📄 go32func.c
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#include <sys/types.h>#include "go32.h"#include "dpmi.h"#include "dos.h"u_short _go32_my_cs(){ asm("movw %cs,%ax");}u_short _go32_my_ds(){ asm("movw %ds,%ax");}u_short _go32_my_ss(){ asm("movw %ss,%ax");}u_short _go32_conventional_mem_selector(){ return _go32_info_block.selector_for_linear_memory;}static _go32_dpmi_registers regs;static volatile u_long ctrl_break_count = 0;static int ctrl_break_hooked = 0;static _go32_dpmi_seginfo old_vector;static _go32_dpmi_seginfo new_vector;static ctrl_break_isr(_go32_dpmi_registers *regs){ ctrl_break_count ++;}u_long _go32_was_ctrl_break_hit(){ u_long cnt; _go32_want_ctrl_break(1); cnt = ctrl_break_count; ctrl_break_count = 0; return cnt;}void _go32_want_ctrl_break(int yes){ if (yes) { if (ctrl_break_hooked) return; _go32_dpmi_get_real_mode_interrupt_vector(0x1b, &old_vector); new_vector.pm_offset = (int)ctrl_break_isr; _go32_dpmi_allocate_real_mode_callback_iret(&new_vector, ®s); _go32_dpmi_set_real_mode_interrupt_vector(0x1b, &new_vector); ctrl_break_count = 0; ctrl_break_hooked = 1; } else { if (!ctrl_break_hooked) return; _go32_dpmi_set_real_mode_interrupt_vector(0x1b, &old_vector); _go32_dpmi_free_real_mode_callback(&new_vector); ctrl_break_count = 0; ctrl_break_hooked = 0; }}
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