📄 stackdlg.h
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#if !defined(AFX_STACKDLG_H__7B0E7C12_B04B_4CAF_A790_051003EDB0C5__INCLUDED_)
#define AFX_STACKDLG_H__7B0E7C12_B04B_4CAF_A790_051003EDB0C5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// StackDlg.h : header file
//
#include "DFY\type.h"
/////////////////////////////////////////////////////////////////////////////
// CStackDlg dialog
class CStackDlg : public CDialog
{
// Construction
public:
CString ChangeToHexStr(UNSHORT uData);
void FlushStack();
CStackDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CStackDlg)
enum { IDD = IDD_STACK };
CScrollBar m_scrStack;
CListBox m_displayStack;
long m_stackAddr;
CString m_stackFirstAddr;
CString m_stackTopAddr;
//}}AFX_DATA
//control
private:
UINT m_uScrPos;//the scroll position
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CStackDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CStackDlg)
virtual void OnOK();
virtual void OnCancel();
afx_msg void OnMove(int x, int y);
afx_msg void OnPaint();
afx_msg void OnClose();
virtual BOOL OnInitDialog();
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STACKDLG_H__7B0E7C12_B04B_4CAF_A790_051003EDB0C5__INCLUDED_)
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