📄 maze.java
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//: projects:Maze.java
package projects;
import java.util.*;
import java.io.*;
import java.awt.*;
public class Maze extends Canvas {
private Vector lines; // a line is a char array
private int width = -1;
private int height = -1;
public static void main (String [] args)
throws IOException {
if (args.length < 1) {
System.out.println("Enter filename");
System.exit(0);
}
Maze m = new Maze();
m.load(args[0]);
Frame f = new Frame();
f.setSize(m.width*20, m.height*20);
f.add(m);
Rat r = new Rat(m, 0, 0);
f.setVisible(true);
}
public Maze() {
lines = new Vector();
setBackground(Color.lightGray);
}
synchronized public boolean
isEmptyXY(int x, int y) {
if (x < 0) x += width;
if (y < 0) y += height;
// Use mod arithmetic to bring rat in line:
byte[] by =
(byte[])(lines.elementAt(y%height));
return by[x%width]==' ';
}
synchronized public void
setXY(int x, int y, byte newByte) {
if (x < 0) x += width;
if (y < 0) y += height;
byte[] by =
(byte[])(lines.elementAt(y%height));
by[x%width] = newByte;
repaint();
}
public void
load(String filename) throws IOException {
String currentLine = null;
BufferedReader br = new BufferedReader(
new FileReader(filename));
for(currentLine = br.readLine();
currentLine != null;
currentLine = br.readLine()) {
lines.addElement(currentLine.getBytes());
if(width < 0 ||
currentLine.getBytes().length > width)
width = currentLine.getBytes().length;
}
height = lines.size();
br.close();
}
public void update(Graphics g) { paint(g); }
public void paint (Graphics g) {
int canvasHeight = this.getBounds().height;
int canvasWidth = this.getBounds().width;
if (height < 1 || width < 1)
return; // nothing to do
int width =
((byte[])(lines.elementAt(0))).length;
for (int y = 0; y < lines.size(); y++) {
byte[] b;
b = (byte[])(lines.elementAt(y));
for (int x = 0; x < width; x++) {
switch(b[x]) {
case ' ': // empty part of maze
g.setColor(Color.lightGray);
g.fillRect(
x*(canvasWidth/width),
y*(canvasHeight/height),
canvasWidth/width,
canvasHeight/height);
break;
case '*': // a wall
g.setColor(Color.darkGray);
g.fillRect(
x*(canvasWidth/width),
y*(canvasHeight/height),
(canvasWidth/width)-1,
(canvasHeight/height)-1);
break;
default: // must be rat
g.setColor(Color.red);
g.fillOval(x*(canvasWidth/width),
y*(canvasHeight/height),
canvasWidth/width,
canvasHeight/height);
break;
}
}
}
}
} ///:~
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