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📄 md4.c

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/* * md4c.c	MD4 message-digest algorithm * * Version:	$Id: md4.c,v 1.5.2.1 2004/06/01 10:49:47 phampson Exp $ * * This file is licensed under the LGPL, but is largely derived * from public domain source code. *//*#include "global.h"*//* *  FORCE MD4 TO USE OUR MD4 HEADER FILE! * *  If we don't do this, it might pick up the systems broken MD4. *  - Paul Hampson, (cf Alan DeKok <aland@ox.org> in md5.c) */#include "../include/md4.h"void md4_calc(output, input, inlen)unsigned char *output;const unsigned char *input;                       /* input block */unsigned int inlen;                     /* length of input block */{	MD4_CTX	context;	MD4Init(&context);	MD4Update(&context, input, inlen);	MD4Final(output, &context);}/*	The below was retrieved from *	http://www.openbsd.org/cgi-bin/cvsweb/~checkout~/src/lib/libc/hash/md4.c?rev=1.2 *	with the following changes: *	CVS-$OpenBSD stuff deleted *	#includes commented out. *	Support context->count as uint32_t[2] instead of uint64_t *	Add htole32 define from http://www.squid-cache.org/mail-archive/squid-dev/200307/0130.html *		(The bswap32 definition in the patch.) *		This is only used on BIG_ENDIAN systems, so we can always swap the bits. *//* * This code implements the MD4 message-digest algorithm. * The algorithm is due to Ron Rivest.	This code was * written by Colin Plumb in 1993, no copyright is claimed. * This code is in the public domain; do with it what you wish. * Todd C. Miller modified the MD5 code to do MD4 based on RFC 1186. * * Equivalent code is available from RSA Data Security, Inc. * This code has been tested against that, and is equivalent, * except that you don't need to include two pages of legalese * with every copy. * * To compute the message digest of a chunk of bytes, declare an * MD4Context structure, pass it to MD4Init, call MD4Update as * needed on buffers full of bytes, and then call MD4Final, which * will fill a supplied 16-byte array with the digest. *//*#include <sys/types.h>*//*#include <string.h>*//*#include <md4.h>*/#if BYTE_ORDER == LITTLE_ENDIAN#define htole32_4(buf)		/* Nothing */#define htole32_14(buf)		/* Nothing */#define htole32_16(buf)		/* Nothing */#else#define htole32(x) \ (((((uint32_t)x) & 0xff000000) >> 24) | \ ((((uint32_t)x) & 0x00ff0000) >> 8) | \ ((((uint32_t)x) & 0x0000ff00) << 8) | \ ((((uint32_t)x) & 0x000000ff) << 24)) #define htole32_4(buf) do {						\	(buf)[ 0] = htole32((buf)[ 0]);					\	(buf)[ 1] = htole32((buf)[ 1]);					\	(buf)[ 2] = htole32((buf)[ 2]);					\	(buf)[ 3] = htole32((buf)[ 3]);					\} while (0)#define htole32_14(buf) do {						\	(buf)[ 0] = htole32((buf)[ 0]);					\	(buf)[ 1] = htole32((buf)[ 1]);					\	(buf)[ 2] = htole32((buf)[ 2]);					\	(buf)[ 3] = htole32((buf)[ 3]);					\	(buf)[ 4] = htole32((buf)[ 4]);					\	(buf)[ 5] = htole32((buf)[ 5]);					\	(buf)[ 6] = htole32((buf)[ 6]);					\	(buf)[ 7] = htole32((buf)[ 7]);					\	(buf)[ 8] = htole32((buf)[ 8]);					\	(buf)[ 9] = htole32((buf)[ 9]);					\	(buf)[10] = htole32((buf)[10]);					\	(buf)[11] = htole32((buf)[11]);					\	(buf)[12] = htole32((buf)[12]);					\	(buf)[13] = htole32((buf)[13]);					\} while (0)#define htole32_16(buf) do {						\	(buf)[ 0] = htole32((buf)[ 0]);					\	(buf)[ 1] = htole32((buf)[ 1]);					\	(buf)[ 2] = htole32((buf)[ 2]);					\	(buf)[ 3] = htole32((buf)[ 3]);					\	(buf)[ 4] = htole32((buf)[ 4]);					\	(buf)[ 5] = htole32((buf)[ 5]);					\	(buf)[ 6] = htole32((buf)[ 6]);					\	(buf)[ 7] = htole32((buf)[ 7]);					\	(buf)[ 8] = htole32((buf)[ 8]);					\	(buf)[ 9] = htole32((buf)[ 9]);					\	(buf)[10] = htole32((buf)[10]);					\	(buf)[11] = htole32((buf)[11]);					\	(buf)[12] = htole32((buf)[12]);					\	(buf)[13] = htole32((buf)[13]);					\	(buf)[14] = htole32((buf)[14]);					\	(buf)[15] = htole32((buf)[15]);					\} while (0)#endif/* * Start MD4 accumulation. * Set bit count to 0 and buffer to mysterious initialization constants. */voidMD4Init(MD4_CTX *ctx){	ctx->count[0] = 0;	ctx->count[1] = 0;	ctx->state[0] = 0x67452301;	ctx->state[1] = 0xefcdab89;	ctx->state[2] = 0x98badcfe;	ctx->state[3] = 0x10325476;}/* * Update context to reflect the concatenation of another buffer full * of bytes. */voidMD4Update(MD4_CTX *ctx, const unsigned char *buf, size_t len){	uint32_t count;	/* Bytes already stored in ctx->buffer */	count = (uint32_t)((ctx->count[0] >> 3) & 0x3f);	/* Update bitcount *//*	ctx->count += (uint64_t)len << 3;*/	if ((ctx->count[0] += ((uint32_t)len << 3)) < (uint32_t)len) {	/* Overflowed ctx->count[0] */		ctx->count[1]++;	}	ctx->count[1] += ((uint32_t)len >> 29);	/* Handle any leading odd-sized chunks */	if (count) {		unsigned char *p = (unsigned char *)ctx->buffer + count;		count = MD4_BLOCK_LENGTH - count;		if (len < count) {			memcpy(p, buf, len);			return;		}		memcpy(p, buf, count);		htole32_16((uint32_t *)ctx->buffer);		MD4Transform(ctx->state, ctx->buffer);		buf += count;		len -= count;	}	/* Process data in MD4_BLOCK_LENGTH-byte chunks */	while (len >= MD4_BLOCK_LENGTH) {		memcpy(ctx->buffer, buf, MD4_BLOCK_LENGTH);		htole32_16((uint32_t *)ctx->buffer);		MD4Transform(ctx->state, ctx->buffer);		buf += MD4_BLOCK_LENGTH;		len -= MD4_BLOCK_LENGTH;	}	/* Handle any remaining bytes of data. */	memcpy(ctx->buffer, buf, len);}/* * Final wrapup - pad to 64-byte boundary with the bit pattern  * 1 0* (64-bit count of bits processed, MSB-first) */voidMD4Final(unsigned char digest[MD4_DIGEST_LENGTH], MD4_CTX *ctx){	uint32_t count;	unsigned char *p;	/* number of bytes mod 64 */	count = (uint32_t)(ctx->count[0] >> 3) & 0x3f;	/*	 * Set the first char of padding to 0x80.	 * This is safe since there is always at least one byte free.	 */	p = ctx->buffer + count;	*p++ = 0x80;	/* Bytes of padding needed to make 64 bytes */	count = 64 - 1 - count;	/* Pad out to 56 mod 64 */	if (count < 8) {		/* Two lots of padding:  Pad the first block to 64 bytes */		memset(p, 0, count);		htole32_16((uint32_t *)ctx->buffer);		MD4Transform(ctx->state, ctx->buffer);		/* Now fill the next block with 56 bytes */		memset(ctx->buffer, 0, 56);	} else {		/* Pad block to 56 bytes */		memset(p, 0, count - 8);	}	htole32_14((uint32_t *)ctx->buffer);	/* Append bit count and transform */	((uint32_t *)ctx->buffer)[14] = ctx->count[0];	((uint32_t *)ctx->buffer)[15] = ctx->count[1];	MD4Transform(ctx->state, ctx->buffer);	htole32_4(ctx->state);	memcpy(digest, ctx->state, MD4_DIGEST_LENGTH);	memset(ctx, 0, sizeof(*ctx));	/* in case it's sensitive */}/* The three core functions - F1 is optimized somewhat *//* #define F1(x, y, z) (x & y | ~x & z) */#define F1(x, y, z) (z ^ (x & (y ^ z)))#define F2(x, y, z) ((x & y) | (x & z) | (y & z))#define F3(x, y, z) (x ^ y ^ z)/* This is the central step in the MD4 algorithm. */#define MD4STEP(f, w, x, y, z, data, s) \	( w += f(x, y, z) + data,  w = w<<s | w>>(32-s) )/* * The core of the MD4 algorithm, this alters an existing MD4 hash to * reflect the addition of 16 longwords of new data.  MD4Update blocks * the data and converts bytes into longwords for this routine. */voidMD4Transform(uint32_t buf[4], const unsigned char inc[MD4_BLOCK_LENGTH]){	uint32_t a, b, c, d;	const uint32_t *in = (const uint32_t *)inc;	a = buf[0];	b = buf[1];	c = buf[2];	d = buf[3];	MD4STEP(F1, a, b, c, d, in[ 0],  3);	MD4STEP(F1, d, a, b, c, in[ 1],  7);	MD4STEP(F1, c, d, a, b, in[ 2], 11);	MD4STEP(F1, b, c, d, a, in[ 3], 19);	MD4STEP(F1, a, b, c, d, in[ 4],  3);	MD4STEP(F1, d, a, b, c, in[ 5],  7);	MD4STEP(F1, c, d, a, b, in[ 6], 11);	MD4STEP(F1, b, c, d, a, in[ 7], 19);	MD4STEP(F1, a, b, c, d, in[ 8],  3);	MD4STEP(F1, d, a, b, c, in[ 9],  7);	MD4STEP(F1, c, d, a, b, in[10], 11);	MD4STEP(F1, b, c, d, a, in[11], 19);	MD4STEP(F1, a, b, c, d, in[12],  3);	MD4STEP(F1, d, a, b, c, in[13],  7);	MD4STEP(F1, c, d, a, b, in[14], 11);	MD4STEP(F1, b, c, d, a, in[15], 19);	MD4STEP(F2, a, b, c, d, in[ 0] + 0x5a827999,  3);	MD4STEP(F2, d, a, b, c, in[ 4] + 0x5a827999,  5);	MD4STEP(F2, c, d, a, b, in[ 8] + 0x5a827999,  9);	MD4STEP(F2, b, c, d, a, in[12] + 0x5a827999, 13);	MD4STEP(F2, a, b, c, d, in[ 1] + 0x5a827999,  3);	MD4STEP(F2, d, a, b, c, in[ 5] + 0x5a827999,  5);	MD4STEP(F2, c, d, a, b, in[ 9] + 0x5a827999,  9);	MD4STEP(F2, b, c, d, a, in[13] + 0x5a827999, 13);	MD4STEP(F2, a, b, c, d, in[ 2] + 0x5a827999,  3);	MD4STEP(F2, d, a, b, c, in[ 6] + 0x5a827999,  5);	MD4STEP(F2, c, d, a, b, in[10] + 0x5a827999,  9);	MD4STEP(F2, b, c, d, a, in[14] + 0x5a827999, 13);	MD4STEP(F2, a, b, c, d, in[ 3] + 0x5a827999,  3);	MD4STEP(F2, d, a, b, c, in[ 7] + 0x5a827999,  5);	MD4STEP(F2, c, d, a, b, in[11] + 0x5a827999,  9);	MD4STEP(F2, b, c, d, a, in[15] + 0x5a827999, 13);	MD4STEP(F3, a, b, c, d, in[ 0] + 0x6ed9eba1,  3);	MD4STEP(F3, d, a, b, c, in[ 8] + 0x6ed9eba1,  9);	MD4STEP(F3, c, d, a, b, in[ 4] + 0x6ed9eba1, 11);	MD4STEP(F3, b, c, d, a, in[12] + 0x6ed9eba1, 15);	MD4STEP(F3, a, b, c, d, in[ 2] + 0x6ed9eba1,  3);	MD4STEP(F3, d, a, b, c, in[10] + 0x6ed9eba1,  9);	MD4STEP(F3, c, d, a, b, in[ 6] + 0x6ed9eba1, 11);	MD4STEP(F3, b, c, d, a, in[14] + 0x6ed9eba1, 15);	MD4STEP(F3, a, b, c, d, in[ 1] + 0x6ed9eba1,  3);	MD4STEP(F3, d, a, b, c, in[ 9] + 0x6ed9eba1,  9);	MD4STEP(F3, c, d, a, b, in[ 5] + 0x6ed9eba1, 11);	MD4STEP(F3, b, c, d, a, in[13] + 0x6ed9eba1, 15);	MD4STEP(F3, a, b, c, d, in[ 3] + 0x6ed9eba1,  3);	MD4STEP(F3, d, a, b, c, in[11] + 0x6ed9eba1,  9);	MD4STEP(F3, c, d, a, b, in[ 7] + 0x6ed9eba1, 11);	MD4STEP(F3, b, c, d, a, in[15] + 0x6ed9eba1, 15);	buf[0] += a;	buf[1] += b;	buf[2] += c;	buf[3] += d;}

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