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📄 windoom.mak

📁 游戏类程序源代码---WinDoom 3D源程序.zip
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	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\m_fixed.h"\
	".\r_defs.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\doomdata.h"\
	".\info.h"\
	".\doomtype.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	".\d_ticcmd.h"\
	".\d_net.h"\
	".\d_french.h"\
	".\d_englsh.h"\
	

"$(INTDIR)\p_doors.obj" : $(SOURCE) $(DEP_CPP_P_DOO) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "windoom - Win32 Debug"

DEP_CPP_P_DOO=\
	".\z_zone.h"\
	".\doomdef.h"\
	".\p_local.h"\
	".\s_sound.h"\
	".\doomstat.h"\
	".\r_state.h"\
	".\dstrings.h"\
	".\sounds.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\m_fixed.h"\
	".\r_defs.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\doomdata.h"\
	".\info.h"\
	".\doomtype.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	".\d_ticcmd.h"\
	".\d_french.h"\
	".\d_englsh.h"\
	

"$(INTDIR)\p_doors.obj" : $(SOURCE) $(DEP_CPP_P_DOO) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\p_enemy.c

!IF  "$(CFG)" == "windoom - Win32 Release"

DEP_CPP_P_ENE=\
	".\m_random.h"\
	".\i_system.h"\
	".\doomdef.h"\
	".\p_local.h"\
	".\s_sound.h"\
	".\g_game.h"\
	".\doomstat.h"\
	".\r_state.h"\
	".\sounds.h"\
	".\doomtype.h"\
	".\d_ticcmd.h"\
	".\d_event.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\m_fixed.h"\
	".\r_defs.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\doomdata.h"\
	".\info.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	".\d_net.h"\
	

"$(INTDIR)\p_enemy.obj" : $(SOURCE) $(DEP_CPP_P_ENE) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "windoom - Win32 Debug"

DEP_CPP_P_ENE=\
	".\m_random.h"\
	".\i_system.h"\
	".\doomdef.h"\
	".\p_local.h"\
	".\s_sound.h"\
	".\g_game.h"\
	".\doomstat.h"\
	".\r_state.h"\
	".\sounds.h"\
	".\doomtype.h"\
	".\d_ticcmd.h"\
	".\d_event.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\m_fixed.h"\
	".\r_defs.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\doomdata.h"\
	".\info.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	

"$(INTDIR)\p_enemy.obj" : $(SOURCE) $(DEP_CPP_P_ENE) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\p_floor.c

!IF  "$(CFG)" == "windoom - Win32 Release"

DEP_CPP_P_FLO=\
	".\z_zone.h"\
	".\doomdef.h"\
	".\p_local.h"\
	".\s_sound.h"\
	".\doomstat.h"\
	".\r_state.h"\
	".\sounds.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\m_fixed.h"\
	".\r_defs.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\doomdata.h"\
	".\info.h"\
	".\doomtype.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	".\d_ticcmd.h"\
	".\d_net.h"\
	

"$(INTDIR)\p_floor.obj" : $(SOURCE) $(DEP_CPP_P_FLO) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "windoom - Win32 Debug"

DEP_CPP_P_FLO=\
	".\z_zone.h"\
	".\doomdef.h"\
	".\p_local.h"\
	".\s_sound.h"\
	".\doomstat.h"\
	".\r_state.h"\
	".\sounds.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\m_fixed.h"\
	".\r_defs.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\doomdata.h"\
	".\info.h"\
	".\doomtype.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	".\d_ticcmd.h"\
	

"$(INTDIR)\p_floor.obj" : $(SOURCE) $(DEP_CPP_P_FLO) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\p_inter.c

!IF  "$(CFG)" == "windoom - Win32 Release"

DEP_CPP_P_INT=\
	".\doomdef.h"\
	".\dstrings.h"\
	".\sounds.h"\
	".\doomstat.h"\
	".\m_random.h"\
	".\i_system.h"\
	".\am_map.h"\
	".\p_local.h"\
	".\s_sound.h"\
	".\p_inter.h"\
	".\d_french.h"\
	".\d_englsh.h"\
	".\doomdata.h"\
	".\d_net.h"\
	".\d_player.h"\
	".\doomtype.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	".\p_mobj.h"\
	".\d_ticcmd.h"\
	".\m_fixed.h"\
	".\tables.h"\
	".\info.h"\
	".\d_think.h"\
	".\d_event.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\r_defs.h"\
	".\r_state.h"\
	

"$(INTDIR)\p_inter.obj" : $(SOURCE) $(DEP_CPP_P_INT) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "windoom - Win32 Debug"

DEP_CPP_P_INT=\
	".\doomdef.h"\
	".\dstrings.h"\
	".\sounds.h"\
	".\doomstat.h"\
	".\m_random.h"\
	".\i_system.h"\
	".\am_map.h"\
	".\p_local.h"\
	".\s_sound.h"\
	".\p_inter.h"\
	".\d_french.h"\
	".\d_englsh.h"\
	".\doomdata.h"\
	".\doomtype.h"\
	".\d_ticcmd.h"\
	".\d_event.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\m_fixed.h"\
	".\r_defs.h"\
	".\r_state.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\info.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	

"$(INTDIR)\p_inter.obj" : $(SOURCE) $(DEP_CPP_P_INT) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\p_lights.c
DEP_CPP_P_LIG=\
	".\z_zone.h"\
	".\m_random.h"\
	".\doomdef.h"\
	".\p_local.h"\
	".\r_state.h"\
	".\doomtype.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\m_fixed.h"\
	".\r_defs.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\doomdata.h"\
	".\info.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	".\d_ticcmd.h"\
	

"$(INTDIR)\p_lights.obj" : $(SOURCE) $(DEP_CPP_P_LIG) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=.\p_map.c

!IF  "$(CFG)" == "windoom - Win32 Release"

DEP_CPP_P_MAP=\
	".\m_bbox.h"\
	".\m_random.h"\
	".\i_system.h"\
	".\doomdef.h"\
	".\p_local.h"\
	".\s_sound.h"\
	".\doomstat.h"\
	".\r_state.h"\
	".\sounds.h"\
	".\m_fixed.h"\
	".\doomtype.h"\
	".\d_ticcmd.h"\
	".\d_event.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\r_defs.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\doomdata.h"\
	".\info.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	".\d_net.h"\
	

"$(INTDIR)\p_map.obj" : $(SOURCE) $(DEP_CPP_P_MAP) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "windoom - Win32 Debug"

DEP_CPP_P_MAP=\
	".\m_bbox.h"\
	".\m_random.h"\
	".\i_system.h"\
	".\doomdef.h"\
	".\p_local.h"\
	".\s_sound.h"\
	".\doomstat.h"\
	".\r_state.h"\
	".\sounds.h"\
	".\m_fixed.h"\
	".\doomtype.h"\
	".\d_ticcmd.h"\
	".\d_event.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\r_defs.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\doomdata.h"\
	".\info.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	

"$(INTDIR)\p_map.obj" : $(SOURCE) $(DEP_CPP_P_MAP) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\p_maputl.c
DEP_CPP_P_MAPU=\
	".\m_bbox.h"\
	".\doomdef.h"\
	".\p_local.h"\
	".\r_state.h"\
	".\m_fixed.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\r_defs.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\doomdata.h"\
	".\info.h"\
	".\doomtype.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	".\d_ticcmd.h"\
	

"$(INTDIR)\p_maputl.obj" : $(SOURCE) $(DEP_CPP_P_MAPU) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=.\p_mobj.c

!IF  "$(CFG)" == "windoom - Win32 Release"

DEP_CPP_P_MOB=\
	".\i_system.h"\
	".\z_zone.h"\
	".\m_random.h"\
	".\doomdef.h"\
	".\p_local.h"\
	".\sounds.h"\
	".\st_stuff.h"\
	".\hu_stuff.h"\
	".\s_sound.h"\
	".\doomstat.h"\
	".\d_ticcmd.h"\
	".\d_event.h"\
	".\doomtype.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\m_fixed.h"\
	".\r_defs.h"\
	".\r_state.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\doomdata.h"\
	".\info.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	".\d_net.h"\
	

"$(INTDIR)\p_mobj.obj" : $(SOURCE) $(DEP_CPP_P_MOB) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "windoom - Win32 Debug"

DEP_CPP_P_MOB=\
	".\i_system.h"\
	".\z_zone.h"\
	".\m_random.h"\
	".\doomdef.h"\
	".\p_local.h"\
	".\sounds.h"\
	".\st_stuff.h"\
	".\hu_stuff.h"\
	".\s_sound.h"\
	".\doomstat.h"\
	".\d_ticcmd.h"\
	".\d_event.h"\
	".\doomtype.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\m_fixed.h"\
	".\r_defs.h"\
	".\r_state.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\doomdata.h"\
	".\info.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	

"$(INTDIR)\p_mobj.obj" : $(SOURCE) $(DEP_CPP_P_MOB) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\p_plats.c

!IF  "$(CFG)" == "windoom - Win32 Release"

DEP_CPP_P_PLA=\
	".\i_system.h"\
	".\z_zone.h"\
	".\m_random.h"\
	".\doomdef.h"\
	".\p_local.h"\
	".\s_sound.h"\
	".\doomstat.h"\
	".\r_state.h"\
	".\sounds.h"\
	".\d_ticcmd.h"\
	".\d_event.h"\
	".\doomtype.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\m_fixed.h"\
	".\r_defs.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\doomdata.h"\
	".\info.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	".\d_net.h"\
	

"$(INTDIR)\p_plats.obj" : $(SOURCE) $(DEP_CPP_P_PLA) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "windoom - Win32 Debug"

DEP_CPP_P_PLA=\
	".\i_system.h"\
	".\z_zone.h"\
	".\m_random.h"\
	".\doomdef.h"\
	".\p_local.h"\
	".\s_sound.h"\
	".\doomstat.h"\
	".\r_state.h"\
	".\sounds.h"\
	".\d_ticcmd.h"\
	".\d_event.h"\
	".\doomtype.h"\
	".\r_local.h"\
	".\p_spec.h"\
	".\tables.h"\
	".\r_data.h"\
	".\r_main.h"\
	".\r_bsp.h"\
	".\r_segs.h"\
	".\r_plane.h"\
	".\r_things.h"\
	".\r_draw.h"\
	".\m_fixed.h"\
	".\r_defs.h"\
	".\d_think.h"\
	".\p_mobj.h"\
	".\doomdata.h"\
	".\info.h"\
	".\d_player.h"\
	".\d_items.h"\
	".\p_pspr.h"\
	

"$(INTDIR)\p_plats.obj" : $(SOURCE) $(DEP_CPP_P_PLA) "$(INTDIR)"

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