vfs_lockf.c

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/*	$NetBSD: vfs_lockf.c,v 1.7 1996/02/04 02:18:21 christos Exp $	*//* * Copyright (c) 1982, 1986, 1989, 1993 *	The Regents of the University of California.  All rights reserved. * * This code is derived from software contributed to Berkeley by * Scooter Morris at Genentech Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software *    must display the following acknowledgement: *	This product includes software developed by the University of *	California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors *    may be used to endorse or promote products derived from this software *    without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * *	@(#)ufs_lockf.c	8.3 (Berkeley) 1/6/94 */#include <sys/param.h>#include <sys/systm.h>#include <sys/kernel.h>#include <sys/file.h>#include <sys/proc.h>#include <sys/vnode.h>#include <sys/malloc.h>#include <sys/fcntl.h>#include <sys/lockf.h>/* * This variable controls the maximum number of processes that will * be checked in doing deadlock detection. */int maxlockdepth = MAXDEPTH;#ifdef LOCKF_DEBUGint	lockf_debug = 0;#endif#define NOLOCKF (struct lockf *)0#define SELF	0x1#define OTHERS	0x2/* * Do an advisory lock operation. */intlf_advlock(head, size, id, op, fl, flags)	struct lockf **head;	off_t size;	caddr_t id;	int op;	register struct flock *fl;	int flags;{	register struct lockf *lock;	off_t start, end;	int error;	/*	 * Avoid the common case of unlocking when inode has no locks.	 */	if (*head == (struct lockf *)0) {		if (op != F_SETLK) {			fl->l_type = F_UNLCK;			return (0);		}	}	/*	 * Convert the flock structure into a start and end.	 */	switch (fl->l_whence) {	case SEEK_SET:	case SEEK_CUR:		/*		 * Caller is responsible for adding any necessary offset		 * when SEEK_CUR is used.		 */		start = fl->l_start;		break;	case SEEK_END:		start = size + fl->l_start;		break;	default:		return (EINVAL);	}	if (start < 0)		return (EINVAL);	if (fl->l_len == 0)		end = -1;	else		end = start + fl->l_len - 1;	/*	 * Create the lockf structure.	 */	MALLOC(lock, struct lockf *, sizeof *lock, M_LOCKF, M_WAITOK);	lock->lf_start = start;	lock->lf_end = end;	lock->lf_id = id;	lock->lf_head = head;	lock->lf_type = fl->l_type;	lock->lf_next = (struct lockf *)0;	lock->lf_block = (struct lockf *)0;	lock->lf_flags = flags;	/*	 * Do the requested operation.	 */	switch (op) {	case F_SETLK:		return (lf_setlock(lock));	case F_UNLCK:		error = lf_clearlock(lock);		FREE(lock, M_LOCKF);		return (error);	case F_GETLK:		error = lf_getlock(lock, fl);		FREE(lock, M_LOCKF);		return (error);	default:		FREE(lock, M_LOCKF);		return (EINVAL);	}	/* NOTREACHED */}/* * Set a byte-range lock. */intlf_setlock(lock)	register struct lockf *lock;{	register struct lockf *block;	struct lockf **head = lock->lf_head;	struct lockf **prev, *overlap, *ltmp;	static char lockstr[] = "lockf";	int ovcase, priority, needtolink, error;#ifdef LOCKF_DEBUG	if (lockf_debug & 1)		lf_print("lf_setlock", lock);#endif /* LOCKF_DEBUG */	/*	 * Set the priority	 */	priority = PLOCK;	if (lock->lf_type == F_WRLCK)		priority += 4;	priority |= PCATCH;	/*	 * Scan lock list for this file looking for locks that would block us.	 */	while ((block = lf_getblock(lock)) != NULL) {		/*		 * Free the structure and return if nonblocking.		 */		if ((lock->lf_flags & F_WAIT) == 0) {			FREE(lock, M_LOCKF);			return (EAGAIN);		}		/*		 * We are blocked. Since flock style locks cover		 * the whole file, there is no chance for deadlock.		 * For byte-range locks we must check for deadlock.		 *		 * Deadlock detection is done by looking through the		 * wait channels to see if there are any cycles that		 * involve us. MAXDEPTH is set just to make sure we		 * do not go off into neverland.		 */		if ((lock->lf_flags & F_POSIX) &&		    (block->lf_flags & F_POSIX)) {			register struct proc *wproc;			register struct lockf *waitblock;			int i = 0;			/* The block is waiting on something */			wproc = (struct proc *)block->lf_id;			while (wproc->p_wchan &&			       (wproc->p_wmesg == lockstr) &&			       (i++ < maxlockdepth)) {				waitblock = (struct lockf *)wproc->p_wchan;				/* Get the owner of the blocking lock */				waitblock = waitblock->lf_next;				if ((waitblock->lf_flags & F_POSIX) == 0)					break;				wproc = (struct proc *)waitblock->lf_id;				if (wproc == (struct proc *)lock->lf_id) {					free(lock, M_LOCKF);					return (EDEADLK);				}			}		}		/*		 * For flock type locks, we must first remove		 * any shared locks that we hold before we sleep		 * waiting for an exclusive lock.		 */		if ((lock->lf_flags & F_FLOCK) &&		    lock->lf_type == F_WRLCK) {			lock->lf_type = F_UNLCK;			(void) lf_clearlock(lock);			lock->lf_type = F_WRLCK;		}		/*		 * Add our lock to the blocked list and sleep until we're free.		 * Remember who blocked us (for deadlock detection).		 */		lock->lf_next = block;		lf_addblock(block, lock);#ifdef LOCKF_DEBUG		if (lockf_debug & 1) {			lf_print("lf_setlock: blocking on", block);			lf_printlist("lf_setlock", block);		}#endif /* LOCKF_DEBUG */		error = tsleep((caddr_t)lock, priority, lockstr, 0);		if (error) {			/*			 * Delete ourselves from the waiting to lock list.			 */			for (block = lock->lf_next;			     block != NOLOCKF;			     block = block->lf_block) {				if (block->lf_block != lock)					continue;				block->lf_block = block->lf_block->lf_block;				break;			}			/*			 * If we did not find ourselves on the list, but			 * are still linked onto a lock list, then something			 * is very wrong.			 */			if (block == NOLOCKF && lock->lf_next != NOLOCKF)				panic("lf_setlock: lost lock");			free(lock, M_LOCKF);			return (error);		}	}	/*	 * No blocks!!  Add the lock.  Note that we will	 * downgrade or upgrade any overlapping locks this	 * process already owns.	 *	 * Skip over locks owned by other processes.	 * Handle any locks that overlap and are owned by ourselves.	 */	prev = head;	block = *head;	needtolink = 1;	for (;;) {		ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);		if (ovcase)			block = overlap->lf_next;		/*		 * Six cases:		 *	0) no overlap		 *	1) overlap == lock		 *	2) overlap contains lock		 *	3) lock contains overlap		 *	4) overlap starts before lock		 *	5) overlap ends after lock		 */		switch (ovcase) {		case 0: /* no overlap */			if (needtolink) {				*prev = lock;				lock->lf_next = overlap;			}			break;		case 1: /* overlap == lock */			/*			 * If downgrading lock, others may be			 * able to acquire it.			 */			if (lock->lf_type == F_RDLCK &&			    overlap->lf_type == F_WRLCK)				lf_wakelock(overlap);			overlap->lf_type = lock->lf_type;			FREE(lock, M_LOCKF);			lock = overlap; /* for debug output below */			break;		case 2: /* overlap contains lock */			/*			 * Check for common starting point and different types.			 */			if (overlap->lf_type == lock->lf_type) {				free(lock, M_LOCKF);				lock = overlap; /* for debug output below */				break;			}			if (overlap->lf_start == lock->lf_start) {				*prev = lock;				lock->lf_next = overlap;				overlap->lf_start = lock->lf_end + 1;			} else				lf_split(overlap, lock);			lf_wakelock(overlap);			break;		case 3: /* lock contains overlap */			/*			 * If downgrading lock, others may be able to			 * acquire it, otherwise take the list.			 */			if (lock->lf_type == F_RDLCK &&			    overlap->lf_type == F_WRLCK) {				lf_wakelock(overlap);			} else {				ltmp = lock->lf_block;				lock->lf_block = overlap->lf_block;				lf_addblock(lock, ltmp);			}			/*			 * Add the new lock if necessary and delete the overlap.			 */			if (needtolink) {				*prev = lock;				lock->lf_next = overlap->lf_next;				prev = &lock->lf_next;				needtolink = 0;			} else				*prev = overlap->lf_next;			free(overlap, M_LOCKF);			continue;		case 4: /* overlap starts before lock */			/*			 * Add lock after overlap on the list.			 */			lock->lf_next = overlap->lf_next;			overlap->lf_next = lock;			overlap->lf_end = lock->lf_start - 1;			prev = &lock->lf_next;			lf_wakelock(overlap);			needtolink = 0;			continue;		case 5: /* overlap ends after lock */			/*			 * Add the new lock before overlap.			 */			if (needtolink) {				*prev = lock;				lock->lf_next = overlap;			}			overlap->lf_start = lock->lf_end + 1;			lf_wakelock(overlap);			break;		}		break;	}#ifdef LOCKF_DEBUG	if (lockf_debug & 1) {		lf_print("lf_setlock: got the lock", lock);		lf_printlist("lf_setlock", lock);	}#endif /* LOCKF_DEBUG */	return (0);}/* * Remove a byte-range lock on an inode. * * Generally, find the lock (or an overlap to that lock) * and remove it (or shrink it), then wakeup anyone we can. */int

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