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📄 iplay.h

📁 brew3.1做的挖雷游戏
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#ifndef _IMINEPLAY_H
#define _IMINEPLAY_H

#include "Aeestdlib.h"
#include "AEEshell.h"
#include "AeeDisp.h"
#include "Aeefile.h"
#define CMD_RESTART 100
typedef struct _TVedioElement
{
	char* m_pData;
	struct _TVedioElement* m_pNext;
}TVedioElement;
typedef struct _IMinePlay
{
	AEERect	m_rt;
	int		m_ShowPoint;
	int		m_Imagedx;
	int		m_Imagedy;

	IImage*	m_pImage;
	IDisplay*	m_pIDisplay;
	IShell*	m_pIShell;	
	TVedioElement*	m_pNameList;
	int				m_ListSize; 	
}IMinePlay;

IMinePlay* IMINEPLAY_CreateInstance(AEERect *rt);
boolean	IMINEPLAY_Release(IMinePlay* pCtl);
boolean	IMINEPLAY_Start(IMinePlay* pCtl);
boolean	IMINEPLAY_Stop(IMinePlay* pCtl);
#endif

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