📄 d12dlldlg.cpp
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// D12DllDlg.cpp : implementation file
//
#include "stdafx.h"
#include "D12Dll.h"
#include "D12DllDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#include "EasyD12.h"
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CD12DllDlg dialog
CD12DllDlg::CD12DllDlg(CWnd* pParent /*=NULL*/)
: CDialog(CD12DllDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CD12DllDlg)
m_d1 = FALSE;
m_d2 = FALSE;
m_d3 = FALSE;
m_d4 = FALSE;
m_KeyStatus = _T("按键状态");
m_TimerLength = 100;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
//handlerDll=NULL;
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CD12DllDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CD12DllDlg)
DDX_Check(pDX, IDC_D1, m_d1);
DDX_Check(pDX, IDC_D2, m_d2);
DDX_Check(pDX, IDC_D3, m_d3);
DDX_Check(pDX, IDC_D4, m_d4);
DDX_Text(pDX, IDC_KEYSTATUS, m_KeyStatus);
DDX_Text(pDX, IDC_TIMERLENGTH, m_TimerLength);
DDV_MinMaxUInt(pDX, m_TimerLength, 1, 10000);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CD12DllDlg, CDialog)
//{{AFX_MSG_MAP(CD12DllDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_D1, OnD1)
ON_BN_CLICKED(IDC_D2, OnD2)
ON_BN_CLICKED(IDC_D4, OnD4)
ON_BN_CLICKED(IDC_D3, OnD3)
ON_WM_TIMER()
ON_BN_CLICKED(IDC_FORWARD, OnForward)
ON_BN_CLICKED(IDC_BACKWORD, OnBackword)
ON_BN_CLICKED(IDC_STOP, OnStop)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CD12DllDlg message handlers
BOOL CD12DllDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CD12DllDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CD12DllDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CD12DllDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CD12DllDlg::OnD1()
{
UpdateData(TRUE);
ChangeLED();
}
void CD12DllDlg::OnD2()
{
UpdateData(TRUE);
ChangeLED();
}
void CD12DllDlg::ChangeLED()
{
unsigned char *data_buf;
data_buf = (unsigned char *)malloc(16);
memset(data_buf, 0, 16);
if(m_d1)
*(data_buf+3) |= 0x1;
if(m_d2)
*(data_buf+3) |= 0x2;
if(m_d3)
*(data_buf+3) |= 0x4;
if(m_d4)
*(data_buf+3) |= 0x8;
WritePort1(data_buf,4);
}
void CD12DllDlg::OnD4()
{
UpdateData(TRUE);
ChangeLED();
}
void CD12DllDlg::OnD3()
{
UpdateData(TRUE);
ChangeLED();
}
void CD12DllDlg::OnTimer(UINT nIDEvent)
{
unsigned char *data_buf;
data_buf=new unsigned char(16);
if(nIDEvent==1)
{
switch(m_Count)
{
case 0:
*(data_buf+3) |= 0x3;break;
case 1:
*(data_buf+3) |= 0x1;break;
case 2:
*(data_buf+3) |= 0x0;break;
case 3:
*(data_buf+3) |= 0x2;break;
}
}
else if(nIDEvent==2)
{
switch(m_Count)
{
case 0:
*(data_buf+3) |= 0x3;break;
case 1:
*(data_buf+3) |= 0x2;break;
case 2:
*(data_buf+3) |= 0x0;break;
case 3:
*(data_buf+3) |= 0x1;break;
}
}
m_Count++;
if(m_Count>3)
{
m_Count=0;
}
WritePort1(data_buf,4);
CDialog::OnTimer(nIDEvent);
}
void CD12DllDlg::OnForward()
{
UpdateData(true);
KillTimer(2);
SetTimer(1, m_TimerLength, 0);
}
void CD12DllDlg::OnBackword()
{
UpdateData(true);
KillTimer(1);
SetTimer(2, m_TimerLength, 0);
}
void CD12DllDlg::OnStop()
{
KillTimer(1);
KillTimer(2);
}
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