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📄 d12dlldlg.cpp

📁 D12动态链接库调用
💻 CPP
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// D12DllDlg.cpp : implementation file
//

#include "stdafx.h"
#include "D12Dll.h"
#include "D12DllDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#include "EasyD12.h"
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CD12DllDlg dialog

CD12DllDlg::CD12DllDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CD12DllDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CD12DllDlg)
	m_d1 = FALSE;
	m_d2 = FALSE;
	m_d3 = FALSE;
	m_d4 = FALSE;
	m_KeyStatus = _T("按键状态");
	m_TimerLength = 100;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	//handlerDll=NULL;
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CD12DllDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CD12DllDlg)
	DDX_Check(pDX, IDC_D1, m_d1);
	DDX_Check(pDX, IDC_D2, m_d2);
	DDX_Check(pDX, IDC_D3, m_d3);
	DDX_Check(pDX, IDC_D4, m_d4);
	DDX_Text(pDX, IDC_KEYSTATUS, m_KeyStatus);
	DDX_Text(pDX, IDC_TIMERLENGTH, m_TimerLength);
	DDV_MinMaxUInt(pDX, m_TimerLength, 1, 10000);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CD12DllDlg, CDialog)
	//{{AFX_MSG_MAP(CD12DllDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_D1, OnD1)
	ON_BN_CLICKED(IDC_D2, OnD2)
	ON_BN_CLICKED(IDC_D4, OnD4)
	ON_BN_CLICKED(IDC_D3, OnD3)
	ON_WM_TIMER()
	ON_BN_CLICKED(IDC_FORWARD, OnForward)
	ON_BN_CLICKED(IDC_BACKWORD, OnBackword)
	ON_BN_CLICKED(IDC_STOP, OnStop)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CD12DllDlg message handlers

BOOL CD12DllDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CD12DllDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CD12DllDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CD12DllDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}
void CD12DllDlg::OnD1() 
{
	UpdateData(TRUE);
	ChangeLED();

}

void CD12DllDlg::OnD2() 
{
	UpdateData(TRUE);
	ChangeLED();
	
}

void CD12DllDlg::ChangeLED()
{
	unsigned char *data_buf;
	data_buf = (unsigned char *)malloc(16);
	memset(data_buf, 0, 16);
	
	if(m_d1)
		*(data_buf+3) |= 0x1;
	if(m_d2)
		*(data_buf+3) |= 0x2;
	if(m_d3)
		*(data_buf+3) |= 0x4;
	if(m_d4)
		*(data_buf+3) |= 0x8;

	WritePort1(data_buf,4);
}

void CD12DllDlg::OnD4() 
{
	UpdateData(TRUE);
	ChangeLED();
	
}

void CD12DllDlg::OnD3() 
{
	UpdateData(TRUE);
	ChangeLED();
	
}

void CD12DllDlg::OnTimer(UINT nIDEvent) 
{
	unsigned char *data_buf;
	data_buf=new unsigned char(16);
	if(nIDEvent==1)
	{
		switch(m_Count)
		{
		case 0:
			*(data_buf+3) |= 0x3;break;
		case 1:
			*(data_buf+3) |= 0x1;break;
		case 2:
			*(data_buf+3) |= 0x0;break;
		case 3:
			*(data_buf+3) |= 0x2;break;
		}
	}
	else if(nIDEvent==2)
	{	
		switch(m_Count)
		{
		case 0:
			*(data_buf+3) |= 0x3;break;
		case 1:
			*(data_buf+3) |= 0x2;break;
		case 2:
			*(data_buf+3) |= 0x0;break;
		case 3:
			*(data_buf+3) |= 0x1;break;
		}

	}
	m_Count++;
	if(m_Count>3)
	{
		m_Count=0;
	}

	WritePort1(data_buf,4);	
	CDialog::OnTimer(nIDEvent);
}

void CD12DllDlg::OnForward() 
{
	UpdateData(true);
	KillTimer(2);
	SetTimer(1, m_TimerLength, 0);
	
}

void CD12DllDlg::OnBackword() 
{
	UpdateData(true);
	KillTimer(1);
	SetTimer(2, m_TimerLength, 0);
	
}

void CD12DllDlg::OnStop() 
{
	KillTimer(1);
	KillTimer(2);
}

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