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📄 condvar6.c

📁 cygwin, 著名的在win32下模拟unix操作系统的东东
💻 C
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/* * File:  * * Test Synopsis: * - Test pthread_cond_broadcast. * * Test Method (Validation or Falsification): * - Validation * * Requirements Tested: * -  * * Features Tested: * -  * * Cases Tested: * -  * * Description: * - Test broadcast with NUMTHREADS (=5) waiting CVs. * * Environment: * -  * * Input: * - None. * * Output: * - File name, Line number, and failed expression on failure. * - No output on success. * * Assumptions: * -  * * Pass Criteria: * - Process returns zero exit status. * * Fail Criteria: * - Process returns non-zero exit status. */#include "test.h"#include <sys/timeb.h>/* * Create NUMTHREADS threads in addition to the Main thread. */enum {  NUMTHREADS = 5};typedef struct bag_t_ bag_t;struct bag_t_ {  int threadnum;  int started;  /* Add more per-thread state variables here */};static bag_t threadbag[NUMTHREADS + 1];typedef struct cvthing_t_ cvthing_t;struct cvthing_t_ {  pthread_cond_t notbusy;  pthread_mutex_t lock;  int shared;};static cvthing_t cvthing = {  PTHREAD_COND_INITIALIZER,  PTHREAD_MUTEX_INITIALIZER,  0};static pthread_mutex_t start_flag = PTHREAD_MUTEX_INITIALIZER;static struct timespec abstime = { 0, 0 };static int awoken;void *mythread(void * arg){  bag_t * bag = (bag_t *) arg;  assert(bag == &threadbag[bag->threadnum]);  assert(bag->started == 0);  bag->started = 1;  /* Wait for the start gun */  assert(pthread_mutex_lock(&start_flag) == 0);  assert(pthread_mutex_unlock(&start_flag) == 0);  assert(pthread_mutex_lock(&cvthing.lock) == 0);  while (! (cvthing.shared > 0))    assert(pthread_cond_timedwait(&cvthing.notbusy, &cvthing.lock, &abstime) == 0);  assert(cvthing.shared > 0);  awoken++;  assert(pthread_mutex_unlock(&cvthing.lock) == 0);  return (void *) 0;}intmain(){  int failed = 0;  int i;  pthread_t t[NUMTHREADS + 1];  struct timeb currSysTime;  const DWORD NANOSEC_PER_MILLISEC = 1000000;  cvthing.shared = 0;  assert((t[0] = pthread_self()) != NULL);  assert(cvthing.notbusy == PTHREAD_COND_INITIALIZER);  assert(cvthing.lock == PTHREAD_MUTEX_INITIALIZER);  assert(pthread_mutex_lock(&start_flag) == 0);  ftime(&currSysTime);  abstime.tv_sec = currSysTime.time;  abstime.tv_nsec = NANOSEC_PER_MILLISEC * currSysTime.millitm;  abstime.tv_sec += 5;  assert((t[0] = pthread_self()) != NULL);  awoken = 0;  for (i = 1; i <= NUMTHREADS; i++)    {      threadbag[i].started = 0;      threadbag[i].threadnum = i;      assert(pthread_create(&t[i], NULL, mythread, (void *) &threadbag[i]) == 0);    }  /*   * Code to control or munipulate child threads should probably go here.   */  assert(pthread_mutex_unlock(&start_flag) == 0);  /*   * Give threads time to start.   */  Sleep(2000);  assert(pthread_mutex_lock(&cvthing.lock) == 0);  cvthing.shared++;  assert(pthread_mutex_unlock(&cvthing.lock) == 0);  assert(pthread_cond_broadcast(&cvthing.notbusy) == 0);  /*   * Give threads time to complete.   */  Sleep(2000);  /*    * Cleanup the CV.   */    assert(pthread_mutex_destroy(&cvthing.lock) == 0);  assert(cvthing.lock == NULL);  assert(pthread_cond_destroy(&cvthing.notbusy) == 0);  assert(cvthing.notbusy == NULL);  /*   * Standard check that all threads started.   */  for (i = 1; i <= NUMTHREADS; i++)    {       failed = !threadbag[i].started;      if (failed)	{	  fprintf(stderr, "Thread %d: started %d\n", i, threadbag[i].started);	}    }  assert(!failed);  /*   * Check any results here.   */  assert(awoken == NUMTHREADS);  /*   * Success.   */  return 0;}

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