📄 engine.h
字号:
#pragma once
#include <d3dx9.h>
#include <windows.h>
LRESULT CALLBACK WinProc(HWND hwnd,UINT msg,WPARAM wParam,LPARAM lParam);
class CEngine
{
public:
CEngine(void);
~CEngine(void);
IDirect3DDevice9* Device;
IDirect3D9* d3d;
int Width;
int Height;
bool windowed;
int depth;
int MenuSelect;
int Condition;
int MaxScore;
bool (*ptr_display)(float timeDelta);
bool InitD3D(HINSTANCE hInst);
void GameLoop();
void InitText(ID3DXMesh **p_mesh,char *p_text);
};
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -