scsi.h
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H
782 行
void (*done)(struct scsi_cmnd *), int timeout, int retries);extern Scsi_Cmnd * scsi_allocate_device(struct request **, Scsi_Device *, int);extern Scsi_Cmnd * scsi_request_queueable(struct request *, Scsi_Device *);extern void scsi_release_command(Scsi_Cmnd *);extern int max_scsi_hosts;extern void proc_print_scsidevice(Scsi_Device *, char *, int *, int);extern void print_command(unsigned char *);extern void print_sense(const char *, Scsi_Cmnd *);extern void print_driverbyte(int scsiresult);extern void print_hostbyte(int scsiresult);/* * The scsi_device struct contains what we know about each given scsi * device. */struct scsi_device {/* private: */ /* * This information is private to the scsi mid-layer. Wrapping it in a * struct private is a way of marking it in a sort of C++ type of way. */ struct scsi_device * next; /* Used for linked list */ struct scsi_device * prev; /* Used for linked list */ struct wait_queue * device_wait;/* Used to wait if device is busy */ struct Scsi_Host * host; volatile unsigned short device_busy; /* commands actually active on low-level */ void (* scsi_request_fn)(void); /* Used to jumpstart things after an * ioctl */ Scsi_Cmnd * device_queue; /* queue of SCSI Command structures *//* public: */ unsigned char id, lun, channel; unsigned int manufacturer; /* Manufacturer of device, for using * vendor-specific cmd's */ int attached; /* # of high level drivers attached to * this */ int access_count; /* Count of open channels/mounts */ void *hostdata; /* available to low-level driver */ char type; char scsi_level; char vendor[8], model[16], rev[4]; unsigned char current_tag; /* current tag */ unsigned char sync_min_period; /* Not less than this period */ unsigned char sync_max_offset; /* Not greater than this offset */ unsigned char queue_depth; /* How deep a queue to use */ unsigned online:1; unsigned writeable:1; unsigned removable:1; unsigned random:1; unsigned has_cmdblocks:1; unsigned changed:1; /* Data invalid due to media change */ unsigned busy:1; /* Used to prevent races */ unsigned lockable:1; /* Able to prevent media removal */ unsigned borken:1; /* Tell the Seagate driver to be * painfully slow on this device */ unsigned tagged_supported:1; /* Supports SCSI-II tagged queuing */ unsigned tagged_queue:1; /* SCSI-II tagged queuing enabled */ unsigned disconnect:1; /* can disconnect */ unsigned soft_reset:1; /* Uses soft reset option */ unsigned sync:1; /* Negotiate for sync transfers */ unsigned wide:1; /* Negotiate for WIDE transfers */ unsigned single_lun:1; /* Indicates we should only allow I/O to * one of the luns for the device at a * time. */ unsigned was_reset:1; /* There was a bus reset on the bus for * this device */ unsigned expecting_cc_ua:1; /* Expecting a CHECK_CONDITION/UNIT_ATTN * because we did a bus reset. */ unsigned device_blocked:1; /* Device returned QUEUE_FULL. */};/* * The Scsi_Cmnd structure is used by scsi.c internally, and for communication * with low level drivers that support multiple outstanding commands. */typedef struct scsi_pointer { char * ptr; /* data pointer */ int this_residual; /* left in this buffer */ struct scatterlist *buffer; /* which buffer */ int buffers_residual; /* how many buffers left */ volatile int Status; volatile int Message; volatile int have_data_in; volatile int sent_command; volatile int phase;} Scsi_Pointer;struct scsi_cmnd {/* private: */ /* * This information is private to the scsi mid-layer. Wrapping it in a * struct private is a way of marking it in a sort of C++ type of way. */ struct Scsi_Host * host; unsigned short state; unsigned short owner; Scsi_Device * device; struct scsi_cmnd * next; struct scsi_cmnd * reset_chain; int eh_state; /* Used for state tracking in error handlr */ void (*done)(struct scsi_cmnd *); /* Mid-level done function */ /* A SCSI Command is assigned a nonzero serial_number when internal_cmnd passes it to the driver's queue command function. The serial_number is cleared when scsi_done is entered indicating that the command has been completed. If a timeout occurs, the serial number at the moment of timeout is copied into serial_number_at_timeout. By subsequently comparing the serial_number and serial_number_at_timeout fields during abort or reset processing, we can detect whether the command has already completed. This also detects cases where the command has completed and the SCSI Command structure has already being reused for another command, so that we can avoid incorrectly aborting or resetting the new command. */ unsigned long serial_number; unsigned long serial_number_at_timeout; int retries; int allowed; int timeout_per_command; int timeout_total; int timeout; /* * We handle the timeout differently if it happens when a reset, * abort, etc are in process. */ unsigned volatile char internal_timeout; struct scsi_cmnd * bh_next; /* To enumerate the commands waiting to be processed. */ /* public: */ unsigned char target; unsigned char lun; unsigned char channel; unsigned char cmd_len; unsigned char old_cmd_len; /* These elements define the operation we are about to perform */ unsigned char cmnd[12]; unsigned request_bufflen; /* Actual request size */ struct timer_list eh_timeout; /* Used to time out the command. */ void * request_buffer; /* Actual requested buffer */ /* These elements define the operation we ultimately want to perform */ unsigned char data_cmnd[12]; unsigned short old_use_sg; /* We save use_sg here when requesting * sense info */ unsigned short use_sg; /* Number of pieces of scatter-gather */ unsigned short sglist_len; /* size of malloc'd scatter-gather list */ unsigned short abort_reason; /* If the mid-level code requests an * abort, this is the reason. */ unsigned bufflen; /* Size of data buffer */ void * buffer; /* Data buffer */ unsigned underflow; /* Return error if less than this amount is transfered */ unsigned transfersize; /* How much we are guaranteed to transfer with each SCSI transfer (ie, between disconnect / reconnects. Probably == sector size */ struct request request; /* A copy of the command we are working on */ unsigned char sense_buffer[16]; /* Sense for this command, needed */ unsigned flags; /* * These two flags are used to track commands that are in the * mid-level queue. The idea is that a command can be there for * one of two reasons - either the host is busy or the device is * busy. Thus when a command on the host finishes, we only try * and requeue commands that we might expect to be queueable. */ unsigned host_wait:1; unsigned device_wait:1; /* These variables are for the cdrom only. Once we have variable size * buffers in the buffer cache, they will go away. */ int this_count; /* End of special cdrom variables */ /* Low-level done function - can be used by low-level driver to point * to completion function. Not used by mid/upper level code. */ void (*scsi_done)(struct scsi_cmnd *); /* * The following fields can be written to by the host specific code. * Everything else should be left alone. */ Scsi_Pointer SCp; /* Scratchpad used by some host adapters */ unsigned char * host_scribble; /* The host adapter is allowed to * call scsi_malloc and get some memory * and hang it here. The host adapter * is also expected to call scsi_free * to release this memory. (The memory * obtained by scsi_malloc is guaranteed * to be at an address < 16Mb). */ int result; /* Status code from lower level driver */ unsigned char tag; /* SCSI-II queued command tag */ unsigned long pid; /* Process ID, starts at 0 */};/* * Definitions and prototypes used for scsi mid-level queue. */#define SCSI_MLQUEUE_HOST_BUSY 0x1055#define SCSI_MLQUEUE_DEVICE_BUSY 0x1056extern int scsi_mlqueue_insert(Scsi_Cmnd * cmd, int reason);extern int scsi_mlqueue_finish(struct Scsi_Host * host, Scsi_Device * device);#if defined(MAJOR_NR) && (MAJOR_NR != SCSI_TAPE_MAJOR)#include "hosts.h"static Scsi_Cmnd * end_scsi_request(Scsi_Cmnd * SCpnt, int uptodate, int sectors){ struct request * req; struct buffer_head * bh; req = &SCpnt->request; req->errors = 0; if (!uptodate) { printk(DEVICE_NAME " I/O error: dev %s, sector %lu\n", kdevname(req->rq_dev), req->sector);#ifdef OSKIT req->errors = 1; while (req->bh) { bh = req->bh; req->bh = bh->b_reqnext; mark_buffer_uptodate(bh, 0); unlock_buffer(bh); } goto done;#endif } do { if ((bh = req->bh) != NULL) { req->bh = bh->b_reqnext; req->nr_sectors -= bh->b_size >> 9; req->sector += bh->b_size >> 9; bh->b_reqnext = NULL;#ifdef OSKIT mark_buffer_uptodate(bh, uptodate); unlock_buffer(bh);#else bh->b_end_io(bh, uptodate);#endif sectors -= bh->b_size >> 9; if ((bh = req->bh) != NULL) { req->current_nr_sectors = bh->b_size >> 9; if (req->nr_sectors < req->current_nr_sectors) { req->nr_sectors = req->current_nr_sectors; printk("end_scsi_request: buffer-list destroyed\n"); } } } } while(sectors && bh); if (req->bh){ req->buffer = bh->b_data; return SCpnt; }#ifdef OSKIT req->errors = 0;done:#endif DEVICE_OFF(req->rq_dev); if (req->sem != NULL) { up(req->sem); } add_blkdev_randomness(MAJOR(req->rq_dev)); if (SCpnt->host->block) { struct Scsi_Host * next; for (next = SCpnt->host->block; next != SCpnt->host; next = next->block) wake_up(&next->host_wait); } wake_up(&wait_for_request); wake_up(&SCpnt->device->device_wait); scsi_release_command(SCpnt); return NULL;}/* This is just like INIT_REQUEST, but we need to be aware of the fact * that an interrupt may start another request, so we run this with interrupts * turned off */#if MAJOR_NR == SCSI_DISK0_MAJOR#define CHECK_INITREQ_SD_MAJOR(major) SCSI_DISK_MAJOR(major)#else#define CHECK_INITREQ_SD_MAJOR(major) ((major) == MAJOR_NR)#endif#define INIT_SCSI_REQUEST \ if (!CURRENT) { \ CLEAR_INTR; \ return; \ } \ if (!CHECK_INITREQ_SD_MAJOR(MAJOR(CURRENT->rq_dev)))\ panic(DEVICE_NAME ": request list destroyed"); \ if (CURRENT->bh) { \ if (!buffer_locked(CURRENT->bh)) \ panic(DEVICE_NAME ": block not locked"); \ }#endif#ifndef OSKIT#define SCSI_SLEEP(QUEUE, CONDITION) { \ if (CONDITION) { \ struct wait_queue wait = { current, NULL}; \ add_wait_queue(QUEUE, &wait); \ for(;;) { \ current->state = TASK_UNINTERRUPTIBLE; \ if (CONDITION) { \ if (in_interrupt()) \ panic("scsi: trying to call schedule() in interrupt" \ ", file %s, line %d.\n", __FILE__, __LINE__); \ schedule(); \ } \ else \ break; \ } \ remove_wait_queue(QUEUE, &wait);\ current->state = TASK_RUNNING; \ }; }#else /* OSKIT */#define SCSI_SLEEP(QUEUE, CONDITION) { \ if (CONDITION) \ printk(KERN_ALERT "SCSI NEEDS SCSI_SLEEP NOW!\n"); \ }#endif /* OSKIT */#endif/* * Overrides for Emacs so that we follow Linus's tabbing style. * Emacs will notice this stuff at the end of the file and automatically * adjust the settings for this buffer only. This must remain at the end * of the file. * --------------------------------------------------------------------------- * Local variables: * c-indent-level: 4 * c-brace-imaginary-offset: 0 * c-brace-offset: -4 * c-argdecl-indent: 4 * c-label-offset: -4 * c-continued-statement-offset: 4 * c-continued-brace-offset: 0 * indent-tabs-mode: nil * tab-width: 8 * End: */
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