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📄 tsd1.c

📁 cygwin, 著名的在win32下模拟unix操作系统的东东
💻 C
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/* * tsd1.c * * Test Thread Specific Data (TSD) key creation and destruction. * * Description: * -  * * Test Method (validation or falsification): * - validation * * Requirements Tested: * - keys are created for each existing thread including the main thread * - keys are created for newly created threads * - keys are thread specific * - destroy routine is called on each thread exit including the main thread * * Features Tested: * -  * * Cases Tested: * -  * * Environment: * -  * * Input: * - none * * Output: * - text to stdout * * Assumptions: * - already validated:     pthread_create() *                          pthread_once() * - main thread also has a POSIX thread identity * * Pass Criteria: * - stdout matches file reference/tsd1.out * * Fail Criteria: * - fails to match file reference/tsd1.out * - output identifies failed component */#include <sched.h>#include "test.h"static pthread_key_t key = NULL;static int accesscount[10];static int thread_set[10];static int thread_destroyed[10];static voiddestroy_key(void * arg){  int * j = (int *) arg;  (*j)++;  assert(*j == 2);  thread_destroyed[j - accesscount] = 1;}static voidsetkey(void * arg){  int * j = (int *) arg;  thread_set[j - accesscount] = 1;  assert(*j == 0);  assert(pthread_getspecific(key) == NULL);  assert(pthread_setspecific(key, arg) == 0);  assert(pthread_getspecific(key) == arg);  (*j)++;  assert(*j == 1);}static void *mythread(void * arg){  while (key == NULL)    {	sched_yield();    }  setkey(arg);  return 0;  /* Exiting the thread will call the key destructor. */}intmain(){  int i;  int fail = 0;  pthread_t thread[10];  for (i = 1; i < 5; i++)    {	accesscount[i] = thread_set[i] = thread_destroyed[i] = 0;      assert(pthread_create(&thread[i], NULL, mythread, (void *)&accesscount[i]) == 0);    }  Sleep(2000);  /*   * Here we test that existing threads will get a key created   * for them.   */  assert(pthread_key_create(&key, destroy_key) == 0);  /*   * Test main thread key.   */  accesscount[0] = 0;  setkey((void *) &accesscount[0]);  /*   * Here we test that new threads will get a key created   * for them.   */  for (i = 5; i < 10; i++)    {	accesscount[i] = thread_set[i] = thread_destroyed[i] = 0;      assert(pthread_create(&thread[i], NULL, mythread, (void *)&accesscount[i]) == 0);    }  /*   * Wait for all threads to complete.   */  for (i = 1; i < 10; i++)    {	int result = 0;	assert(pthread_join(thread[i], (void **) &result) == 0);    }  assert(pthread_key_delete(key) == 0);  for (i = 1; i < 10; i++)    {	/*	 * The counter is incremented once when the key is set to	 * a value, and again when the key is destroyed. If the key	 * doesn't get set for some reason then it will still be	 * NULL and the destroy function will not be called, and	 * hence accesscount will not equal 2.	 */	if (accesscount[i] != 2)	  {	    fail++;	    fprintf(stderr, "Thread %d key, set = %d, destroyed = %d\n",			i, thread_set[i], thread_destroyed[i]);	  }    }  fflush(stderr);  return (fail);}

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