console.h
来自「基于组件方式开发操作系统的OSKIT源代码」· C头文件 代码 · 共 636 行 · 第 1/2 页
H
636 行
#define V_ADP_COLOR (1<<0)#define V_ADP_MODECHANGE (1<<1)#define V_ADP_STATESAVE (1<<2)#define V_ADP_STATELOAD (1<<3)#define V_ADP_FONT (1<<4)#define V_ADP_PALETTE (1<<5)#define V_ADP_BORDER (1<<6)#define V_ADP_VESA (1<<7)#define V_ADP_PROBED (1<<16)#define V_ADP_INITIALIZED (1<<17)#define V_ADP_REGISTERED (1<<18) int va_io_base; int va_io_size; int va_crtc_addr; int va_mem_base; int va_mem_size; u_int va_window; /* virtual address */ size_t va_window_size; size_t va_window_gran; u_int va_buffer; /* virtual address */ size_t va_buffer_size; int va_initial_mode; int va_initial_bios_mode; int va_mode; struct video_info va_info; int va_line_width; void *va_token;};struct video_adapter_info { int va_index; int va_type; char va_name[16]; int va_unit; int va_flags; int va_io_base; int va_io_size; int va_crtc_addr; int va_mem_base; int va_mem_size; u_int va_window; /* virtual address */ size_t va_window_size; size_t va_window_gran; u_int va_buffer; /* virtual address */ size_t va_buffer_size; int va_initial_mode; int va_initial_bios_mode; int va_mode; int va_line_width;};#define V_ADP_PRIMARY 0#define V_ADP_SECONDARY 1struct keyboard_info { int kb_index; /* kbdio index# */ char kb_name[16]; /* driver name */ int kb_unit; /* unit# */ int kb_type; /* KB_84, KB_101, KB_OTHER,... */ int kb_config; /* device configuration flags */ int kb_flags; /* internal flags */};typedef struct accentmap accentmap_t;typedef struct fkeytab fkeytab_t;typedef struct fkeyarg fkeyarg_t;typedef struct vid_info vid_info_t;typedef struct mouse_info mouse_info_t;typedef struct {char scrmap[256];} scrmap_t;typedef struct {char fnt8x8[8*256];} fnt8_t;typedef struct {char fnt8x14[14*256];} fnt14_t;typedef struct {char fnt8x16[16*256];} fnt16_t;typedef struct ssaver ssaver_t;typedef struct video_adapter video_adapter_t;typedef struct video_adapter_info video_adapter_info_t;typedef struct video_info video_info_t;typedef struct keyboard_info keyboard_info_t;typedef struct {int scr_size[3];} scr_size_t;typedef struct {int kbd_delay[2];} keyboard_delay_t;/* defines for "special" keys (spcl bit set in keymap) */#define NOP 0x00 /* nothing (dead key) */#define LSH 0x02 /* left shift key */#define RSH 0x03 /* right shift key */#define CLK 0x04 /* caps lock key */#define NLK 0x05 /* num lock key */#define SLK 0x06 /* scroll lock key */#define LALT 0x07 /* left alt key */#define BTAB 0x08 /* backwards tab */#define LCTR 0x09 /* left control key */#define NEXT 0x0a /* switch to next screen */#define F_SCR 0x0b /* switch to first screen */#define L_SCR 0x1a /* switch to last screen */#define F_FN 0x1b /* first function key */#define L_FN 0x7a /* last function key *//* 0x7b-0x7f reserved do not use ! */#define RCTR 0x80 /* right control key */#define RALT 0x81 /* right alt (altgr) key */#define ALK 0x82 /* alt lock key */#define ASH 0x83 /* alt shift key */#define META 0x84 /* meta key */#define RBT 0x85 /* boot machine */#define DBG 0x86 /* call debugger */#define SUSP 0x87 /* suspend power (APM) */#define SPSC 0x88 /* toggle splash/text screen */#define F_ACC DGRA /* first accent key */#define DGRA 0x89 /* grave */#define DACU 0x8a /* acute */#define DCIR 0x8b /* circumflex */#define DTIL 0x8c /* tilde */#define DMAC 0x8d /* macron */#define DBRE 0x8e /* breve */#define DDOT 0x8f /* dot */#define DUML 0x90 /* umlaut/diaresis */#define DDIA 0x90 /* diaresis */#define DSLA 0x91 /* slash */#define DRIN 0x92 /* ring */#define DCED 0x93 /* cedilla */#define DAPO 0x94 /* apostrophe */#define DDAC 0x95 /* double acute */#define DOGO 0x96 /* ogonek */#define DCAR 0x97 /* caron */#define L_ACC DCAR /* last accent key */#define STBY 0x98 /* Go into standby mode (apm) */#define F(x) ((x)+F_FN-1)#define S(x) ((x)+F_SCR-1)#define ACC(x) ((x)+F_ACC)#define NOKEY 0x100 /* no key pressed marker */#define FKEY 0x200 /* function key marker */#define MKEY 0x400 /* meta key marker (prepend ESC)*/#define BKEY 0x800 /* backtab (ESC [ Z) */#define SPCLKEY 0x8000 /* special key */#define RELKEY 0x4000 /* key released */#define ERRKEY 0x2000 /* error */#define KEYCHAR(c) ((c) & 0x00ff)#define KEYFLAGS(c) ((c) & ~0x00ff)/* video mode definitions */#define M_B40x25 0 /* black & white 40 columns */#define M_C40x25 1 /* color 40 columns */#define M_B80x25 2 /* black & white 80 columns */#define M_C80x25 3 /* color 80 columns */#define M_BG320 4 /* black & white graphics 320x200 */#define M_CG320 5 /* color graphics 320x200 */#define M_BG640 6 /* black & white graphics 640x200 hi-res */#define M_EGAMONO80x25 7 /* ega-mono 80x25 */#define M_CG320_D 13 /* ega mode D */#define M_CG640_E 14 /* ega mode E */#define M_EGAMONOAPA 15 /* ega mode F */#define M_CG640x350 16 /* ega mode 10 */#define M_ENHMONOAPA2 17 /* ega mode F with extended memory */#define M_ENH_CG640 18 /* ega mode 10* */#define M_ENH_B40x25 19 /* ega enhanced black & white 40 columns */#define M_ENH_C40x25 20 /* ega enhanced color 40 columns */#define M_ENH_B80x25 21 /* ega enhanced black & white 80 columns */#define M_ENH_C80x25 22 /* ega enhanced color 80 columns */#define M_VGA_C40x25 23 /* vga 8x16 font on color */#define M_VGA_C80x25 24 /* vga 8x16 font on color */#define M_VGA_M80x25 25 /* vga 8x16 font on mono */#define M_VGA11 26 /* vga 640x480 2 colors */#define M_BG640x480 26#define M_VGA12 27 /* vga 640x480 16 colors */#define M_CG640x480 27#define M_VGA13 28 /* vga 640x200 256 colors */#define M_VGA_CG320 28#define M_VGA_C80x50 30 /* vga 8x8 font on color */#define M_VGA_M80x50 31 /* vga 8x8 font on color */#define M_VGA_C80x30 32 /* vga 8x16 font on color */#define M_VGA_M80x30 33 /* vga 8x16 font on color */#define M_VGA_C80x60 34 /* vga 8x8 font on color */#define M_VGA_M80x60 35 /* vga 8x8 font on color */#define M_VGA_CG640 36 /* vga 640x400 256 color */#define M_VGA_MODEX 37 /* vga 320x240 256 color */#define M_ENH_B80x43 0x70 /* ega black & white 80x43 */#define M_ENH_C80x43 0x71 /* ega color 80x43 */#define M_PC98_80x25 98 /* PC98 80x25 */#define M_PC98_80x30 99 /* PC98 80x30 */#define M_HGC_P0 0xe0 /* hercules graphics - page 0 @ B0000 */#define M_HGC_P1 0xe1 /* hercules graphics - page 1 @ B8000 */#define M_MCA_MODE 0xff /* monochrome adapter mode */#define M_TEXT_80x25 200 /* generic text modes */#define M_TEXT_80x30 201#define M_TEXT_80x43 202#define M_TEXT_80x50 203#define M_TEXT_80x60 204#define M_TEXT_132x25 205#define M_TEXT_132x30 206#define M_TEXT_132x43 207#define M_TEXT_132x50 208#define M_TEXT_132x60 209#define SW_PC98_80x25 _IO('S', M_PC98_80x25)#define SW_PC98_80x30 _IO('S', M_PC98_80x30)#define SW_B40x25 _IO('S', M_B40x25)#define SW_C40x25 _IO('S', M_C40x25)#define SW_B80x25 _IO('S', M_B80x25)#define SW_C80x25 _IO('S', M_C80x25)#define SW_BG320 _IO('S', M_BG320)#define SW_CG320 _IO('S', M_CG320)#define SW_BG640 _IO('S', M_BG640)#define SW_EGAMONO80x25 _IO('S', M_EGAMONO80x25)#define SW_CG320_D _IO('S', M_CG320_D)#define SW_CG640_E _IO('S', M_CG640_E)#define SW_EGAMONOAPA _IO('S', M_EGAMONOAPA)#define SW_CG640x350 _IO('S', M_CG640x350)#define SW_ENH_MONOAPA2 _IO('S', M_ENHMONOAPA2)#define SW_ENH_CG640 _IO('S', M_ENH_CG640)#define SW_ENH_B40x25 _IO('S', M_ENH_B40x25)#define SW_ENH_C40x25 _IO('S', M_ENH_C40x25)#define SW_ENH_B80x25 _IO('S', M_ENH_B80x25)#define SW_ENH_C80x25 _IO('S', M_ENH_C80x25)#define SW_ENH_B80x43 _IO('S', M_ENH_B80x43)#define SW_ENH_C80x43 _IO('S', M_ENH_C80x43)#define SW_MCAMODE _IO('S', M_MCA_MODE)#define SW_VGA_C40x25 _IO('S', M_VGA_C40x25)#define SW_VGA_C80x25 _IO('S', M_VGA_C80x25)#define SW_VGA_C80x30 _IO('S', M_VGA_C80x30)#define SW_VGA_C80x50 _IO('S', M_VGA_C80x50)#define SW_VGA_C80x60 _IO('S', M_VGA_C80x60)#define SW_VGA_M80x25 _IO('S', M_VGA_M80x25)#define SW_VGA_M80x30 _IO('S', M_VGA_M80x30)#define SW_VGA_M80x50 _IO('S', M_VGA_M80x50)#define SW_VGA_M80x60 _IO('S', M_VGA_M80x60)#define SW_VGA11 _IO('S', M_VGA11)#define SW_BG640x480 _IO('S', M_VGA11)#define SW_VGA12 _IO('S', M_VGA12)#define SW_CG640x480 _IO('S', M_VGA12)#define SW_VGA13 _IO('S', M_VGA13)#define SW_VGA_CG320 _IO('S', M_VGA13)#define SW_VGA_CG640 _IO('S', M_VGA_CG640)#define SW_VGA_MODEX _IO('S', M_VGA_MODEX)#define SW_TEXT_80x25 _IO('S', M_TEXT_80x25)#define SW_TEXT_80x30 _IO('S', M_TEXT_80x30)#define SW_TEXT_80x43 _IO('S', M_TEXT_80x43)#define SW_TEXT_80x50 _IO('S', M_TEXT_80x50)#define SW_TEXT_80x60 _IO('S', M_TEXT_80x60)#define SW_TEXT_132x25 _IO('S', M_TEXT_132x25)#define SW_TEXT_132x30 _IO('S', M_TEXT_132x30)#define SW_TEXT_132x43 _IO('S', M_TEXT_132x43)#define SW_TEXT_132x50 _IO('S', M_TEXT_132x50)#define SW_TEXT_132x60 _IO('S', M_TEXT_132x60)#define M_VESA_BASE 0x100 /* VESA mode number base */#define M_VESA_CG640x400 0x100 /* 640x400, 256 color */#define M_VESA_CG640x480 0x101 /* 640x480, 256 color */#define M_VESA_800x600 0x102 /* 800x600, 16 color */#define M_VESA_CG800x600 0x103 /* 800x600, 256 color */#define M_VESA_1024x768 0x104 /* 1024x768, 16 color */#define M_VESA_CG1024x768 0x105 /* 1024x768, 256 color */#define M_VESA_1280x1024 0x106 /* 1280x1024, 16 color */#define M_VESA_CG1280x1024 0x107 /* 1280x1024, 256 color */#define M_VESA_C80x60 0x108 /* 8x8 font */#define M_VESA_C132x25 0x109 /* 8x16 font */#define M_VESA_C132x43 0x10a /* 8x14 font */#define M_VESA_C132x50 0x10b /* 8x8 font */#define M_VESA_C132x60 0x10c /* 8x8 font */#define M_VESA_32K_320 0x10d /* 320x200, 5:5:5 */#define M_VESA_64K_320 0x10e /* 320x200, 5:6:5 */#define M_VESA_FULL_320 0x10f /* 320x200, 8:8:8 */#define M_VESA_32K_640 0x110 /* 640x480, 5:5:5 */#define M_VESA_64K_640 0x111 /* 640x480, 5:6:5 */#define M_VESA_FULL_640 0x112 /* 640x480, 8:8:8 */#define M_VESA_32K_800 0x113 /* 800x600, 5:5:5 */#define M_VESA_64K_800 0x114 /* 800x600, 5:6:5 */#define M_VESA_FULL_800 0x115 /* 800x600, 8:8:8 */#define M_VESA_32K_1024 0x116 /* 1024x768, 5:5:5 */#define M_VESA_64K_1024 0x117 /* 1024x768, 5:6:5 */#define M_VESA_FULL_1024 0x118 /* 1024x768, 8:8:8 */#define M_VESA_32K_1280 0x119 /* 1280x1024, 5:5:5 */#define M_VESA_64K_1280 0x11a /* 1280x1024, 5:6:5 */#define M_VESA_FULL_1280 0x11b /* 1280x1024, 8:8:8 */#define M_VESA_MODE_MAX 0x1ff#define SW_VESA_CG640x400 _IO('V', M_VESA_CG640x400 - M_VESA_BASE)#define SW_VESA_CG640x480 _IO('V', M_VESA_CG640x480 - M_VESA_BASE)#define SW_VESA_800x600 _IO('V', M_VESA_800x600 - M_VESA_BASE)#define SW_VESA_CG800x600 _IO('V', M_VESA_CG800x600 - M_VESA_BASE)#define SW_VESA_1024x768 _IO('V', M_VESA_1024x768 - M_VESA_BASE)#define SW_VESA_CG1024x768 _IO('V', M_VESA_CG1024x768 - M_VESA_BASE)#define SW_VESA_1280x1024 _IO('V', M_VESA_1280x1024 - M_VESA_BASE)#define SW_VESA_CG1280x1024 _IO('V', M_VESA_CG1280x1024 - M_VESA_BASE)#define SW_VESA_C80x60 _IO('V', M_VESA_C80x60 - M_VESA_BASE)#define SW_VESA_C132x25 _IO('V', M_VESA_C132x25 - M_VESA_BASE)#define SW_VESA_C132x43 _IO('V', M_VESA_C132x43 - M_VESA_BASE)#define SW_VESA_C132x50 _IO('V', M_VESA_C132x50 - M_VESA_BASE)#define SW_VESA_C132x60 _IO('V', M_VESA_C132x60 - M_VESA_BASE)#define SW_VESA_32K_320 _IO('V', M_VESA_32K_320 - M_VESA_BASE)#define SW_VESA_64K_320 _IO('V', M_VESA_64K_320 - M_VESA_BASE)#define SW_VESA_FULL_320 _IO('V', M_VESA_FULL_320 - M_VESA_BASE)#define SW_VESA_32K_640 _IO('V', M_VESA_32K_640 - M_VESA_BASE)#define SW_VESA_64K_640 _IO('V', M_VESA_64K_640 - M_VESA_BASE)#define SW_VESA_FULL_640 _IO('V', M_VESA_FULL_640 - M_VESA_BASE)#define SW_VESA_32K_800 _IO('V', M_VESA_32K_800 - M_VESA_BASE)#define SW_VESA_64K_800 _IO('V', M_VESA_64K_800 - M_VESA_BASE)#define SW_VESA_FULL_800 _IO('V', M_VESA_FULL_800 - M_VESA_BASE)#define SW_VESA_32K_1024 _IO('V', M_VESA_32K_1024 - M_VESA_BASE)#define SW_VESA_64K_1024 _IO('V', M_VESA_64K_1024 - M_VESA_BASE)#define SW_VESA_FULL_1024 _IO('V', M_VESA_FULL_1024 - M_VESA_BASE)#define SW_VESA_32K_1280 _IO('V', M_VESA_32K_1280 - M_VESA_BASE)#define SW_VESA_64K_1280 _IO('V', M_VESA_64K_1280 - M_VESA_BASE)#define SW_VESA_FULL_1280 _IO('V', M_VESA_FULL_1280 - M_VESA_BASE)#endif /* !_MACHINE_CONSOLE_H_ */
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?