📄 invaders.rc
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//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#define APSTUDIO_HIDDEN_SYMBOLS
#include "windows.h"
#undef APSTUDIO_HIDDEN_SYMBOLS
#include "invaders.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
INVADERS ICON DISCARDABLE "invaders.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
ABOUT DIALOG DISCARDABLE 22, 17, 120, 75
STYLE DS_MODALFRAME | WS_POPUP
FONT 8, "MS Sans Serif"
BEGIN
ICON "invaders",-1,11,11,20,20
LTEXT "Space Invaders",-1,36,12,100,8
CTEXT "Version 1.0",-1,0,34,120,8
CTEXT "(C) David A. S. Crofts 1998",-1,0,34,120,8
DEFPUSHBUTTON "Ok",IDOK,42,52,35,14
END
VARY DIALOG DISCARDABLE 10, 10, 147, 190
STYLE DS_MODALFRAME | WS_POPUP
FONT 8, "MS Sans Serif"
BEGIN
LTEXT "Delay Gun:",-1,2,4,80,8,NOT WS_GROUP
EDITTEXT IDD_GUN_DELAY,90,2,54,12,ES_RIGHT
LTEXT "Delay Bullet:",-1,2,20,80,8,NOT WS_GROUP
EDITTEXT IDD_BULLET_DELAY,90,18,54,12,ES_RIGHT
LTEXT "Delay Bullet Explosion:",-1,2,36,80,8,NOT WS_GROUP
EDITTEXT IDD_BULLET_FLAT_DELAY,90,34,54,12,ES_RIGHT
LTEXT "Delay Invader Explosion:",-1,2,52,80,8,NOT WS_GROUP
EDITTEXT IDD_EXPLOSION_DELAY,90,50,54,12,ES_RIGHT
LTEXT "Delay Move Invader:",-1,2,68,80,8,NOT WS_GROUP
EDITTEXT IDD_GREMLIN_DELAY,90,66,54,12,ES_RIGHT
LTEXT "Delay Launch SpaceShip:",-1,2,84,90,8,NOT WS_GROUP
EDITTEXT IDD_SPACESHIP_LAUNCH_DELAY,90,82,54,12,ES_RIGHT
LTEXT "Delay Move SpaceShip:",-1,2,100,80,8,NOT WS_GROUP
EDITTEXT IDD_SPACESHIP_DELAY,90,98,54,12,ES_RIGHT
LTEXT "Delay Launch Bomb:",-1,2,116,80,8,NOT WS_GROUP
EDITTEXT IDD_BOMB_LAUNCH_DELAY,90,114,54,12,ES_RIGHT
LTEXT "Delay Move Bomb:",-1,2,132,80,8,NOT WS_GROUP
EDITTEXT IDD_BOMB_DELAY,90,130,54,12,ES_RIGHT
LTEXT "Sound:",-1,2,148,80,8,NOT WS_GROUP
EDITTEXT IDD_SOUND,90,146,54,12,ES_RIGHT
DEFPUSHBUTTON "Ok",IDOK,10,166,35,14
PUSHBUTTON "Cancel",IDCANCEL,100,166,35,14
END
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#define APSTUDIO_HIDDEN_SYMBOLS\r\n"
"#include ""windows.h""\r\n"
"#undef APSTUDIO_HIDDEN_SYMBOLS\r\n"
"#include ""invaders.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE DISCARDABLE
BEGIN
IDS_NAME "invaders"
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
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