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📄 autoload.cc

📁 cygwin, 著名的在win32下模拟unix操作系统的东东
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/* autoload.cc: all dynamic load stuff.   Copyright 2000, 2001, 2002 Red Hat, Inc.This file is part of Cygwin.This software is a copyrighted work licensed under the terms of theCygwin license.  Please consult the file "CYGWIN_LICENSE" fordetails. */#include "winsup.h"#define USE_SYS_TYPES_FD_SET#include <winsock2.h>/* Macro for defining "auto-load" functions. * Note that this is self-modifying code *gasp*. * The first invocation of a routine will trigger the loading of * the DLL.  This will then be followed by the discovery of * the procedure's entry point, which is placed into the location * pointed to by the stack pointer.  This code then changes * the "call" operand which invoked it to a "jmp" which will * transfer directly to the DLL function on the next invocation. * * Subsequent calls to routines whose transfer address has not been * determined will skip the "load the dll" step, starting at the * "discovery of the entry point" step. * * So, immediately following the the call to one of the above routines * we have: *  DLL info (4 bytes)	 Pointer to a block of information concerning *			 the DLL (see below). *  DLL args (4 bytes)	 The number of arguments pushed on the stack by *			 the call.  If this is an odd value then this *			 is a flag that non-existence of this function *			 is not a fatal error *  func name (n bytes)	 asciz string containing the name of the function *			 to be loaded. * * The DLL info block consists of the following *  load_state (4 bytes) Pointer to a word containing the routine used *			 to eventually invoke the function.  Initially *			 points to an init function which loads the *			 DLL, gets the process's load address, *			 changes the contents here to point to the *			 function address, and changes the call *(%eax) *			 to a jmp func.  If the initialization has been *			 done, only the load part is done. *  DLL handle (4 bytes) The handle to use when loading the DLL. *  DLL locker (4 bytes) Word to use to avoid multi-thread access during *			 initialization. *  extra init (4 bytes) Extra initialization function. *  DLL name (n bytes)	 asciz string containing the name of the DLL. *//* LoadDLLprime is used to prime the DLL info information, providing an   additional initialization routine to call prior to calling the first   function.  */#define LoadDLLprime(dllname, init_also) __asm__ ("	\n\  .section	." #dllname "_info,\"w\"		\n\  .linkonce						\n\  .long		std_dll_init				\n\  .long		0					\n\  .long		-1					\n\  .long		" #init_also "				\n\  .asciz	\"" #dllname "\"			\n\  .text							\n\");/* Create a "decorated" name */#define mangle(name, n) #name "@" #n/* Standard DLL load macro.  Invokes a fatal warning if the function isn't   found. */#define LoadDLLfunc(name, n, dllname) LoadDLLfuncEx (name, n, dllname, 0)#define LoadDLLfuncEx(name, n, dllname, notimp) LoadDLLfuncEx2(name, n, dllname, notimp, 0)/* Main DLL setup stuff. */#define LoadDLLfuncEx2(name, n, dllname, notimp, err) \  LoadDLLprime (dllname, dll_func_load)			\  __asm__ ("						\n\  .section	." #dllname "_text,\"wx\"		\n\  .global	_" mangle (name, n) "			\n\  .global	_win32_" mangle (name, n) "		\n\  .align	8					\n\_" mangle (name, n) ":					\n\_win32_" mangle (name, n) ":				\n\  .byte		0xe9					\n\  .long		-4 + 1f - .				\n\1:movl		(2f),%eax				\n\  call		*(%eax)					\n\2:.long		." #dllname "_info			\n\  .long		(" #n "+" #notimp ") | " #err "<<16	\n\  .asciz	\"" #name "\"				\n\  .text							\n\");/* DLL loader helper functions used during initialization. *//* The function which finds the address, given the name and overwrites   the call so that future invocations go straight to the function in   the DLL. */extern "C" void dll_func_load () __asm__ ("dll_func_load");/* Called by the primary initialization function "init_std_dll" to   setup the stack and eliminate future calls to init_std_dll for other   functions from this DLL.  */extern "C" void dll_chain () __asm__ ("dll_chain");/* called by the secondary initialization function to call dll_func_load. */extern "C" void dll_chain1 () __asm__ ("dll_chain1");extern "C" {/* FIXME: This is not thread-safe? */__asm__ ("								\n\msg1:									\n\	.ascii	\"couldn't dynamically determine load address for '%s' (handle %p), %E\\0\"\n\									\n\	.align	32							\n\noload:									\n\	popl	%edx		# Get the address of the information block\n\	movl	4(%edx),%eax	# Should we 'ignore' the lack		\n\	test	$1,%eax		#  of this function?			\n\	jz	1f		# Nope.					\n\	decl	%eax		# Yes.  This is the # of bytes + 1	\n\	popl	%edx		# Caller's caller			\n\	addl	%eax,%esp	# Pop off bytes				\n\	andl	$0xffff0000,%eax# upper word				\n\	subl	%eax,%esp	# adjust for possible return value	\n\	pushl	%eax		# Save for later			\n\	movl	$127,%eax	# ERROR_PROC_NOT_FOUND			\n\	pushl	%eax		# First argument			\n\	call	_SetLastError@4	# Set it				\n\	popl	%eax		# Get back argument			\n\	shrl	$16,%eax	# return value in high order word	\n\	jmp	*%edx		# Return				\n\1:									\n\	movl	(%edx),%eax	# Handle value				\n\	pushl	4(%eax)							\n\	leal	8(%edx),%eax	# Location of name of function		\n\	push	%eax							\n\	push	$msg1		# The message				\n\	call	___api_fatal	# Print message. Never returns		\n\									\n\	.globl	dll_func_load						\n\dll_func_load:								\n\	movl	(%esp),%eax	# 'Return address' contains load info	\n\	addl	$8,%eax		# Address of name of function to load	\n\	pushl	%eax		# Second argument			\n\	movl	-8(%eax),%eax	# Where handle lives			\n\	movl	4(%eax),%eax	# Address of Handle to DLL		\n\	pushl	%eax		# Handle to DLL				\n\	call	_GetProcAddress@8# Load it				\n\	test	%eax,%eax	# Success?				\n\	jne	gotit		# Yes					\n\	jmp	noload		# Issue an error or return		\n\gotit:									\n\	popl	%edx		# Pointer to 'return address'		\n\	subl	%edx,%eax	# Make it relative			\n\	addl	$7,%eax		# Tweak					\n\	subl	$12,%edx	# Point to jmp				\n\	movl	%eax,1(%edx)	# Move relative address after jump	\n\	jmp	*%edx		# Jump to actual function		\n\									\n\	.global	dll_chain						\n\dll_chain:								\n\	pushl	%eax		# Restore 'return address'		\n\	movl	(%eax),%eax	# Get address of DLL info block		\n\	movl	$dll_func_load,(%eax) # Just load func now		\n\	jmp	*%edx		# Jump to next init function		\n\									\n\dll_chain1:								\n\	pushl	%eax		# Restore 'return address'		\n\	jmp	*%edx		# Jump to next init function		\n\");/* C representations of the two info blocks described above.   FIXME: These structures confuse gdb for some reason.  GDB can print   the whole structure but has problems with the name field? */struct dll_info{  DWORD load_state;  HANDLE handle;  LONG here;  void (*init) ();  char name[];};struct func_info{  struct dll_info *dll;  LONG decoration;  char name[];};/* Mechanism for setting up info for passing to dll_chain routines. */union retchain{  struct {long high; long low;};  long long ll;};/* The standard DLL initialization routine. */static long long std_dll_init () __asm__ ("std_dll_init") __attribute__ ((unused));static long longstd_dll_init (){  HANDLE h;  struct func_info *func = (struct func_info *) __builtin_return_address (0);  struct dll_info *dll = func->dll;  retchain ret;  if (InterlockedIncrement (&dll->here))    do      {	InterlockedDecrement (&dll->here);	low_priority_sleep (0);      }    while (InterlockedIncrement (&dll->here));  else if (!dll->handle)    {      if ((h = LoadLibrary (dll->name)) != NULL)	dll->handle = h;      else if (!(func->decoration & 1))	api_fatal ("could not load %s, %E", dll->name);      else	dll->handle = INVALID_HANDLE_VALUE;    }  InterlockedDecrement (&dll->here);  /* Kludge alert.  Redirects the return address to dll_chain. */  __asm__ __volatile__ ("		\n\	movl	$dll_chain,4(%ebp)	\n\  ");  /* Set "arguments for dll_chain. */  ret.low = (long) dll->init;  ret.high = (long) func;  return ret.ll;}/* Initialization function for winsock stuff. */static long long wsock_init () __asm__ ("wsock_init") __attribute__ ((unused, regparm(1)));bool NO_COPY wsock_started = 0;static long longwsock_init (){  static LONG NO_COPY here = -1L;  struct func_info *func = (struct func_info *) __builtin_return_address (0);  struct dll_info *dll = func->dll;  __asm__ ("						\n\	.section .ws2_32_info				\n\	.equ	_ws2_32_handle,.ws2_32_info + 4		\n\	.global _ws2_32_handle				\n\	.section .wsock32_info				\n\	.equ	_wsock32_handle,.wsock32_info + 4	\n\	.global	_wsock32_handle				\n\	.text						\n\

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