io.h
来自「基于组件方式开发操作系统的OSKIT源代码」· C头文件 代码 · 共 209 行
H
209 行
#ifndef _ASM_IO_H#define _ASM_IO_H/* * This file contains the definitions for the x86 IO instructions * inb/inw/inl/outb/outw/outl and the "string versions" of the same * (insb/insw/insl/outsb/outsw/outsl). You can also use "pausing" * versions of the single-IO instructions (inb_p/inw_p/..). * * This file is not meant to be obfuscating: it's just complicated * to (a) handle it all in a way that makes gcc able to optimize it * as well as possible and (b) trying to avoid writing the same thing * over and over again with slight variations and possibly making a * mistake somewhere. *//* * Thanks to James van Artsdalen for a better timing-fix than * the two short jumps: using outb's to a nonexistent port seems * to guarantee better timings even on fast machines. * * On the other hand, I'd like to be sure of a non-existent port: * I feel a bit unsafe about using 0x80 (should be safe, though) * * Linus */ /* * Bit simplified and optimized by Jan Hubicka */#ifdef SLOW_IO_BY_JUMPING#define __SLOW_DOWN_IO "\njmp 1f\n1:\tjmp 1f\n1:"#else#define __SLOW_DOWN_IO "\noutb %%al,$0x80"#endif#ifdef REALLY_SLOW_IO#define __FULL_SLOW_DOWN_IO __SLOW_DOWN_IO __SLOW_DOWN_IO __SLOW_DOWN_IO __SLOW_DOWN_IO#else#define __FULL_SLOW_DOWN_IO __SLOW_DOWN_IO#endif/* * Talk about misusing macros.. */#define __OUT1(s,x) \extern inline void out##s(unsigned x value, unsigned short port) {#define __OUT2(s,s1,s2) \__asm__ __volatile__ ("out" #s " %" s1 "0,%" s2 "1"#define __OUT(s,s1,x) \__OUT1(s,x) __OUT2(s,s1,"w") : : "a" (value), "Nd" (port)); } \__OUT1(s##_p,x) __OUT2(s,s1,"w") __FULL_SLOW_DOWN_IO : : "a" (value), "Nd" (port));} \#define __IN1(s) \extern inline RETURN_TYPE in##s(unsigned short port) { RETURN_TYPE _v;#define __IN2(s,s1,s2) \__asm__ __volatile__ ("in" #s " %" s2 "1,%" s1 "0"#define __IN(s,s1,i...) \__IN1(s) __IN2(s,s1,"w") : "=a" (_v) : "Nd" (port) ,##i ); return _v; } \__IN1(s##_p) __IN2(s,s1,"w") __FULL_SLOW_DOWN_IO : "=a" (_v) : "Nd" (port) ,##i ); return _v; } \#define __INS(s) \extern inline void ins##s(unsigned short port, void * addr, unsigned long count) \{ __asm__ __volatile__ ("cld ; rep ; ins" #s \: "=D" (addr), "=c" (count) : "d" (port),"0" (addr),"1" (count)); }#define __OUTS(s) \extern inline void outs##s(unsigned short port, const void * addr, unsigned long count) \{ __asm__ __volatile__ ("cld ; rep ; outs" #s \: "=S" (addr), "=c" (count) : "d" (port),"0" (addr),"1" (count)); }#define RETURN_TYPE unsigned char__IN(b,"")#undef RETURN_TYPE#define RETURN_TYPE unsigned short__IN(w,"")#undef RETURN_TYPE#define RETURN_TYPE unsigned int__IN(l,"")#undef RETURN_TYPE__OUT(b,"b",char)__OUT(w,"w",short)__OUT(l,,int)__INS(b)__INS(w)__INS(l)__OUTS(b)__OUTS(w)__OUTS(l)#ifdef __KERNEL__#include <linux/vmalloc.h>#include <asm/page.h>#define __io_virt(x) ((void *)(PAGE_OFFSET | (unsigned long)(x)))#define __io_phys(x) ((unsigned long)(x) & ~PAGE_OFFSET)#ifdef OSKITextern unsigned long virt_to_phys(volatile void *address);extern void *phys_to_virt(unsigned long address);#include "osenv.h"extern inline void *__ioremap(unsigned long offset, unsigned long size, unsigned long flags){ void *ret; int rc; flags = 0; /* uncachable, etc */ rc = osenv_mem_map_phys(offset, size, &ret, flags); return (rc ? 0 : ret);}#else/* * Change virtual addresses to physical addresses and vv. * These are pretty trivial */extern inline unsigned long virt_to_phys(volatile void * address){ return __io_phys(address);}extern inline void * phys_to_virt(unsigned long address){ return __io_virt(address);}extern void * __ioremap(unsigned long offset, unsigned long size, unsigned long flags);#endif /* !OSKIT */extern inline void * ioremap (unsigned long offset, unsigned long size){ return __ioremap(offset, size, 0);}/* * This one maps high address device memory and turns off caching for that area. * it's useful if some control registers are in such an area and write combining * or read caching is not desirable: */extern inline void * ioremap_nocache (unsigned long offset, unsigned long size){ return __ioremap(offset, size, _PAGE_PCD);}extern void iounmap(void *addr);/* * IO bus memory addresses are also 1:1 with the physical address */#define virt_to_bus virt_to_phys#define bus_to_virt phys_to_virt/* * readX/writeX() are used to access memory mapped devices. On some * architectures the memory mapped IO stuff needs to be accessed * differently. On the x86 architecture, we just read/write the * memory location directly. */#define readb(addr) (*(volatile unsigned char *) __io_virt(addr))#define readw(addr) (*(volatile unsigned short *) __io_virt(addr))#define readl(addr) (*(volatile unsigned int *) __io_virt(addr))#define writeb(b,addr) (*(volatile unsigned char *) __io_virt(addr) = (b))#define writew(b,addr) (*(volatile unsigned short *) __io_virt(addr) = (b))#define writel(b,addr) (*(volatile unsigned int *) __io_virt(addr) = (b))#define memset_io(a,b,c) memset(__io_virt(a),(b),(c))#define memcpy_fromio(a,b,c) memcpy((a),__io_virt(b),(c))#define memcpy_toio(a,b,c) memcpy(__io_virt(a),(b),(c))/* * Again, i386 does not require mem IO specific function. */#define eth_io_copy_and_sum(a,b,c,d) eth_copy_and_sum((a),__io_virt(b),(c),(d))static inline int check_signature(unsigned long io_addr, const unsigned char *signature, int length){ int retval = 0; do { if (readb(io_addr) != *signature) goto out; io_addr++; signature++; length--; } while (length); retval = 1;out: return retval;}#endif /* __KERNEL__ */#endif
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