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📄 test1300.cpp

📁 TRIMEDIA DSP 服务器上的程序
💻 CPP
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// test1300.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "test1300.h"
#include "test1300Dlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CTest1300App

BEGIN_MESSAGE_MAP(CTest1300App, CWinApp)
	//{{AFX_MSG_MAP(CTest1300App)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTest1300App construction

CTest1300App::CTest1300App()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CTest1300App object

CTest1300App theApp;

/////////////////////////////////////////////////////////////////////////////
// CTest1300App initialization

BOOL CTest1300App::InitInstance()
{
	WORD wVersionRequested;
	WSADATA wsaData;
	int ret;
	wVersionRequested=MAKEWORD(2,2);
	ret=WSAStartup(wVersionRequested,&wsaData);
	if(ret!=0){
		::MessageBox(NULL, "not useful sockets DLL", "Winsock2", MB_OK | MB_ICONWARNING);
		return FALSE;
	}
	TRACE2("Winsock2 version %d.%d\n",LOBYTE(wsaData.wHighVersion),HIBYTE(wsaData.wHighVersion));
	if(LOBYTE(wsaData.wVersion)!=2||HIBYTE(wsaData.wVersion)!=2){
		::MessageBox(NULL, "not support the requested version", "Winsock2", MB_OK | MB_ICONWARNING);
		WSACleanup();
		return FALSE;
	}
	
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CTest1300Dlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	WSACleanup();

	return FALSE;
}

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