📄 e100bexdbg.h
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// E100bexDbg.h: definitions of Debug flags and trace macros.
//
//=============================================================================
//
// Compuware Corporation
// NuMega Lab
// 9 Townsend West
// Nashua, NH 03060 USA
//
// Copyright (c) 2000 Compuware Corporation. All Rights Reserved.
// Unpublished - rights reserved under the Copyright laws of the
// United States.
//
//=============================================================================
//
// Portions copied from Microsoft Windows 2000 DDK sample driver containing the
// following copyright
//
/****************************************************************************
** COPYRIGHT (C) 1994-1997 INTEL CORPORATION **
** DEVELOPED FOR MICROSOFT BY INTEL CORP., HILLSBORO, OREGON **
** HTTP://WWW.INTEL.COM/ **
** THIS FILE IS PART OF THE INTEL ETHEREXPRESS PRO/100B(TM) AND **
** ETHEREXPRESS PRO/100+(TM) NDIS 5.0 MINIPORT SAMPLE DRIVER **
****************************************************************************/
#if !defined(AFX_E100BEXDBG_H__0E5098AB_1538_11D4_AFF3_00C04F6A5DA9__INCLUDED_)
#define AFX_E100BEXDBG_H__0E5098AB_1538_11D4_AFF3_00C04F6A5DA9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
//-------------------------------------------------------------------------
// DEBUG enable bit definitions
//-------------------------------------------------------------------------
#define DBG_LEVEL1 0x0010 // Display TRACE1 messages
#define DBG_LEVEL2 0x0020 // Display TRACE2 messages
#define DBG_LEVEL3 0x0040 // Display TRACE3 messages
#define DBG_LEVELS (DBG_LEVEL1|DBG_LEVEL2|DBG_LEVEL3)
#define DBG_NORMAL (DBG_LEVEL1)
#define DBG_MEDIUM (DBG_LEVEL1|DBG_LEVEL2)
#define DBG_VERBOSE (DBG_LEVEL1|DBG_LEVEL2|DBG_LEVEL3)
//-------------------------------------------------------------------------
// Definitions for all of the Debug macros. If we're in a debug (DBG) mode,
// these macros will print information to the debug terminal. If the
// driver is compiled in a free (non-debug) environment the macros become
// NOPs. The debug trace mask is stored in the high word of
// KNdisOidDebug::sm_uTraceMask accessed via KNdisOidDebug::TraceMask().
//-------------------------------------------------------------------------
#if DBG
#define TRACE1(S) {if ( (KNdisOidDebug::TraceMask() >> 16) & DBG_LEVEL1) {DbgPrint S;}}
#define TRACE2(S) {if ( (KNdisOidDebug::TraceMask() >> 16) & DBG_LEVEL2) {DbgPrint S;}}
#define TRACE3(S) {if ( (KNdisOidDebug::TraceMask() >> 16) & DBG_LEVEL3) {DbgPrint S;}}
#else // DBG
#define TRACE1(S) ;
#define TRACE2(S) ;
#define TRACE3(S) ;
#endif // DBG
#endif // !defined(AFX_E100BEXDBG_H__0E5098AB_1538_11D4_AFF3_00C04F6A5DA9__INCLUDED_)
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