📄 jiggler.mak
字号:
# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
!IF "$(CFG)" == ""
CFG=Jiggler - Win32 Debug
!MESSAGE No configuration specified. Defaulting to Jiggler - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "Jiggler - Win32 Release" && "$(CFG)" !=\
"Jiggler - Win32 Debug" && "$(CFG)" != "Jiggler - Win32 Unicode Debug" &&\
"$(CFG)" != "Jiggler - Win32 Unicode Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Jiggler.mak" CFG="Jiggler - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Jiggler - Win32 Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "Jiggler - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Jiggler - Win32 Unicode Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "Jiggler - Win32 Unicode Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "Jiggler - Win32 Unicode Release"
MTL=mktyplib.exe
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "Jiggler - Win32 Release"
# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP BASE Target_Ext "ocx"
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# PROP Target_Ext "ocx"
OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros
ALL : "$(OUTDIR)\Jiggler.ocx" "$(OUTDIR)\regsvr32.trg"
CLEAN :
-@erase "$(INTDIR)\Jiggler.obj"
-@erase "$(INTDIR)\Jiggler.pch"
-@erase "$(INTDIR)\Jiggler.res"
-@erase "$(INTDIR)\Jiggler.tlb"
-@erase "$(INTDIR)\JigglerC.obj"
-@erase "$(INTDIR)\JigglerP.obj"
-@erase "$(INTDIR)\StdAfx.obj"
-@erase "$(OUTDIR)\Jiggler.exp"
-@erase "$(OUTDIR)\Jiggler.ilk"
-@erase "$(OUTDIR)\Jiggler.lib"
-@erase "$(OUTDIR)\Jiggler.ocx"
-@erase "$(OUTDIR)\regsvr32.trg"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
# ADD CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
CPP_PROJ=/nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
"_USRDLL" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)/Jiggler.pch"\
/Yu"stdafx.h" /Fo"$(INTDIR)/" /c
CPP_OBJS=.\Release/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/Jiggler.res" /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Jiggler.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 /nologo /subsystem:windows /dll /incremental:yes /machine:I386
# SUBTRACT LINK32 /profile /debug
LINK32_FLAGS=/nologo /subsystem:windows /dll /incremental:yes\
/pdb:"$(OUTDIR)/Jiggler.pdb" /machine:I386 /def:".\Jiggler.def"\
/out:"$(OUTDIR)/Jiggler.ocx" /implib:"$(OUTDIR)/Jiggler.lib"
DEF_FILE= \
".\Jiggler.def"
LINK32_OBJS= \
"$(INTDIR)\Jiggler.obj" \
"$(INTDIR)\Jiggler.res" \
"$(INTDIR)\JigglerC.obj" \
"$(INTDIR)\JigglerP.obj" \
"$(INTDIR)\StdAfx.obj"
"$(OUTDIR)\Jiggler.ocx" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
# Begin Custom Build - Registering OLE control...
OutDir=.\Release
TargetPath=.\Release\Jiggler.ocx
InputPath=.\Release\Jiggler.ocx
SOURCE=$(InputPath)
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
# End Custom Build
!ELSEIF "$(CFG)" == "Jiggler - Win32 Debug"
# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP BASE Target_Ext "ocx"
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# PROP Target_Ext "ocx"
OUTDIR=.\Debug
INTDIR=.\Debug
# Begin Custom Macros
OutDir=.\Debug
# End Custom Macros
ALL : "$(OUTDIR)\Jiggler.ocx" "$(OUTDIR)\regsvr32.trg"
CLEAN :
-@erase "$(INTDIR)\Jiggler.obj"
-@erase "$(INTDIR)\Jiggler.pch"
-@erase "$(INTDIR)\Jiggler.res"
-@erase "$(INTDIR)\Jiggler.tlb"
-@erase "$(INTDIR)\JigglerC.obj"
-@erase "$(INTDIR)\JigglerP.obj"
-@erase "$(INTDIR)\StdAfx.obj"
-@erase "$(OUTDIR)\Jiggler.exp"
-@erase "$(OUTDIR)\Jiggler.ilk"
-@erase "$(OUTDIR)\Jiggler.lib"
-@erase "$(OUTDIR)\Jiggler.ocx"
-@erase "$(OUTDIR)\regsvr32.trg"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
# ADD CPP /nologo /MDd /W3 /GX /O1 /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
CPP_PROJ=/nologo /MDd /W3 /GX /O1 /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D\
"_USRDLL" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)/Jiggler.pch"\
/Yu"stdafx.h" /Fo"$(INTDIR)/" /c
CPP_OBJS=.\Debug/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/Jiggler.res" /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Jiggler.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386
# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386
# SUBTRACT LINK32 /profile /incremental:no /debug
LINK32_FLAGS=/nologo /subsystem:windows /dll /incremental:yes\
/pdb:"$(OUTDIR)/Jiggler.pdb" /machine:I386 /def:".\Jiggler.def"\
/out:"$(OUTDIR)/Jiggler.ocx" /implib:"$(OUTDIR)/Jiggler.lib"
DEF_FILE= \
".\Jiggler.def"
LINK32_OBJS= \
"$(INTDIR)\Jiggler.obj" \
"$(INTDIR)\Jiggler.res" \
"$(INTDIR)\JigglerC.obj" \
"$(INTDIR)\JigglerP.obj" \
"$(INTDIR)\StdAfx.obj"
"$(OUTDIR)\Jiggler.ocx" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
# Begin Custom Build - Registering OLE control...
OutDir=.\Debug
TargetPath=.\Debug\Jiggler.ocx
InputPath=.\Debug\Jiggler.ocx
SOURCE=$(InputPath)
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
# End Custom Build
!ELSEIF "$(CFG)" == "Jiggler - Win32 Unicode Debug"
# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugU"
# PROP BASE Intermediate_Dir "DebugU"
# PROP BASE Target_Dir ""
# PROP BASE Target_Ext "ocx"
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugU"
# PROP Intermediate_Dir "DebugU"
# PROP Target_Dir ""
# PROP Target_Ext "ocx"
OUTDIR=.\DebugU
INTDIR=.\DebugU
# Begin Custom Macros
OutDir=.\DebugU
# End Custom Macros
ALL : "$(OUTDIR)\Jiggler.ocx" "$(OUTDIR)\regsvr32.trg"
CLEAN :
-@erase "$(INTDIR)\Jiggler.obj"
-@erase "$(INTDIR)\Jiggler.pch"
-@erase "$(INTDIR)\Jiggler.res"
-@erase "$(INTDIR)\Jiggler.tlb"
-@erase "$(INTDIR)\JigglerC.obj"
-@erase "$(INTDIR)\JigglerP.obj"
-@erase "$(INTDIR)\StdAfx.obj"
-@erase "$(OUTDIR)\Jiggler.exp"
-@erase "$(OUTDIR)\Jiggler.ilk"
-@erase "$(OUTDIR)\Jiggler.lib"
-@erase "$(OUTDIR)\Jiggler.ocx"
-@erase "$(OUTDIR)\regsvr32.trg"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /c
# ADD CPP /nologo /MDd /W3 /GX /O1 /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
CPP_PROJ=/nologo /MDd /W3 /GX /O1 /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D\
"_USRDLL" /D "_UNICODE" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS"\
/Fp"$(INTDIR)/Jiggler.pch" /Yu"stdafx.h" /Fo"$(INTDIR)/" /c
CPP_OBJS=.\DebugU/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/Jiggler.res" /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Jiggler.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386
# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386
# SUBTRACT LINK32 /profile /incremental:no /debug
LINK32_FLAGS=/nologo /subsystem:windows /dll /incremental:yes\
/pdb:"$(OUTDIR)/Jiggler.pdb" /machine:I386 /def:".\Jiggler.def"\
/out:"$(OUTDIR)/Jiggler.ocx" /implib:"$(OUTDIR)/Jiggler.lib"
DEF_FILE= \
".\Jiggler.def"
LINK32_OBJS= \
"$(INTDIR)\Jiggler.obj" \
"$(INTDIR)\Jiggler.res" \
"$(INTDIR)\JigglerC.obj" \
"$(INTDIR)\JigglerP.obj" \
"$(INTDIR)\StdAfx.obj"
"$(OUTDIR)\Jiggler.ocx" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
# Begin Custom Build - Registering OLE control...
OutDir=.\DebugU
TargetPath=.\DebugU\Jiggler.ocx
InputPath=.\DebugU\Jiggler.ocx
SOURCE=$(InputPath)
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
# End Custom Build
!ELSEIF "$(CFG)" == "Jiggler - Win32 Unicode Release"
# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseU"
# PROP BASE Intermediate_Dir "ReleaseU"
# PROP BASE Target_Dir ""
# PROP BASE Target_Ext "ocx"
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseU"
# PROP Intermediate_Dir "ReleaseU"
# PROP Target_Dir ""
# PROP Target_Ext "ocx"
OUTDIR=.\ReleaseU
INTDIR=.\ReleaseU
# Begin Custom Macros
OutDir=.\ReleaseU
# End Custom Macros
ALL : "$(OUTDIR)\Jiggler.ocx" "$(OUTDIR)\regsvr32.trg"
CLEAN :
-@erase "$(INTDIR)\Jiggler.obj"
-@erase "$(INTDIR)\Jiggler.pch"
-@erase "$(INTDIR)\Jiggler.res"
-@erase "$(INTDIR)\Jiggler.tlb"
-@erase "$(INTDIR)\JigglerC.obj"
-@erase "$(INTDIR)\JigglerP.obj"
-@erase "$(INTDIR)\StdAfx.obj"
-@erase "$(OUTDIR)\Jiggler.exp"
-@erase "$(OUTDIR)\Jiggler.ilk"
-@erase "$(OUTDIR)\Jiggler.lib"
-@erase "$(OUTDIR)\Jiggler.ocx"
-@erase "$(OUTDIR)\regsvr32.trg"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /c
# ADD CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
CPP_PROJ=/nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
"_USRDLL" /D "_UNICODE" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS"\
/Fp"$(INTDIR)/Jiggler.pch" /Yu"stdafx.h" /Fo"$(INTDIR)/" /c
CPP_OBJS=.\ReleaseU/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/Jiggler.res" /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Jiggler.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 /nologo /subsystem:windows /dll /incremental:yes /machine:I386
# SUBTRACT LINK32 /profile /debug
LINK32_FLAGS=/nologo /subsystem:windows /dll /incremental:yes\
/pdb:"$(OUTDIR)/Jiggler.pdb" /machine:I386 /def:".\Jiggler.def"\
/out:"$(OUTDIR)/Jiggler.ocx" /implib:"$(OUTDIR)/Jiggler.lib"
DEF_FILE= \
".\Jiggler.def"
LINK32_OBJS= \
"$(INTDIR)\Jiggler.obj" \
"$(INTDIR)\Jiggler.res" \
"$(INTDIR)\JigglerC.obj" \
"$(INTDIR)\JigglerP.obj" \
"$(INTDIR)\StdAfx.obj"
"$(OUTDIR)\Jiggler.ocx" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -