vfs_lockf.c
来自「基于组件方式开发操作系统的OSKIT源代码」· C语言 代码 · 共 799 行 · 第 1/2 页
C
799 行
lf_clearlock(unlock) register struct lockf *unlock;{ struct lockf **head = unlock->lf_head; register struct lockf *lf = *head; struct lockf *overlap, **prev; int ovcase; if (lf == NOLOCKF) return (0);#ifdef LOCKF_DEBUG if (unlock->lf_type != F_UNLCK) panic("lf_clearlock: bad type"); if (lockf_debug & 1) lf_print("lf_clearlock", unlock);#endif /* LOCKF_DEBUG */ prev = head; while ((ovcase = lf_findoverlap(lf, unlock, SELF, &prev, &overlap)) != 0) { /* * Wakeup the list of locks to be retried. */ lf_wakelock(overlap); switch (ovcase) { case 1: /* overlap == lock */ *prev = overlap->lf_next; FREE(overlap, M_LOCKF); break; case 2: /* overlap contains lock: split it */ if (overlap->lf_start == unlock->lf_start) { overlap->lf_start = unlock->lf_end + 1; break; } lf_split(overlap, unlock); overlap->lf_next = unlock->lf_next; break; case 3: /* lock contains overlap */ *prev = overlap->lf_next; lf = overlap->lf_next; free(overlap, M_LOCKF); continue; case 4: /* overlap starts before lock */ overlap->lf_end = unlock->lf_start - 1; prev = &overlap->lf_next; lf = overlap->lf_next; continue; case 5: /* overlap ends after lock */ overlap->lf_start = unlock->lf_end + 1; break; } break; }#ifdef LOCKF_DEBUG if (lockf_debug & 1) lf_printlist("lf_clearlock", unlock);#endif /* LOCKF_DEBUG */ return (0);}/* * Check whether there is a blocking lock, * and if so return its process identifier. */intlf_getlock(lock, fl) register struct lockf *lock; register struct flock *fl;{ register struct lockf *block;#ifdef LOCKF_DEBUG if (lockf_debug & 1) lf_print("lf_getlock", lock);#endif /* LOCKF_DEBUG */ if ((block = lf_getblock(lock)) != NULL) { fl->l_type = block->lf_type; fl->l_whence = SEEK_SET; fl->l_start = block->lf_start; if (block->lf_end == -1) fl->l_len = 0; else fl->l_len = block->lf_end - block->lf_start + 1; if (block->lf_flags & F_POSIX) fl->l_pid = ((struct proc *)(block->lf_id))->p_pid; else fl->l_pid = -1; } else { fl->l_type = F_UNLCK; } return (0);}/* * Walk the list of locks for an inode and * return the first blocking lock. */struct lockf *lf_getblock(lock) register struct lockf *lock;{ struct lockf **prev, *overlap, *lf = *(lock->lf_head); int ovcase; prev = lock->lf_head; while ((ovcase = lf_findoverlap(lf, lock, OTHERS, &prev, &overlap)) != 0) { /* * We've found an overlap, see if it blocks us */ if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK)) return (overlap); /* * Nope, point to the next one on the list and * see if it blocks us */ lf = overlap->lf_next; } return (NOLOCKF);}/* * Walk the list of locks for an inode to * find an overlapping lock (if any). * * NOTE: this returns only the FIRST overlapping lock. There * may be more than one. */intlf_findoverlap(lf, lock, type, prev, overlap) register struct lockf *lf; struct lockf *lock; int type; struct lockf ***prev; struct lockf **overlap;{ off_t start, end; *overlap = lf; if (lf == NOLOCKF) return (0);#ifdef LOCKF_DEBUG if (lockf_debug & 2) lf_print("lf_findoverlap: looking for overlap in", lock);#endif /* LOCKF_DEBUG */ start = lock->lf_start; end = lock->lf_end; while (lf != NOLOCKF) { if (((type & SELF) && lf->lf_id != lock->lf_id) || ((type & OTHERS) && lf->lf_id == lock->lf_id)) { *prev = &lf->lf_next; *overlap = lf = lf->lf_next; continue; }#ifdef LOCKF_DEBUG if (lockf_debug & 2) lf_print("\tchecking", lf);#endif /* LOCKF_DEBUG */ /* * OK, check for overlap * * Six cases: * 0) no overlap * 1) overlap == lock * 2) overlap contains lock * 3) lock contains overlap * 4) overlap starts before lock * 5) overlap ends after lock */ if ((lf->lf_end != -1 && start > lf->lf_end) || (end != -1 && lf->lf_start > end)) { /* Case 0 */#ifdef LOCKF_DEBUG if (lockf_debug & 2) printf("no overlap\n");#endif /* LOCKF_DEBUG */ if ((type & SELF) && end != -1 && lf->lf_start > end) return (0); *prev = &lf->lf_next; *overlap = lf = lf->lf_next; continue; } if ((lf->lf_start == start) && (lf->lf_end == end)) { /* Case 1 */#ifdef LOCKF_DEBUG if (lockf_debug & 2) printf("overlap == lock\n");#endif /* LOCKF_DEBUG */ return (1); } if ((lf->lf_start <= start) && (end != -1) && ((lf->lf_end >= end) || (lf->lf_end == -1))) { /* Case 2 */#ifdef LOCKF_DEBUG if (lockf_debug & 2) printf("overlap contains lock\n");#endif /* LOCKF_DEBUG */ return (2); } if (start <= lf->lf_start && (end == -1 || (lf->lf_end != -1 && end >= lf->lf_end))) { /* Case 3 */#ifdef LOCKF_DEBUG if (lockf_debug & 2) printf("lock contains overlap\n");#endif /* LOCKF_DEBUG */ return (3); } if ((lf->lf_start < start) && ((lf->lf_end >= start) || (lf->lf_end == -1))) { /* Case 4 */#ifdef LOCKF_DEBUG if (lockf_debug & 2) printf("overlap starts before lock\n");#endif /* LOCKF_DEBUG */ return (4); } if ((lf->lf_start > start) && (end != -1) && ((lf->lf_end > end) || (lf->lf_end == -1))) { /* Case 5 */#ifdef LOCKF_DEBUG if (lockf_debug & 2) printf("overlap ends after lock\n");#endif /* LOCKF_DEBUG */ return (5); } panic("lf_findoverlap: default"); } return (0);}/* * Add a lock to the end of the blocked list. */voidlf_addblock(lock, blocked) struct lockf *lock; struct lockf *blocked;{ register struct lockf *lf; if (blocked == NOLOCKF) return;#ifdef LOCKF_DEBUG if (lockf_debug & 2) { lf_print("addblock: adding", blocked); lf_print("to blocked list of", lock); }#endif /* LOCKF_DEBUG */ if ((lf = lock->lf_block) == NOLOCKF) { lock->lf_block = blocked; return; } while (lf->lf_block != NOLOCKF) lf = lf->lf_block; lf->lf_block = blocked; return;}/* * Split a lock and a contained region into * two or three locks as necessary. */voidlf_split(lock1, lock2) register struct lockf *lock1; register struct lockf *lock2;{ register struct lockf *splitlock;#ifdef LOCKF_DEBUG if (lockf_debug & 2) { lf_print("lf_split", lock1); lf_print("splitting from", lock2); }#endif /* LOCKF_DEBUG */ /* * Check to see if spliting into only two pieces. */ if (lock1->lf_start == lock2->lf_start) { lock1->lf_start = lock2->lf_end + 1; lock2->lf_next = lock1; return; } if (lock1->lf_end == lock2->lf_end) { lock1->lf_end = lock2->lf_start - 1; lock2->lf_next = lock1->lf_next; lock1->lf_next = lock2; return; } /* * Make a new lock consisting of the last part of * the encompassing lock */ MALLOC(splitlock, struct lockf *, sizeof *splitlock, M_LOCKF, M_WAITOK); bcopy((caddr_t)lock1, (caddr_t)splitlock, sizeof *splitlock); splitlock->lf_start = lock2->lf_end + 1; splitlock->lf_block = NOLOCKF; lock1->lf_end = lock2->lf_start - 1; /* * OK, now link it in */ splitlock->lf_next = lock1->lf_next; lock2->lf_next = splitlock; lock1->lf_next = lock2;}/* * Wakeup a blocklist */voidlf_wakelock(listhead) struct lockf *listhead;{ register struct lockf *blocklist, *wakelock; blocklist = listhead->lf_block; listhead->lf_block = NOLOCKF; while (blocklist != NOLOCKF) { wakelock = blocklist; blocklist = blocklist->lf_block; wakelock->lf_block = NOLOCKF; wakelock->lf_next = NOLOCKF;#ifdef LOCKF_DEBUG if (lockf_debug & 2) lf_print("lf_wakelock: awakening", wakelock);#endif /* LOCKF_DEBUG */ wakeup((caddr_t)wakelock); }}#ifdef LOCKF_DEBUG/* * Print out a lock. */voidlf_print(tag, lock) char *tag; register struct lockf *lock;{ printf("%s: lock %p for ", tag, lock); if (lock->lf_flags & F_POSIX) printf("proc %d", ((struct proc *)(lock->lf_id))->p_pid); else printf("id 0x%x", lock->lf_id); printf(" in ino %d on dev <%d, %d>, %s, start %d, end %d", lock->lf_inode->i_number, major(lock->lf_inode->i_dev), minor(lock->lf_inode->i_dev), lock->lf_type == F_RDLCK ? "shared" : lock->lf_type == F_WRLCK ? "exclusive" : lock->lf_type == F_UNLCK ? "unlock" : "unknown", lock->lf_start, lock->lf_end); if (lock->lf_block) printf(" block %p\n", lock->lf_block); else printf("\n");}voidlf_printlist(tag, lock) char *tag; struct lockf *lock;{ register struct lockf *lf; printf("%s: Lock list for ino %d on dev <%d, %d>:\n", tag, lock->lf_inode->i_number, major(lock->lf_inode->i_dev), minor(lock->lf_inode->i_dev)); for (lf = lock->lf_inode->i_lockf; lf; lf = lf->lf_next) { printf("\tlock %p for ", lf); if (lf->lf_flags & F_POSIX) printf("proc %d", ((struct proc *)(lf->lf_id))->p_pid); else printf("id 0x%x", lf->lf_id); printf(", %s, start %d, end %d", lf->lf_type == F_RDLCK ? "shared" : lf->lf_type == F_WRLCK ? "exclusive" : lf->lf_type == F_UNLCK ? "unlock" : "unknown", lf->lf_start, lf->lf_end); if (lf->lf_block) printf(" block %p\n", lf->lf_block); else printf("\n"); }}#endif /* LOCKF_DEBUG */
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