📄 opl3.c
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if (voice < 0 || voice >= devc->nr_voice)
return 0;
map = &pv_map[devc->lv_map[voice]];
pan = devc->voc[voice].panning;
if (map->voice_mode == 0)
return 0;
if (note == 255) /*
* Just change the volume
*/
{
set_voice_volume(voice, volume, devc->voc[voice].volume);
return 0;
}
/*
* Kill previous note before playing
*/
opl3_command(map->ioaddr, KSL_LEVEL + map->op[1], 0xff); /*
* Carrier
* volume to
* min
*/
opl3_command(map->ioaddr, KSL_LEVEL + map->op[0], 0xff); /*
* Modulator
* volume to
*/
if (map->voice_mode == 4)
{
opl3_command(map->ioaddr, KSL_LEVEL + map->op[2], 0xff);
opl3_command(map->ioaddr, KSL_LEVEL + map->op[3], 0xff);
}
opl3_command(map->ioaddr, KEYON_BLOCK + map->voice_num, 0x00); /*
* Note
* off
*/
instr = devc->act_i[voice];
if (!instr)
instr = &devc->i_map[0];
if (instr->channel < 0)
{
printk(KERN_WARNING "opl3: Initializing voice %d with undefined instrument\n", voice);
return 0;
}
if (map->voice_mode == 2 && instr->key == OPL3_PATCH)
return 0; /*
* Cannot play
*/
voice_mode = map->voice_mode;
if (voice_mode == 4)
{
int voice_shift;
voice_shift = (map->ioaddr == devc->left_io) ? 0 : 3;
voice_shift += map->voice_num;
if (instr->key != OPL3_PATCH) /*
* Just 2 OP patch
*/
{
voice_mode = 2;
devc->cmask &= ~(1 << voice_shift);
}
else
{
devc->cmask |= (1 << voice_shift);
}
opl3_command(devc->right_io, CONNECTION_SELECT_REGISTER, devc->cmask);
}
/*
* Set Sound Characteristics
*/
opl3_command(map->ioaddr, AM_VIB + map->op[0], instr->operators[0]);
opl3_command(map->ioaddr, AM_VIB + map->op[1], instr->operators[1]);
/*
* Set Attack/Decay
*/
opl3_command(map->ioaddr, ATTACK_DECAY + map->op[0], instr->operators[4]);
opl3_command(map->ioaddr, ATTACK_DECAY + map->op[1], instr->operators[5]);
/*
* Set Sustain/Release
*/
opl3_command(map->ioaddr, SUSTAIN_RELEASE + map->op[0], instr->operators[6]);
opl3_command(map->ioaddr, SUSTAIN_RELEASE + map->op[1], instr->operators[7]);
/*
* Set Wave Select
*/
opl3_command(map->ioaddr, WAVE_SELECT + map->op[0], instr->operators[8]);
opl3_command(map->ioaddr, WAVE_SELECT + map->op[1], instr->operators[9]);
/*
* Set Feedback/Connection
*/
fpc = instr->operators[10];
if (pan != 0xffff)
{
fpc &= ~STEREO_BITS;
if (pan < -64)
fpc |= VOICE_TO_LEFT;
else
if (pan > 64)
fpc |= VOICE_TO_RIGHT;
else
fpc |= (VOICE_TO_LEFT | VOICE_TO_RIGHT);
}
if (!(fpc & 0x30))
fpc |= 0x30; /*
* Ensure that at least one chn is enabled
*/
opl3_command(map->ioaddr, FEEDBACK_CONNECTION + map->voice_num, fpc);
/*
* If the voice is a 4 OP one, initialize the operators 3 and 4 also
*/
if (voice_mode == 4)
{
/*
* Set Sound Characteristics
*/
opl3_command(map->ioaddr, AM_VIB + map->op[2], instr->operators[OFFS_4OP + 0]);
opl3_command(map->ioaddr, AM_VIB + map->op[3], instr->operators[OFFS_4OP + 1]);
/*
* Set Attack/Decay
*/
opl3_command(map->ioaddr, ATTACK_DECAY + map->op[2], instr->operators[OFFS_4OP + 4]);
opl3_command(map->ioaddr, ATTACK_DECAY + map->op[3], instr->operators[OFFS_4OP + 5]);
/*
* Set Sustain/Release
*/
opl3_command(map->ioaddr, SUSTAIN_RELEASE + map->op[2], instr->operators[OFFS_4OP + 6]);
opl3_command(map->ioaddr, SUSTAIN_RELEASE + map->op[3], instr->operators[OFFS_4OP + 7]);
/*
* Set Wave Select
*/
opl3_command(map->ioaddr, WAVE_SELECT + map->op[2], instr->operators[OFFS_4OP + 8]);
opl3_command(map->ioaddr, WAVE_SELECT + map->op[3], instr->operators[OFFS_4OP + 9]);
/*
* Set Feedback/Connection
*/
fpc = instr->operators[OFFS_4OP + 10];
if (!(fpc & 0x30))
fpc |= 0x30; /*
* Ensure that at least one chn is enabled
*/
opl3_command(map->ioaddr, FEEDBACK_CONNECTION + map->voice_num + 3, fpc);
}
devc->voc[voice].mode = voice_mode;
set_voice_volume(voice, volume, devc->voc[voice].volume);
freq = devc->voc[voice].orig_freq = note_to_freq(note) / 1000;
/*
* Since the pitch bender may have been set before playing the note, we
* have to calculate the bending now.
*/
freq = compute_finetune(devc->voc[voice].orig_freq, devc->voc[voice].bender, devc->voc[voice].bender_range, 0);
devc->voc[voice].current_freq = freq;
freq_to_fnum(freq, &block, &fnum);
/*
* Play note
*/
data = fnum & 0xff; /*
* Least significant bits of fnumber
*/
opl3_command(map->ioaddr, FNUM_LOW + map->voice_num, data);
data = 0x20 | ((block & 0x7) << 2) | ((fnum >> 8) & 0x3);
devc->voc[voice].keyon_byte = data;
opl3_command(map->ioaddr, KEYON_BLOCK + map->voice_num, data);
if (voice_mode == 4)
opl3_command(map->ioaddr, KEYON_BLOCK + map->voice_num + 3, data);
return 0;
}
static void freq_to_fnum (int freq, int *block, int *fnum)
{
int f, octave;
/*
* Converts the note frequency to block and fnum values for the FM chip
*/
/*
* First try to compute the block -value (octave) where the note belongs
*/
f = freq;
octave = 5;
if (f == 0)
octave = 0;
else if (f < 261)
{
while (f < 261)
{
octave--;
f <<= 1;
}
}
else if (f > 493)
{
while (f > 493)
{
octave++;
f >>= 1;
}
}
if (octave > 7)
octave = 7;
*fnum = freq * (1 << (20 - octave)) / 49716;
*block = octave;
}
static void opl3_command (int io_addr, unsigned int addr, unsigned int val)
{
int i;
/*
* The original 2-OP synth requires a quite long delay after writing to a
* register. The OPL-3 survives with just two INBs
*/
outb(((unsigned char) (addr & 0xff)), io_addr);
if (devc->model != 2)
udelay(10);
else
for (i = 0; i < 2; i++)
inb(io_addr);
outb(((unsigned char) (val & 0xff)), io_addr + 1);
if (devc->model != 2)
udelay(30);
else
for (i = 0; i < 2; i++)
inb(io_addr);
}
static void opl3_reset(int devno)
{
int i;
for (i = 0; i < 18; i++)
devc->lv_map[i] = i;
for (i = 0; i < devc->nr_voice; i++)
{
opl3_command(pv_map[devc->lv_map[i]].ioaddr,
KSL_LEVEL + pv_map[devc->lv_map[i]].op[0], 0xff);
opl3_command(pv_map[devc->lv_map[i]].ioaddr,
KSL_LEVEL + pv_map[devc->lv_map[i]].op[1], 0xff);
if (pv_map[devc->lv_map[i]].voice_mode == 4)
{
opl3_command(pv_map[devc->lv_map[i]].ioaddr,
KSL_LEVEL + pv_map[devc->lv_map[i]].op[2], 0xff);
opl3_command(pv_map[devc->lv_map[i]].ioaddr,
KSL_LEVEL + pv_map[devc->lv_map[i]].op[3], 0xff);
}
opl3_kill_note(devno, i, 0, 64);
}
if (devc->model == 2)
{
devc->v_alloc->max_voice = devc->nr_voice = 18;
for (i = 0; i < 18; i++)
pv_map[i].voice_mode = 2;
}
}
static int opl3_open(int dev, int mode)
{
int i;
if (devc->busy)
return -EBUSY;
devc->busy = 1;
devc->v_alloc->max_voice = devc->nr_voice = (devc->model == 2) ? 18 : 9;
devc->v_alloc->timestamp = 0;
for (i = 0; i < 18; i++)
{
devc->v_alloc->map[i] = 0;
devc->v_alloc->alloc_times[i] = 0;
}
devc->cmask = 0x00; /*
* Just 2 OP mode
*/
if (devc->model == 2)
opl3_command(devc->right_io, CONNECTION_SELECT_REGISTER, devc->cmask);
return 0;
}
static void opl3_close(int dev)
{
devc->busy = 0;
devc->v_alloc->max_voice = devc->nr_voice = (devc->model == 2) ? 18 : 9;
devc->fm_info.nr_drums = 0;
devc->fm_info.perc_mode = 0;
opl3_reset(dev);
}
static void opl3_hw_control(int dev, unsigned char *event)
{
}
static int opl3_load_patch(int dev, int format, const char *addr,
int offs, int count, int pmgr_flag)
{
struct sbi_instrument ins;
if (count <sizeof(ins))
{
printk(KERN_WARNING "FM Error: Patch record too short\n");
return -EINVAL;
}
if(copy_from_user(&((char *) &ins)[offs], &(addr)[offs], sizeof(ins) - offs))
return -EFAULT;
if (ins.channel < 0 || ins.channel >= SBFM_MAXINSTR)
{
printk(KERN_WARNING "FM Error: Invalid instrument number %d\n", ins.channel);
return -EINVAL;
}
ins.key = format;
return store_instr(ins.channel, &ins);
}
static void opl3_panning(int dev, int voice, int value)
{
devc->voc[voice].panning = value;
}
static void opl3_volume_method(int dev, int mode)
{
}
#define SET_VIBRATO(cell) { \
tmp = instr->operators[(cell-1)+(((cell-1)/2)*OFFS_4OP)]; \
if (pressure > 110) \
tmp |= 0x40; /* Vibrato on */ \
opl3_command (map->ioaddr, AM_VIB + map->op[cell-1], tmp);}
static void opl3_aftertouch(int dev, int voice, int pressure)
{
int tmp;
struct sbi_instrument *instr;
struct physical_voice_info *map;
if (voice < 0 || voice >= devc->nr_voice)
return;
map = &pv_map[devc->lv_map[voice]];
DEB(printk("Aftertouch %d\n", voice));
if (map->voice_mode == 0)
return;
/*
* Adjust the amount of vibrato depending the pressure
*/
instr = devc->act_i[voice];
if (!instr)
instr = &devc->i_map[0];
if (devc->voc[voice].mode == 4)
{
int connection = ((instr->operators[10] & 0x01) << 1) | (instr->operators[10 + OFFS_4OP] & 0x01);
switch (connection)
{
case 0:
SET_VIBRATO(4);
break;
case 1:
SET_VIBRATO(2);
SET_VIBRATO(4);
break;
case 2:
SET_VIBRATO(1);
SET_VIBRATO(4);
break;
case 3:
SET_VIBRATO(1);
SET_VIBRATO(3);
SET_VIBRATO(4);
break;
}
/*
* Not implemented yet
*/
}
else
{
SET_VIBRATO(1);
if ((instr->operators[10] & 0x01)) /*
* Additive synthesis
*/
SET_VIBRATO(2);
}
}
#undef SET_VIBRATO
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