📄 xprt.h
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/* * linux/include/linux/sunrpc/clnt_xprt.h * * Declarations for the RPC transport interface. * * Copyright (C) 1995, 1996 Olaf Kirch <okir@monad.swb.de> */#ifndef _LINUX_SUNRPC_XPRT_H#define _LINUX_SUNRPC_XPRT_H#include <linux/uio.h>#include <linux/socket.h>#include <linux/in.h>#include <linux/sunrpc/sched.h>/* * Maximum number of iov's we use. */#define MAX_IOVEC 8/* * The transport code maintains an estimate on the maximum number of out- * standing RPC requests, using a smoothed version of the congestion * avoidance implemented in 44BSD. This is basically the Van Jacobson * slow start algorithm: If a retransmit occurs, the congestion window is * halved; otherwise, it is incremented by 1/cwnd when * * - a reply is received and * - a full number of requests are outstanding and * - the congestion window hasn't been updated recently. * * Upper procedures may check whether a request would block waiting for * a free RPC slot by using the RPC_CONGESTED() macro. * * Note: on machines with low memory we should probably use a smaller * MAXREQS value: At 32 outstanding reqs with 8 megs of RAM, fragment * reassembly will frequently run out of memory. * Come Linux 2.3, we'll handle fragments directly. */#define RPC_MAXCONG 16#define RPC_MAXREQS (RPC_MAXCONG + 1)#define RPC_CWNDSCALE 256#define RPC_MAXCWND (RPC_MAXCONG * RPC_CWNDSCALE)#define RPC_INITCWND RPC_CWNDSCALE#define RPCXPRT_CONGESTED(xprt) \ ((xprt)->cong >= ((xprt)->nocong? RPC_MAXCWND : (xprt)->cwnd))/* Default timeout values */#define RPC_MAX_UDP_TIMEOUT (6*HZ)#define RPC_MAX_TCP_TIMEOUT (600*HZ)/* RPC call and reply header size as number of 32bit words (verifier * size computed separately) */#define RPC_CALLHDRSIZE 6#define RPC_REPHDRSIZE 4/* * This describes a timeout strategy */struct rpc_timeout { unsigned long to_current, /* current timeout */ to_initval, /* initial timeout */ to_maxval, /* max timeout */ to_increment, /* if !exponential */ to_resrvval; /* reserve timeout */ short to_retries; /* max # of retries */ unsigned char to_exponential;};/* * This is the RPC buffer */struct rpc_iov { struct iovec io_vec[MAX_IOVEC]; unsigned int io_nr; unsigned int io_len;};/* * This describes a complete RPC request */struct rpc_rqst { /* * This is the user-visible part */ struct rpc_xprt * rq_xprt; /* RPC client */ struct rpc_timeout rq_timeout; /* timeout parms */ struct rpc_iov rq_snd_buf; /* send buffer */ struct rpc_iov rq_rcv_buf; /* recv buffer */ /* * This is the private part */ struct rpc_task * rq_task; /* RPC task data */ __u32 rq_xid; /* request XID */ struct rpc_rqst * rq_next; /* free list */ unsigned char rq_gotit; /* reply received */ unsigned char rq_damaged; /* being received */ /* * For authentication (e.g. auth_des) */ u32 rq_creddata[2]; /* * Partial send handling */ u32 rq_bytes_sent; /* Bytes we have sent */#ifdef RPC_PROFILE unsigned long rq_xtime; /* when transmitted */#endif};#define rq_svec rq_snd_buf.io_vec#define rq_snr rq_snd_buf.io_nr#define rq_slen rq_snd_buf.io_len#define rq_rvec rq_rcv_buf.io_vec#define rq_rnr rq_rcv_buf.io_nr#define rq_rlen rq_rcv_buf.io_lenstruct rpc_xprt { struct rpc_xprt * link; /* list of all clients */ struct rpc_xprt * rx_pending; /* receive pending list */ int rx_pending_flag;/* are we on the pending list ? */ struct file * file; /* VFS layer */ struct socket * sock; /* BSD socket layer */ struct sock * inet; /* INET layer */ struct rpc_timeout timeout; /* timeout parms */ struct sockaddr_in addr; /* server address */ int prot; /* IP protocol */ unsigned long cong; /* current congestion */ unsigned long cwnd; /* congestion window */ unsigned long congtime; /* hold cwnd until then */ struct rpc_wait_queue sending; /* requests waiting to send */ struct rpc_wait_queue pending; /* requests in flight */ struct rpc_wait_queue backlog; /* waiting for slot */ struct rpc_wait_queue reconn; /* waiting for reconnect */ struct rpc_rqst * free; /* free slots */ struct rpc_rqst slot[RPC_MAXREQS]; unsigned char connected; /* TCP: connected */ unsigned char write_space; /* TCP: can send */ unsigned int shutdown : 1, /* being shut down */ nocong : 1, /* no congestion control */ stream : 1, /* TCP */ tcp_more : 1, /* more record fragments */ connecting : 1; /* being reconnected */ /* * State of TCP reply receive stuff */ union { /* record marker & XID */ u32 header[2]; u8 data[8]; } tcp_recm; struct rpc_rqst * tcp_rqstp; struct iovec tcp_iovec[MAX_IOVEC]; u32 tcp_total; /* overall record length */ u32 tcp_reclen; /* fragment length */ u32 tcp_offset; /* fragment offset */ u32 tcp_copied; /* copied to request */ /* * TCP send stuff */ struct rpc_iov snd_buf; /* send buffer */ struct rpc_task * snd_task; /* Task blocked in send */ u32 snd_sent; /* Bytes we have sent */ void (*old_data_ready)(struct sock *, int); void (*old_state_change)(struct sock *); void (*old_write_space)(struct sock *);};#define tcp_reclen tcp_recm.header[0]#define tcp_xid tcp_recm.header[1]#ifdef __KERNEL__struct rpc_xprt * xprt_create(struct file *socket, struct sockaddr_in *addr, struct rpc_timeout *toparms);struct rpc_xprt * xprt_create_proto(int proto, struct sockaddr_in *addr, struct rpc_timeout *toparms);int xprt_destroy(struct rpc_xprt *);void xprt_default_timeout(struct rpc_timeout *, int);void xprt_set_timeout(struct rpc_timeout *, unsigned int, unsigned long);int xprt_reserve(struct rpc_task *);void xprt_transmit(struct rpc_task *);void xprt_receive(struct rpc_task *);int xprt_adjust_timeout(struct rpc_timeout *);void xprt_release(struct rpc_task *);void xprt_reconnect(struct rpc_task *);#endif /* __KERNEL__*/#endif /* _LINUX_SUNRPC_XPRT_H */
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