⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 e_sqrt.c

📁 Glibc 2.3.2源代码(解压后有100多M)
💻 C
字号:
/* * IBM Accurate Mathematical Library * written by International Business Machines Corp. * Copyright (C) 2001 Free Software Foundation * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *//*********************************************************************//* MODULE_NAME: uroot.c                                              *//*                                                                   *//* FUNCTION:    usqrt                                                *//*                                                                   *//* FILES NEEDED: dla.h endian.h mydefs.h uroot.h                     *//*               uroot.tbl                                           *//*                                                                   *//* An ultimate sqrt routine. Given an IEEE double machine number x   *//* it computes the correctly rounded (to nearest) value of square    *//* root of x.                                                        *//* Assumption: Machine arithmetic operations are performed in        *//* round to nearest mode of IEEE 754 standard.                       *//*                                                                   *//*********************************************************************/#include "endian.h"#include "mydefs.h"#include "dla.h"#include "MathLib.h"#include "root.tbl"#include "math_private.h"/*********************************************************************//* An ultimate aqrt routine. Given an IEEE double machine number x   *//* it computes the correctly rounded (to nearest) value of square    *//* root of x.                                                        *//*********************************************************************/double __ieee754_sqrt(double x) {#include "uroot.h"  static const double    rt0 = 9.99999999859990725855365213134618E-01,    rt1 = 4.99999999495955425917856814202739E-01,    rt2 = 3.75017500867345182581453026130850E-01,    rt3 = 3.12523626554518656309172508769531E-01;  static const double big =  134217728.0, big1 =  134217729.0;  double y,t,del,res,res1,hy,z,zz,p,hx,tx,ty,s;  mynumber a,c={{0,0}};  int4 k;  a.x=x;  k=a.i[HIGH_HALF];  a.i[HIGH_HALF]=(k&0x001fffff)|0x3fe00000;  t=inroot[(k&0x001fffff)>>14];  s=a.x;  /*----------------- 2^-1022  <= | x |< 2^1024  -----------------*/  if (k>0x000fffff && k<0x7ff00000) {    y=1.0-t*(t*s);    t=t*(rt0+y*(rt1+y*(rt2+y*rt3)));    c.i[HIGH_HALF]=0x20000000+((k&0x7fe00000)>>1);    y=t*s;    hy=(y+big)-big;    del=0.5*t*((s-hy*hy)-(y-hy)*(y+hy));    res=y+del;    if (res == (res+1.002*((y-res)+del))) return res*c.x;    else {      res1=res+1.5*((y-res)+del);      EMULV(res,res1,z,zz,p,hx,tx,hy,ty);  /* (z+zz)=res*res1 */      return ((((z-s)+zz)<0)?max(res,res1):min(res,res1))*c.x;    }  }  else {    if (k>0x7ff00000)            /* x -> infinity */       return (big1-big1)/(big-big);      if (k<0x00100000) {        /* x -> -infinity */      if (x==0) return x;      if (k<0) return (big1-big1)/(big-big);      else return tm256.x*__ieee754_sqrt(x*t512.x);    }    else return (a.i[LOW_HALF]==0)?x:(big1-big1)/(big-big);  }}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -