📄 killhr.cpp
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// KillHR.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "KillHR.h"
#include "KillHRDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CKillHRApp
BEGIN_MESSAGE_MAP(CKillHRApp, CWinApp)
//{{AFX_MSG_MAP(CKillHRApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CKillHRApp construction
CKillHRApp::CKillHRApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CKillHRApp object
CKillHRApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CKillHRApp initialization
BOOL CKillHRApp::InitInstance()
{
CKillHRDlg dlg;
m_pMainWnd = &dlg;
dlg.DoModal();
return FALSE;
}
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