📄 svmsg.h
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#ifndef __SVMSG_H#define __SVMSG_H
#define MSQ_NET_KEY 0x001234L#define MSQ_METER_KEY 0x002345L
#define MSQ_NET_TYPE 100L#define MSQ_METER_TYPE 110L
#define CONS_MAXBYTES_MESG 1024
struct Mesg_Struct{
long iMesgType; long iMesgLen; char cMesgData[CONS_MAXBYTES_MESG];};
//Create or get a message queue
//In:
// i_kMsgKey:
// iMesgFlag:IPC_CREAT,IPC_EXCL,IPC_NOWAIT
//Return:
// -1: Error;
// >0: Message ID
int Mesg_get(key_t i_kMsgKey,int i_iMsgFlag);
//Send a message
//In:
// i_MesgID:
// i_strupMesg:
// iMesgFlag:0,IPC_NOWAIT
//Return:
/* return sent #bytes of data */
/* -1: Error
0: sent #bytes of message data successfully
*/
int Mesg_send(int i_MesgId, struct Mesg_Struct *i_strupMesg,int iMesgFlag);
//Receive a message
//In:
// i_MesgID:
// io_strupMesg:
// iMesgFlag:0,IPC_NOWAIT,IPC_EXCEPT,IPC_NOERROR
//Out:
// io_strupMesg:
//Return:
/* return received #bytes of data */
/* -1: Error
0: EOF
>0: received #bytes of message data successfully
*/
int Mesg_recv(int i_MesgId, struct Mesg_Struct *io_strupMesg,int iMesgFlag);
//Control a message queue
//In:
// i_MesgId:
// i_Cmd: IPC_STAT,IPC_SET,IPC_RMID
// io_strupMsgid: for PC_SET
//Out:
// io_strupMsgid: for IPC_STAT
//Return:
// -1: Error
// 0: Success
int Mesg_ctrl(int i_MesgId,int i_Cmd,struct msqid_ds *io_strupMsqid);
#endif
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