📄 mainfrm.h
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// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__7F36758D_ACBA_4D58_A8DE_FBCB2ED6B0BC__INCLUDED_)
#define AFX_MAINFRM_H__7F36758D_ACBA_4D58_A8DE_FBCB2ED6B0BC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
//the follow declared classes will be used
class COutputWindow;
class CMemoryDlg;
class CStackDlg;
class CVariableDlg;
class CRegisterDlg;
class CIRQDlg;
class CMainFrame : public CMDIFrameWnd
{
DECLARE_DYNAMIC(CMainFrame)
public:
CMainFrame();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected: // control bar embedded members
CStatusBar m_wndStatusBar;
CToolBar m_wndToolBar;
COutputWindow* m_pWndOutputWindow;//point to the outputwindow
CMemoryDlg* m_pMemoryDlg;//used to view the memory
CStackDlg* m_pStackDlg;//used to view the stack
CVariableDlg* m_pVariableDlg;//used to view the variable
CRegisterDlg* m_pRegisterDlg;//used to view the register
CIRQDlg* m_pIRQDlg;
BOOL m_bShowOutputWindow;//show the outputwindow if the value is TRUE
//otherwisw hide the outputwindow
//operation
//attribute
public:
CIRQDlg* GetIRQDlg(){return m_pIRQDlg;}
//get the pointer of outputwindow
COutputWindow* GetOutputWindow(){return m_pWndOutputWindow;}
//get the pointer of outputDlg
CMemoryDlg* GetMemoryDlg(){return m_pMemoryDlg;}
//get the pointer of stackDlg
CStackDlg* GetStackDlg(){return m_pStackDlg;}
//get the pointer of variableDlg
CVariableDlg* GetVariableDlg(){return m_pVariableDlg;}
//get the pointer of registerDlg
CRegisterDlg* GetRegisterDlg(){return m_pRegisterDlg;}
void SetIRQDlg(CIRQDlg* pIRQDlg){m_pIRQDlg=pIRQDlg;}
//set the pointer of outputwindow
void SetOutputWindow(COutputWindow* lpOutputWindow)
{m_pWndOutputWindow=lpOutputWindow;}
//set the pointer of memoryDlg
void SetMemoryDlg(CMemoryDlg* lpMemoryDlg)
{m_pMemoryDlg=lpMemoryDlg;}
//set the pointer of stackDlg
void SetStackDlg(CStackDlg* lpStackDlg)
{m_pStackDlg=lpStackDlg;}
//set the pointer of variableDlg
void SetVariableDlg(CVariableDlg* lpVariableDlg)
{m_pVariableDlg=lpVariableDlg;}
//set the pointer of registerDlg
void SetRegisterDlg(CRegisterDlg* lpRegisterDlg)
{m_pRegisterDlg=lpRegisterDlg;}
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnDestroy();
afx_msg void OnUpdateViewOutput(CCmdUI* pCmdUI);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized);
afx_msg void OnViewOutput();
afx_msg void OnClose();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__7F36758D_ACBA_4D58_A8DE_FBCB2ED6B0BC__INCLUDED_)
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