufferTail+1)&(S1RBS-1);    RI_1=0;  }  if (TI_1) {    TI_1=0;    transmit1IsBusy=0;  }}char Serial1CharArrived(void) {  if (serial1Buffered) {    if (receive1BufferHead!=receive1BufferTail)      return receive1Buffer[receive1BufferTail];  } else {    if (RI_1)      return SBUF1;  }  return 0;}void Serial1PutChar (char c){  if (serial1Buffered) {    while (transmit1IsBusy)      ;    transmit1IsBusy=1;    SBUF1=c;  } else {    while (!TI_1)      ;    SBUF1=c;    TI_1=0;  }}char Serial1GetChar (void){  char c;  if (serial1Buffered) {    while (receive1BufferHead==receive1BufferTail)      ;    c=receive1Buffer[receive1BufferTail];    ES1=0; // disable serial interrupts    receive1BufferTail=(receive1BufferTail+1)&(S1RBS-1);    ES1=1; // enable serial interrupts  } else {    while (!RI_1)      ;    c=SBUF1;    RI_1=0;  }  return c;}void Serial1SendBreak() {  P5 &= ~0x08;  ClockMilliSecondsDelay(2);  P5 |= 0x08;}void Serial1Flush() {  ES1=0; // disable interrupts  receive1BufferHead=receive1BufferTail=0;  RI_1=0;  if (serial1Buffered) {    TI_1=0;    ES1=1; // enable interrupts  } else {    TI_1=1;  }}// now let's go for the clock stuff// these REALLY need to be in data space for the irq routine!static data unsigned long milliSeconds=0;static data unsigned int timer0ReloadValue;void ClockInit() {  unsigned long timerReloadValue=OSCILLATOR/1000;  switch (cpuSpeed) {  case 4: timerReloadValue/=4; break;  case 1: // not tested yet  case 2:  // not tested yet  default: timerReloadValue/=2; break;  }  timer0ReloadValue=~timerReloadValue;  // initialise timer 0  ET0=0; // disable timer interrupts initially  TCON = (TCON&0xcc)|0x00; // stop timer, clear overflow  TMOD = (TMOD&0xf0)|0x01; // 16 bit counter  CKCON|=0x08; // timer uses xtal/4    TL0=timer0ReloadValue&0xff;  TH0=timer0ReloadValue>>8;    ET0=1; // enable timer interrupts  TR0=1; // start timer}// This needs to be SUPER fast. What we really want is:#if 0void junk_ClockIrqHandler (void) interrupt 10 {  TL0=timer0ReloadValue&0xff;  TH0=timer0ReloadValue>>8;  milliSeconds++;}#else// but look at the code, and the pushes and pops, so:void ClockIrqHandler (void) interrupt 1 _naked{  _asm    push acc    push psw    mov _TL0,_timer0ReloadValue    mov _TH0,_timer0ReloadValue+1    clr a    inc _milliSeconds+0    cjne a,_milliSeconds+0,_ClockIrqHandlerDone    inc _milliSeconds+1    cjne a,_milliSeconds+1,_ClockIrqHandlerDone    inc _milliSeconds+2    cjne a,_milliSeconds+2,_ClockIrqHandlerDone    inc _milliSeconds+3   _ClockIrqHandlerDone:    pop psw    pop acc    reti  _endasm;}#endif// we can't just use milliSecondsunsigned long ClockTicks(void) {  unsigned long ms;  ET0=0;  ms=milliSeconds;  ET0=1;  return ms;}void ClockMilliSecondsDelay(unsigned long delay) {  long ms=ClockTicks()+delay;  while (ms>ClockTicks())    ;}// stolen from Kevin Vigor, works only for TINI at default speedvoid ClockMicroSecondsDelay(unsigned int delay) {   delay; /* shut compiler up. */      _asm        ; delay is in dpl/dph   mov	r0, dpl   mov  r1, dph      mov	a, r0   orl  a, r1			; quick out for zero case.   jz   _usDelayDone      inc	r1   cjne r0, #0, _usDelayLoop   dec  r1      _usDelayLoop:   nop   nop   nop   nop   nop   nop   nop				; 7 nops   djnz r0, _usDelayLoop	; 3 cycles x 1 = 3 cycles      				; 10 cycles per iter				; we want 9.216, but more is better      				; than less.   djnz r1, _usDelayLoop	_usDelayDone:      _endasm;  }

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