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📄 nfl.h

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#define K_RDWR  	0x60	/* keyboard data & cmds (read/write) */#define K_STATUS	0x64	/* keyboard status */#define K_CMD		0x64	/* keybd ctlr command (write-only) */#define K_OBUF_FUL 	0x01	/* output buffer full */#define K_IBUF_FUL 	0x02	/* input buffer full */#define KC_CMD_WIN	0xd0	/* read  output port */#define KC_CMD_WOUT	0xd1	/* write output port */#define KB_OUTPUT_MASK  0xdd	/* enable output buffer full interrupt				   enable data line				   enable clock line */#define KB_A20_ENABLE   0x02/* Codes for getchar. */#define ASCII_CHAR(x)   ((x) & 0xFF)#define KEY_LEFT        0x4B00#define KEY_RIGHT       0x4D00#define KEY_UP          0x4800#define KEY_DOWN        0x5000#define KEY_IC          0x5200	/* insert char */#define KEY_DC          0x5300	/* delete char */#define KEY_BACKSPACE   0x0008#define KEY_HOME        0x4700#define KEY_END         0x4F00#define KEY_NPAGE       0x4900#define KEY_PPAGE       0x5100/* Default video attributes */#define A_NORMAL        0x7#define A_REVERSE       0x70/* Define ACS_* ourselves, since the definitions are not consistent among   various curses implementations.  */#undef ACS_ULCORNER#undef ACS_URCORNER#undef ACS_LLCORNER#undef ACS_LRCORNER#undef ACS_HLINE#undef ACS_VLINE#undef ACS_LARROW#undef ACS_RARROW#undef ACS_UARROW#undef ACS_DARROW#define ACS_ULCORNER	'+'#define ACS_URCORNER	'+'#define ACS_LLCORNER	'+'#define ACS_LRCORNER	'+'#define ACS_HLINE	'-'#define ACS_VLINE	'|'#define ACS_LARROW	'<'#define ACS_RARROW	'>'#define ACS_UARROW	'^'#define ACS_DARROW	'v'/* Special graphics characters for IBM displays. */#define DISP_UL		218#define DISP_UR		191#define DISP_LL		192#define DISP_LR		217#define DISP_HORIZ	196#define DISP_VERT	179#define DISP_LEFT	0x1b#define DISP_RIGHT	0x1a#define DISP_UP		0x18#define DISP_DOWN	0x19#ifndef ASM_FILE/* *  Below this should be ONLY defines and other constructs for C code. *//* The flag for debug mode.  */extern int debug;/* Color settings */extern int normal_color, highlight_color;/* If LINEAR is nonzero, then set the Intel processor to linear mode.   Otherwise, bit 20 of all memory accesses is always forced to zero,   causing a wraparound effect for bugwards compatibility with the   8086 CPU. */void gateA20 (int linear);/* memory probe routines */int get_memsize (int type);int get_eisamemsize (void);/* Get the linear address of a ROM configuration table. Return zero,   if fails.  */unsigned long get_rom_config_table (void);/* Get APM BIOS information.  */void get_apm_info (void);/* Get VBE controller information.  *//*int get_vbe_controller_info (struct vbe_controller *controller);*//* Get VBE mode information.  *//*int get_vbe_mode_info (int mode_number, struct vbe_mode *mode);*//* Set VBE mode.  */int set_vbe_mode (int mode_number);/* Return the data area immediately following our code. */int get_code_end (void);/* low-level timing info *//*int getrtsecs (void);int currticks (void);*//* Clear the screen. */void cls (void);/* The console part of cls.  */void console_cls (void);/* Turn off cursor. */void console_nocursor (void);/* Get the current cursor position (where 0,0 is the top left hand   corner of the screen).  Returns packed values, (RET >> 8) is x,   (RET & 0xff) is y. */int getxy (void);/* The console part of getxy.  */int console_getxy (void);/* Set the cursor position. */void gotoxy (int x, int y);/* The console part of gotoxy.  */void console_gotoxy (int x, int y);/* The console part of putchar.  */void console_putchar (int c);/* Wait for a keypress, and return its packed BIOS/ASCII key code.   Use ASCII_CHAR(ret) to extract the ASCII code. */int getkey (void);/* The console part of getkey.  */int console_getkey (void);/* Like GETKEY, but doesn't block, and returns -1 if no keystroke is   available. */int checkkey (void);/* The console part of checkkey.  */int console_checkkey (void);/* Sets text mode character attribute at the cursor position.  See A_*   constants defined above. */void set_attrib (int attr);/* The console part of set_attrib.  */void console_setattrib (int attr);/* The table for a builtin.  */struct builtin{  /* The command name.  */  char *name;  /* The callback function.  */  int (*func) (char *, int);  /* The combination of the flags defined above.  */  int flags;  /* The short version of the documentation.  */  char *short_doc;  /* The long version of the documentation.  */  char *long_doc;};/* All the builtins are registered in this.  */extern struct builtin *builtin_table[];extern int show_menu;/* Control the auto fill mode.  */extern int auto_fill;/* This variable specifies which console should be used.  */extern int terminal;#define TERMINAL_CONSOLE	(1 << 0)	/* keyboard and screen */#define TERMINAL_SERIAL		(1 << 1)	/* serial console */#define TERMINAL_HERCULES	(1 << 2)	/* hercules */#define TERMINAL_DUMB		(1 << 16)	/* dumb terminal */void init_builtins (void);void init_config (void);char *skip_to (int after_equal, char *cmdline);struct builtin *find_command (char *command);#endifvoid init_bios_info (void);/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2, or (at * your option) any later version. *//* *	Definitions of data structures generated by the menu compiler *	and expected by the menu program. All offsets are from the *	beginning of the data area. *//* *	Structure describing the data area, starts at 0. */struct menu_header{	char		major, minor;	/* Versions */	unsigned short	flags;		/* Capabilities */	unsigned int	timeout;	/* Global timeout */	unsigned int	selectprompt;	/* Offset of string saying Select... */	unsigned int	confirmprompt;	/* Offset of string saying Confirm... */	unsigned int	nmenus;		/* Number of menus stored */	/* Here follow unsigned int offsets of menus */};/* *	Structure describing one menu. The number of items is one *	greater than the last valid index. The 0th item holds the *	data to be displayed before any user input. */struct menu{	unsigned int	timeout;	/* Timeout for this menu */	unsigned int	nitems;		/* Items in this menu */	/* Here follow unsigned int offsets of items */};/* *	Structure describing one item in a menu. */struct item{	unsigned int	title;};

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