📄 spintori.bat
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@echo off
rem ***************************************************************************
rem Animation batch file generated by Anibatch v3.02 for Windows
rem
rem POV-Ray scene file : SPINTORI.POV
rem Created on : Saturday, June 15, 1996
rem Number of frames : 10
rem Number of variables : 1
rem Number of 3d-paths : 0
rem POV command-line : Standard, text mode, antialias, continue
rem DTA command-line : Standard, color sample 5
rem ***************************************************************************
rem
rem List Of Variables:
rem
rem Variable Name: RotY
rem Start Value: 0
rem Final Value: 45
rem Incremented by: 5
rem
rem ***************************************************************************
rem ==============================================================
rem NOTE: Edit these lines to change the path/filename of your
rem POV-Ray and DTA executable files.
rem ==============================================================
rem ==============================================================
rem This is a test to ensure the the executables actually
rem exist where they are supposed to be found. Change these to
rem *your actual* POVRAY and DTA executable locations...
rem ==============================================================
if not exist E:\POVRAY2\WINPOV32.EXE echo E:\POVRAY2\WINPOV32.EXE doesn't exist!
if not exist E:\POVRAY2\WINPOV32.EXE goto BADEND
if not exist E:\DTA\DTA.EXE echo E:\DTA\DTA.EXE doesn't exist!
if not exist E:\DTA\DTA.EXE goto BADEND
rem ==========================================================================
rem Comment out the line below to skip the rendering portion and proceed
rem directly to the DTA compiling section if you only want to recompile the
rem .tga frames without re-rendering them.
rem ==========================================================================
rem goto Render
rem ==========================================================================
rem This next command is here as a method of jumping past the rendering
rem portion and allow you to go straight to the DTA compiling section. Use
rem this if you need to recompile existing .tga files to a new .fli.
rem ==========================================================================
goto Compile
:Render
rem ================================================
rem This is the rendering portion.
rem Edit the line below to jump to another frame.
rem ================================================
echo.
echo Animation batch file generated by AniBatch v3.02 for Windows
echo.
echo POV-Ray scene file : SPINTORI.POV
echo Created on : Saturday, June 15, 1996
echo Number of frames : 10
echo Number of variables : 1
echo Number of 3d-paths : 0
echo POV command-line : Standard, text mode, antialias, continue
echo DTA command-line : Standard, color sample 5
echo.
echo Preparing to render frames for animation 'SPINTORI.FLI'...
rem ===============================================================
echo If this is NOT what you want to do, then press CTRL/C now!
rem ===============================================================
pause
goto Frame1
:Frame1
echo #declare RotY = 0.0 > SPINTORI.ANI
E:\POVRAY2\WINPOV32.EXE -iSPINTORI.POV -oSPIN0001.TGA -w320 -h200 -d +v +c +a +j -p F:\ROB\POVCAD4\DESIGN\VB3\POV_LIB.DEF
:Frame2
echo #declare RotY = 5.0 > SPINTORI.ANI
E:\POVRAY2\WINPOV32.EXE -iSPINTORI.POV -oSPIN0002.TGA -w320 -h200 -d +v +c +a +j -p F:\ROB\POVCAD4\DESIGN\VB3\POV_LIB.DEF
:Frame3
echo #declare RotY = 10.0 > SPINTORI.ANI
E:\POVRAY2\WINPOV32.EXE -iSPINTORI.POV -oSPIN0003.TGA -w320 -h200 -d +v +c +a +j -p F:\ROB\POVCAD4\DESIGN\VB3\POV_LIB.DEF
:Frame4
echo #declare RotY = 15.0 > SPINTORI.ANI
E:\POVRAY2\WINPOV32.EXE -iSPINTORI.POV -oSPIN0004.TGA -w320 -h200 -d +v +c +a +j -p F:\ROB\POVCAD4\DESIGN\VB3\POV_LIB.DEF
:Frame5
echo #declare RotY = 20.0 > SPINTORI.ANI
E:\POVRAY2\WINPOV32.EXE -iSPINTORI.POV -oSPIN0005.TGA -w320 -h200 -d +v +c +a +j -p F:\ROB\POVCAD4\DESIGN\VB3\POV_LIB.DEF
:Frame6
echo #declare RotY = 25.0 > SPINTORI.ANI
E:\POVRAY2\WINPOV32.EXE -iSPINTORI.POV -oSPIN0006.TGA -w320 -h200 -d +v +c +a +j -p F:\ROB\POVCAD4\DESIGN\VB3\POV_LIB.DEF
:Frame7
echo #declare RotY = 30.0 > SPINTORI.ANI
E:\POVRAY2\WINPOV32.EXE -iSPINTORI.POV -oSPIN0007.TGA -w320 -h200 -d +v +c +a +j -p F:\ROB\POVCAD4\DESIGN\VB3\POV_LIB.DEF
:Frame8
echo #declare RotY = 35.0 > SPINTORI.ANI
E:\POVRAY2\WINPOV32.EXE -iSPINTORI.POV -oSPIN0008.TGA -w320 -h200 -d +v +c +a +j -p F:\ROB\POVCAD4\DESIGN\VB3\POV_LIB.DEF
:Frame9
echo #declare RotY = 40.0 > SPINTORI.ANI
E:\POVRAY2\WINPOV32.EXE -iSPINTORI.POV -oSPIN0009.TGA -w320 -h200 -d +v +c +a +j -p F:\ROB\POVCAD4\DESIGN\VB3\POV_LIB.DEF
:COMPILE
rem ================================================
rem This is the compiling portion.
rem Edit the line below to change parameters.
rem ================================================
call E:\GRAPHICS\DYEWORKS\DYEWORKS -ispin*.tga -ospin*.gif +vd -pd -d
call E:\DTA\DTA.EXE spin*.gif /c5 /r320,200 /ospintori.fli
call E:\DTA\BUILDSV.EXE SPINTORI.fli
goto endit
:BADEND
echo Error: Raytrace aborted.
goto endit
:ENDIT
pause
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