📄 deflate.c
字号:
strm->total_in = strm->total_out = 0; strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */ strm->data_type = Z_UNKNOWN; s = (deflate_state *)strm->state; s->pending = 0; s->pending_out = s->pending_buf; if (s->noheader < 0) { s->noheader = 0; /* was set to -1 by deflate(..., Z_FINISH); */ } s->status = s->noheader ? BUSY_STATE : INIT_STATE; strm->adler = 1; s->last_flush = Z_NO_FLUSH; _tr_init(s); lm_init(s); return Z_OK;}/* ========================================================================= */int ZEXPORT deflateParams(strm, level, strategy) z_streamp strm; int level; int strategy;{ deflate_state *s; compress_func func; int err = Z_OK; if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; s = strm->state; if (level == Z_DEFAULT_COMPRESSION) { level = 6; } if (level < 0 || level > 9 || strategy < 0 || strategy > Z_HUFFMAN_ONLY) { return Z_STREAM_ERROR; } func = configuration_table[s->level].func; if (func != configuration_table[level].func && strm->total_in != 0) { /* Flush the last buffer: */ err = deflate(strm, Z_PARTIAL_FLUSH); } if (s->level != level) { s->level = level; s->max_lazy_match = configuration_table[level].max_lazy; s->good_match = configuration_table[level].good_length; s->nice_match = configuration_table[level].nice_length; s->max_chain_length = configuration_table[level].max_chain; } s->strategy = strategy; return err;}/* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */local void putShortMSB (s, b) deflate_state *s; uInt b;{ put_byte(s, (Byte)(b >> 8)); put_byte(s, (Byte)(b & 0xff));} /* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->next_out buffer and copying into it. * (See also read_buf()). */local void flush_pending(strm) z_streamp strm;{ unsigned len = strm->state->pending; if (len > strm->avail_out) len = strm->avail_out; if (len == 0) return; zmemcpy(strm->next_out, strm->state->pending_out, len); strm->next_out += len; strm->state->pending_out += len; strm->total_out += len; strm->avail_out -= len; strm->state->pending -= len; if (strm->state->pending == 0) { strm->state->pending_out = strm->state->pending_buf; }}/* ========================================================================= */int ZEXPORT deflate (strm, flush) z_streamp strm; int flush;{ int old_flush; /* value of flush param for previous deflate call */ deflate_state *s; if (strm == Z_NULL || strm->state == Z_NULL || flush > Z_FINISH || flush < 0) { return Z_STREAM_ERROR; } s = strm->state; if (strm->next_out == Z_NULL || (strm->next_in == Z_NULL && strm->avail_in != 0) || (s->status == FINISH_STATE && flush != Z_FINISH)) { ERR_RETURN(strm, Z_STREAM_ERROR); } if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR); s->strm = strm; /* just in case */ old_flush = s->last_flush; s->last_flush = flush; /* Write the zlib header */ if (s->status == INIT_STATE) { uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8; uInt level_flags = (s->level-1) >> 1; if (level_flags > 3) level_flags = 3; header |= (level_flags << 6); if (s->strstart != 0) header |= PRESET_DICT; header += 31 - (header % 31); s->status = BUSY_STATE; putShortMSB(s, header); /* Save the adler32 of the preset dictionary: */ if (s->strstart != 0) { putShortMSB(s, (uInt)(strm->adler >> 16)); putShortMSB(s, (uInt)(strm->adler & 0xffff)); } strm->adler = 1L; } /* Flush as much pending output as possible */ if (s->pending != 0) { flush_pending(strm); if (strm->avail_out == 0) { /* Since avail_out is 0, deflate will be called again with * more output space, but possibly with both pending and * avail_in equal to zero. There won't be anything to do, * but this is not an error situation so make sure we * return OK instead of BUF_ERROR at next call of deflate: */ s->last_flush = -1; return Z_OK; } /* Make sure there is something to do and avoid duplicate consecutive * flushes. For repeated and useless calls with Z_FINISH, we keep * returning Z_STREAM_END instead of Z_BUFF_ERROR. */ } else if (strm->avail_in == 0 && flush <= old_flush && flush != Z_FINISH) { ERR_RETURN(strm, Z_BUF_ERROR); } /* User must not provide more input after the first FINISH: */ if (s->status == FINISH_STATE && strm->avail_in != 0) { ERR_RETURN(strm, Z_BUF_ERROR); } /* Start a new block or continue the current one. */ if (strm->avail_in != 0 || s->lookahead != 0 || (flush != Z_NO_FLUSH && s->status != FINISH_STATE)) { block_state bstate; bstate = (*(configuration_table[s->level].func))(s, flush); if (bstate == finish_started || bstate == finish_done) { s->status = FINISH_STATE; } if (bstate == need_more || bstate == finish_started) { if (strm->avail_out == 0) { s->last_flush = -1; /* avoid BUF_ERROR next call, see above */ } return Z_OK; /* If flush != Z_NO_FLUSH && avail_out == 0, the next call * of deflate should use the same flush parameter to make sure * that the flush is complete. So we don't have to output an * empty block here, this will be done at next call. This also * ensures that for a very small output buffer, we emit at most * one empty block. */ } if (bstate == block_done) { if (flush == Z_PARTIAL_FLUSH) { _tr_align(s); } else { /* FULL_FLUSH or SYNC_FLUSH */ _tr_stored_block(s, (char*)0, 0L, 0); /* For a full flush, this empty block will be recognized * as a special marker by inflate_sync(). */ if (flush == Z_FULL_FLUSH) { CLEAR_HASH(s); /* forget history */ } } flush_pending(strm); if (strm->avail_out == 0) { s->last_flush = -1; /* avoid BUF_ERROR at next call, see above */ return Z_OK; } } } Assert(strm->avail_out > 0, "bug2"); if (flush != Z_FINISH) return Z_OK; if (s->noheader) return Z_STREAM_END; /* Write the zlib trailer (adler32) */ putShortMSB(s, (uInt)(strm->adler >> 16)); putShortMSB(s, (uInt)(strm->adler & 0xffff)); flush_pending(strm); /* If avail_out is zero, the application will call deflate again * to flush the rest. */ s->noheader = -1; /* write the trailer only once! */ return s->pending != 0 ? Z_OK : Z_STREAM_END;}/* ========================================================================= */int ZEXPORT deflateEnd (strm) z_streamp strm;{ int status; if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; status = strm->state->status; if (status != INIT_STATE && status != BUSY_STATE && status != FINISH_STATE) { return Z_STREAM_ERROR; } /* Deallocate in reverse order of allocations: */ TRY_FREE(strm, strm->state->pending_buf); TRY_FREE(strm, strm->state->head); TRY_FREE(strm, strm->state->prev); TRY_FREE(strm, strm->state->window); ZFREE(strm, strm->state); strm->state = Z_NULL; return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;}/* ========================================================================= * Copy the source state to the destination state. * To simplify the source, this is not supported for 16-bit MSDOS (which * doesn't have enough memory anyway to duplicate compression states). */int ZEXPORT deflateCopy (dest, source) z_streamp dest; z_streamp source;{#ifdef MAXSEG_64K return Z_STREAM_ERROR;#else deflate_state *ds; deflate_state *ss; ushf *overlay; if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) { return Z_STREAM_ERROR; } ss = source->state; *dest = *source; ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state)); if (ds == Z_NULL) return Z_MEM_ERROR; dest->state = (struct internal_state FAR *) ds; *ds = *ss; ds->strm = dest; ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte)); ds->prev = (Posf *) ZALLOC(dest, ds->w_size, sizeof(Pos)); ds->head = (Posf *) ZALLOC(dest, ds->hash_size, sizeof(Pos)); overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2); ds->pending_buf = (uchf *) overlay; if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL || ds->pending_buf == Z_NULL) { deflateEnd (dest); return Z_MEM_ERROR; } /* following zmemcpy do not work for 16-bit MSDOS */ zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte)); zmemcpy(ds->prev, ss->prev, ds->w_size * sizeof(Pos)); zmemcpy(ds->head, ss->head, ds->hash_size * sizeof(Pos)); zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size); ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf); ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush); ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize; ds->l_desc.dyn_tree = ds->dyn_ltree; ds->d_desc.dyn_tree = ds->dyn_dtree; ds->bl_desc.dyn_tree = ds->bl_tree; return Z_OK;#endif}/* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->next_in buffer and copying from it. * (See also flush_pending()). */local int read_buf(strm, buf, size) z_streamp strm; Bytef *buf; unsigned size;{ unsigned len = strm->avail_in; if (len > size) len = size; if (len == 0) return 0; strm->avail_in -= len; if (!strm->state->noheader) { strm->adler = adler32(strm->adler, strm->next_in, len); }
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -