📄 radeon_drm.h
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/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- * * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. * Copyright 2000 VA Linux Systems, Inc., Fremont, California. * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Kevin E. Martin <martin@valinux.com> * Gareth Hughes <gareth@valinux.com> * Keith Whitwell <keith@tungstengraphics.com> */#ifndef __RADEON_DRM_H__#define __RADEON_DRM_H__/* WARNING: If you change any of these defines, make sure to change the * defines in the X server file (radeon_sarea.h) */#ifndef __RADEON_SAREA_DEFINES__#define __RADEON_SAREA_DEFINES__/* Old style state flags, required for sarea interface (1.1 and 1.2 * clears) and 1.2 drm_vertex2 ioctl. */#define RADEON_UPLOAD_CONTEXT 0x00000001#define RADEON_UPLOAD_VERTFMT 0x00000002#define RADEON_UPLOAD_LINE 0x00000004#define RADEON_UPLOAD_BUMPMAP 0x00000008#define RADEON_UPLOAD_MASKS 0x00000010#define RADEON_UPLOAD_VIEWPORT 0x00000020#define RADEON_UPLOAD_SETUP 0x00000040#define RADEON_UPLOAD_TCL 0x00000080#define RADEON_UPLOAD_MISC 0x00000100#define RADEON_UPLOAD_TEX0 0x00000200#define RADEON_UPLOAD_TEX1 0x00000400#define RADEON_UPLOAD_TEX2 0x00000800#define RADEON_UPLOAD_TEX0IMAGES 0x00001000#define RADEON_UPLOAD_TEX1IMAGES 0x00002000#define RADEON_UPLOAD_TEX2IMAGES 0x00004000#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */#define RADEON_REQUIRE_QUIESCENCE 0x00010000#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */#define RADEON_UPLOAD_ALL 0x003effff#define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff/* New style per-packet identifiers for use in cmd_buffer ioctl with * the RADEON_EMIT_PACKET command. Comments relate new packets to old * state bits and the packet size: */#define RADEON_EMIT_PP_MISC 0 /* context/7 */#define RADEON_EMIT_PP_CNTL 1 /* context/3 */#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */#define RADEON_EMIT_RE_MISC 11 /* misc/1 */#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */#define R200_EMIT_TFACTOR_0 30 /* tf/7 */#define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */#define R200_EMIT_VAP_CTL 32 /* vap/1 */#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */#define R200_EMIT_VTE_CNTL 48 /* vte/1 */#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */#define R200_EMIT_PP_CUBIC_FACES_0 61#define R200_EMIT_PP_CUBIC_OFFSETS_0 62#define R200_EMIT_PP_CUBIC_FACES_1 63#define R200_EMIT_PP_CUBIC_OFFSETS_1 64#define R200_EMIT_PP_CUBIC_FACES_2 65#define R200_EMIT_PP_CUBIC_OFFSETS_2 66#define R200_EMIT_PP_CUBIC_FACES_3 67#define R200_EMIT_PP_CUBIC_OFFSETS_3 68#define R200_EMIT_PP_CUBIC_FACES_4 69#define R200_EMIT_PP_CUBIC_OFFSETS_4 70#define R200_EMIT_PP_CUBIC_FACES_5 71#define R200_EMIT_PP_CUBIC_OFFSETS_5 72#define RADEON_MAX_STATE_PACKETS 73/* Commands understood by cmd_buffer ioctl. More can be added but * obviously these can't be removed or changed: */#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */#define RADEON_CMD_SCALARS 2 /* emit scalar data */#define RADEON_CMD_VECTORS 3 /* emit vector data */#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */#define RADEON_CMD_PACKET3 5 /* emit hw packet */#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */#define RADEON_CMD_SCALARS2 7 /* r200 stopgap */#define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: * doesn't make the cpu wait, just * the graphics hardware */typedef union { int i; struct { unsigned char cmd_type, pad0, pad1, pad2; } header; struct { unsigned char cmd_type, packet_id, pad0, pad1; } packet; struct { unsigned char cmd_type, offset, stride, count; } scalars; struct { unsigned char cmd_type, offset, stride, count; } vectors; struct { unsigned char cmd_type, buf_idx, pad0, pad1; } dma; struct { unsigned char cmd_type, flags, pad0, pad1; } wait;} drm_radeon_cmd_header_t;#define RADEON_WAIT_2D 0x1#define RADEON_WAIT_3D 0x2#define RADEON_FRONT 0x1#define RADEON_BACK 0x2#define RADEON_DEPTH 0x4#define RADEON_STENCIL 0x8/* Primitive types */#define RADEON_POINTS 0x1#define RADEON_LINES 0x2#define RADEON_LINE_STRIP 0x3#define RADEON_TRIANGLES 0x4#define RADEON_TRIANGLE_FAN 0x5#define RADEON_TRIANGLE_STRIP 0x6/* Vertex/indirect buffer size */#define RADEON_BUFFER_SIZE 65536/* Byte offsets for indirect buffer data */#define RADEON_INDEX_PRIM_OFFSET 20#define RADEON_SCRATCH_REG_OFFSET 32#define RADEON_NR_SAREA_CLIPRECTS 12/* There are 2 heaps (local/AGP). Each region within a heap is a * minimum of 64k, and there are at most 64 of them per heap. */#define RADEON_LOCAL_TEX_HEAP 0#define RADEON_AGP_TEX_HEAP 1#define RADEON_NR_TEX_HEAPS 2#define RADEON_NR_TEX_REGIONS 64#define RADEON_LOG_TEX_GRANULARITY 16#define RADEON_MAX_TEXTURE_LEVELS 12#define RADEON_MAX_TEXTURE_UNITS 3#endif /* __RADEON_SAREA_DEFINES__ */typedef struct { unsigned int red; unsigned int green; unsigned int blue; unsigned int alpha;} radeon_color_regs_t;typedef struct { /* Context state */ unsigned int pp_misc; /* 0x1c14 */ unsigned int pp_fog_color; unsigned int re_solid_color; unsigned int rb3d_blendcntl; unsigned int rb3d_depthoffset; unsigned int rb3d_depthpitch; unsigned int rb3d_zstencilcntl; unsigned int pp_cntl; /* 0x1c38 */ unsigned int rb3d_cntl; unsigned int rb3d_coloroffset; unsigned int re_width_height; unsigned int rb3d_colorpitch; unsigned int se_cntl; /* Vertex format state */ unsigned int se_coord_fmt; /* 0x1c50 */ /* Line state */ unsigned int re_line_pattern; /* 0x1cd0 */ unsigned int re_line_state; unsigned int se_line_width; /* 0x1db8 */ /* Bumpmap state */ unsigned int pp_lum_matrix; /* 0x1d00 */ unsigned int pp_rot_matrix_0; /* 0x1d58 */ unsigned int pp_rot_matrix_1; /* Mask state */ unsigned int rb3d_stencilrefmask; /* 0x1d7c */ unsigned int rb3d_ropcntl; unsigned int rb3d_planemask; /* Viewport state */ unsigned int se_vport_xscale; /* 0x1d98 */ unsigned int se_vport_xoffset; unsigned int se_vport_yscale; unsigned int se_vport_yoffset; unsigned int se_vport_zscale; unsigned int se_vport_zoffset; /* Setup state */ unsigned int se_cntl_status; /* 0x2140 */ /* Misc state */ unsigned int re_top_left; /* 0x26c0 */ unsigned int re_misc;} drm_radeon_context_regs_t;typedef struct { /* Zbias state */
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