📄 vga.h
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/* * * modified * by Steve M. Gehlbach <steve@kesa.com> * * Originally from linux/drivers/video/vga16.c by * Ben Pfaff <pfaffben@debian.org> and Petr Vandrovec <VANDROVE@vc.cvut.cz> * Copyright 1999 Ben Pfaff <pfaffben@debian.org> and Petr Vandrovec <VANDROVE@vc.cvut.cz> * Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm * Based on VESA framebuffer (c) 1998 Gerd Knorr <kraxel@goldbach.in-berlin.de> * */ #ifndef VGA_H_INCL#define VGA_H_INCL 1//#include <cpu/p5/io.h>#define u8 unsigned char#define u16 unsigned short#define u32 unsigned int#define __u32 u32#define VERROR -1#define CHAR_HEIGHT 16#define LINES 25#define COLS 80// macros for writing to vga regs#define write_crtc(data,addr) outb(addr,CRT_IC); outb(data,CRT_DC)#define write_att(data,addr) inb(IS1_RC); inb(0x80); outb(addr,ATT_IW); inb(0x80); outb(data,ATT_IW); inb(0x80)#define write_seq(data,addr) outb(addr,SEQ_I); outb(data,SEQ_D)#define write_gra(data,addr) outb(addr,GRA_I); outb(data,GRA_D)u8 read_seq_b(u16 addr);u8 read_gra_b(u16 addr);u8 read_crtc_b(u16 addr);u8 read_att_b(u16 addr);#ifdef VGA_HARDWARE_FIXUPvoid vga_hardware_fixup(void);#else#define vga_hardware_fixup() do{} while(0)#endif#define SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */#define SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */#define SYNC_EXT 4 /* external sync */#define SYNC_COMP_HIGH_ACT 8 /* composite sync high active */#define SYNC_BROADCAST 16 /* broadcast video timings */ /* vtotal = 144d/288n/576i => PAL */ /* vtotal = 121d/242n/484i => NTSC */#define SYNC_ON_GREEN 32 /* sync on green */#define VMODE_NONINTERLACED 0 /* non interlaced */#define VMODE_INTERLACED 1 /* interlaced */#define VMODE_DOUBLE 2 /* double scan */#define VMODE_MASK 255#define VMODE_YWRAP 256 /* ywrap instead of panning */#define VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */#define VMODE_CONUPDATE 512 /* don't update x/yoffset *//* VGA data register ports */#define CRT_DC 0x3D5 /* CRT Controller Data Register - color emulation */#define CRT_DM 0x3B5 /* CRT Controller Data Register - mono emulation */#define ATT_R 0x3C1 /* Attribute Controller Data Read Register */#define GRA_D 0x3CF /* Graphics Controller Data Register */#define SEQ_D 0x3C5 /* Sequencer Data Register */#define MIS_R 0x3CC // Misc Output Read Register#define MIS_W 0x3C2 // Misc Output Write Register#define IS1_RC 0x3DA /* Input Status Register 1 - color emulation */#define IS1_RM 0x3BA /* Input Status Register 1 - mono emulation */#define PEL_D 0x3C9 /* PEL Data Register */#define PEL_MSK 0x3C6 /* PEL mask register *//* EGA-specific registers */#define GRA_E0 0x3CC /* Graphics enable processor 0 */#define GRA_E1 0x3CA /* Graphics enable processor 1 *//* VGA index register ports */#define CRT_IC 0x3D4 /* CRT Controller Index - color emulation */#define CRT_IM 0x3B4 /* CRT Controller Index - mono emulation */#define ATT_IW 0x3C0 /* Attribute Controller Index & Data Write Register */#define GRA_I 0x3CE /* Graphics Controller Index */#define SEQ_I 0x3C4 /* Sequencer Index */#define PEL_IW 0x3C8 /* PEL Write Index */#define PEL_IR 0x3C7 /* PEL Read Index *//* standard VGA indexes max counts */#define CRTC_C 25 /* 25 CRT Controller Registers sequentially set*/ // the remainder are not in the par array#define ATT_C 21 /* 21 Attribute Controller Registers */#define GRA_C 9 /* 9 Graphics Controller Registers */#define SEQ_C 5 /* 5 Sequencer Registers */#define MIS_C 1 /* 1 Misc Output Register */#define CRTC_H_TOTAL 0#define CRTC_H_DISP 1#define CRTC_H_BLANK_START 2#define CRTC_H_BLANK_END 3#define CRTC_H_SYNC_START 4#define CRTC_H_SYNC_END 5#define CRTC_V_TOTAL 6#define CRTC_OVERFLOW 7#define CRTC_PRESET_ROW 8#define CRTC_MAX_SCAN 9#define CRTC_CURSOR_START 0x0A#define CRTC_CURSOR_END 0x0B#define CRTC_START_HI 0x0C#define CRTC_START_LO 0x0D#define CRTC_CURSOR_HI 0x0E#define CRTC_CURSOR_LO 0x0F#define CRTC_V_SYNC_START 0x10#define CRTC_V_SYNC_END 0x11#define CRTC_V_DISP_END 0x12#define CRTC_OFFSET 0x13#define CRTC_UNDERLINE 0x14#define CRTC_V_BLANK_START 0x15#define CRTC_V_BLANK_END 0x16#define CRTC_MODE 0x17#define CRTC_LINE_COMPARE 0x18#define ATC_MODE 0x10#define ATC_OVERSCAN 0x11#define ATC_PLANE_ENABLE 0x12#define ATC_PEL 0x13#define ATC_COLOR_PAGE 0x14#define SEQ_CLOCK_MODE 0x01#define SEQ_PLANE_WRITE 0x02#define SEQ_CHARACTER_MAP 0x03#define SEQ_MEMORY_MODE 0x04#define GDC_SR_VALUE 0x00#define GDC_SR_ENABLE 0x01#define GDC_COMPARE_VALUE 0x02#define GDC_DATA_ROTATE 0x03#define GDC_PLANE_READ 0x04#define GDC_MODE 0x05#define GDC_MISC 0x06#define GDC_COMPARE_MASK 0x07#define GDC_BIT_MASK 0x08// text attributes#define VGA_ATTR_CLR_RED 0x4#define VGA_ATTR_CLR_GRN 0x2#define VGA_ATTR_CLR_BLU 0x1#define VGA_ATTR_CLR_YEL (VGA_ATTR_CLR_RED | VGA_ATTR_CLR_GRN)#define VGA_ATTR_CLR_CYN (VGA_ATTR_CLR_GRN | VGA_ATTR_CLR_BLU)#define VGA_ATTR_CLR_MAG (VGA_ATTR_CLR_BLU | VGA_ATTR_CLR_RED)#define VGA_ATTR_CLR_BLK 0#define VGA_ATTR_CLR_WHT (VGA_ATTR_CLR_RED | VGA_ATTR_CLR_GRN | VGA_ATTR_CLR_BLU)#define VGA_ATTR_BNK 0x80#define VGA_ATTR_ITN 0x08/* * vga register parameters * these are copied to the * registers. * */struct vga_par { u8 crtc[CRTC_C]; u8 atc[ATT_C]; u8 gdc[GRA_C]; u8 seq[SEQ_C]; u8 misc; // the misc register, MIS_W u8 vss;};/* Interpretation of offset for color fields: All offsets are from the right, * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you * can use the offset as right argument to <<). A pixel afterwards is a bit * stream and is written to video memory as that unmodified. This implies * big-endian byte order if bits_per_pixel is greater than 8. */struct fb_bitfield { __u32 offset; /* beginning of bitfield */ __u32 length; /* length of bitfield */ __u32 msb_right; /* != 0 : Most significant bit is */ /* right */ };struct screeninfo { __u32 xres; /* visible resolution */ __u32 yres; __u32 xres_virtual; /* virtual resolution */ __u32 yres_virtual; __u32 xoffset; /* offset from virtual to visible */ __u32 yoffset; /* resolution */ __u32 bits_per_pixel; /* guess what */ __u32 grayscale; /* != 0 Graylevels instead of colors */ struct fb_bitfield red; /* bitfield in fb mem if true color, */ struct fb_bitfield green; /* else only length is significant */ struct fb_bitfield blue; struct fb_bitfield transp; /* transparency */ __u32 nonstd; /* != 0 Non standard pixel format */ __u32 activate; /* see FB_ACTIVATE_* */ __u32 height; /* height of picture in mm */ __u32 width; /* width of picture in mm */ __u32 accel_flags; /* acceleration flags (hints) */ /* Timing: All values in pixclocks, except pixclock (of course) */ __u32 pixclock; /* pixel clock in ps (pico seconds) */ __u32 left_margin; /* time from sync to picture */ __u32 right_margin; /* time from picture to sync */ __u32 upper_margin; /* time from sync to picture */ __u32 lower_margin; __u32 hsync_len; /* length of horizontal sync */ __u32 vsync_len; /* length of vertical sync */ __u32 sync; /* sync polarity */ __u32 vmode; /* interlaced etc */ __u32 reserved[6]; /* Reserved for future compatibility */};#endif
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