📄 assemblyruleviewcontrol.cs
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// <file>
// <copyright see="prj:///doc/copyright.txt"/>
// <license see="prj:///doc/license.txt"/>
// <owner name="Mike Krueger" email="mike@icsharpcode.net"/>
// <version value="$version"/>
// </file>
using System;
using System.Drawing;
using System.Windows.Forms;
namespace ICSharpCode.AssemblyAnalyser
{
/// <summary>
/// Description of AssemblyRuleViewControl.
/// </summary>
[ToolboxBitmap(typeof(System.Windows.Forms.TreeView))]
public class AssemblyRuleViewControl : System.Windows.Forms.UserControl
{
private System.Windows.Forms.TreeView ruleTreeView;
public AssemblyRuleViewControl()
{
//
// The InitializeComponent() call is required for Windows Forms designer support.
//
InitializeComponent();
}
#region Windows Forms Designer generated code
/// <summary>
/// This method is required for Windows Forms designer support.
/// Do not change the method contents inside the source code editor. The Forms designer might
/// not be able to load this method if it was changed manually.
/// </summary>
private void InitializeComponent() {
this.ruleTreeView = new System.Windows.Forms.TreeView();
this.SuspendLayout();
//
// ruleTreeView
//
this.ruleTreeView.Dock = System.Windows.Forms.DockStyle.Fill;
this.ruleTreeView.ImageIndex = -1;
this.ruleTreeView.Location = new System.Drawing.Point(0, 0);
this.ruleTreeView.Name = "ruleTreeView";
this.ruleTreeView.SelectedImageIndex = -1;
this.ruleTreeView.Size = new System.Drawing.Size(292, 266);
this.ruleTreeView.TabIndex = 0;
//
// AssemblyRuleViewControl
//
this.Controls.Add(this.ruleTreeView);
this.Name = "AssemblyRuleViewControl";
this.Size = new System.Drawing.Size(292, 266);
this.ResumeLayout(false);
}
#endregion
}
}
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