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📄 slot.h

📁 基于组件方式开发操作系统的OSKIT源代码
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/* *	Slot structures for PC-CARD interface. *	Each slot has a controller specific structure *	attached to it. A slot number allows *	mapping from the character device to the *	slot structure. This is separate to the *	controller slot number to allow multiple controllers *	to be accessed. *------------------------------------------------------------------------- * * Copyright (c) 1995 Andrew McRae.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products *    derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *//* *	Controller data - Specific to each slot controller. */struct slot;struct slot_ctrl {	int	(*mapmem) __P((struct slot *, int));				/* Map memory */	int	(*mapio) __P((struct slot *, int));				/* Map io */	void	(*reset) __P((void *));				/* init */	void	(*disable) __P((struct slot *));				/* Disable slot */	int	(*power) __P((struct slot *));				/* Set power values */	int	(*ioctl) __P((struct slot *, int, caddr_t));				/* ioctl to lower level */	void	(*mapirq) __P((struct slot *, int));				/* Map interrupt number */	void	(*resume) __P((struct slot *));				/* suspend/resume support */	int	extra;		/* Controller specific size */	int	maxmem;		/* Number of allowed memory windows */	int	maxio;		/* Number of allowed I/O windows */	int	irqs;		/* IRQ's that are allowed */	u_int	*imask;		/* IRQ mask for the PCIC controller */	char	*name;		/* controller name */	/*	 *	The rest is maintained by the mainline PC-CARD code.	 */	struct slot_ctrl *next;	/* Allows linked list of controllers */	int	slots;		/* Slots available */};/* *	Driver structure - each driver registers itself *	with the mainline PC-CARD code. These drivers are *	then available for linking to the devices. */struct pccard_devinfo;struct pccard_device {	char	*name;					/* Driver name */	int (*enable)(struct pccard_devinfo *);		/* init/enable driver */	void (*disable)(struct pccard_devinfo *);	/* disable driver */	int (*handler)(struct pccard_devinfo *);	/* interrupt handler */	int	attr;					/* driver attributes */	unsigned int *imask;				/* Interrupt mask ptr */	struct pccard_device *next;};int pccard_module_handler __P((module_t mod, int what, void *arg));#define PCCARD_MODULE(name, enable, disable, handler, attr, imask) 	\static struct pccard_device name ## _info = {				\	#name,								\	enable,								\	disable,							\	handler,							\	attr,								\	&imask								\};									\static moduledata_t name ## _mod = {					\	"pccard_" #name,						\	pccard_module_handler,						\	&name ## _info							\};									\DECLARE_MODULE(name, name ## _mod, SI_SUB_DRIVERS, SI_ORDER_MIDDLE)/* *	Device structure for cards. Each card may have one *	or more pccard drivers attached to it; each driver is assumed *	to require at most one interrupt handler, one I/O block *	and one memory block. This structure is used to link the different *	devices together. */struct pccard_devinfo {	struct pccard_device *drv;	struct isa_device isahd;	/* Device details */#if 0	void *arg;			/* Device argument */#endif	int running;			/* Current state of driver */	u_char	misc[128];		/* For any random info */	struct slot *slt;		/* Back pointer to slot */	struct pccard_devinfo *next;	/* List of drivers */};/* *	Per-slot structure. */struct slot {	int slotnum;			/* Slot number */	int flags;			/* Slot flags (see below) */	int rwmem;			/* Read/write flags */	int irq;			/* IRQ allocated (0 = none) */	int irqref;			/* Reference count of driver IRQs */	struct pccard_devinfo *devices;	/* List of drivers attached */	/*	 *	flags.	 */	unsigned int 	insert_seq;	/* Firing up under the card */	struct callout_handle insert_ch;/* Insert event timeout handle */	struct callout_handle poff_ch;	/* Power Off timeout handle */	enum cardstate 	state, laststate; /* Current/last card states */	struct selinfo	selp;		/* Info for select */	struct mem_desc	mem[NUM_MEM_WINDOWS];	/* Memory windows */	struct io_desc	io[NUM_IO_WINDOWS];	/* I/O windows */	struct power	pwr;		/* Power values */	struct slot_ctrl *ctrl;		/* Per-controller data */	void		*cdata;		/* Controller specific data */	int		pwr_off_pending;/* Power status of slot */#ifdef DEVFS	void		*devfs_token;#endif /* DEVFS*/	struct slot *next;		/* Master list */};enum card_event { card_removed, card_inserted };struct slot	*pccard_alloc_slot(struct slot_ctrl *);void		 pccard_event(struct slot *, enum card_event);void		 pccard_remove_controller(struct slot_ctrl *);

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