📄 vorticity.cpp
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/*==============================================================================
Copyright (C) 1998 - 2002 Rachid Touzani
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; Version 2 of the License.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the :
Free Software Foundation
Inc., 59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
==============================================================================*/
#include "Mesh.h"
#include "NodeVect.h"
#include "Vect.h"
#include "LocalVect.h"
#include "CalcElem.h"
using namespace OFELI;
void Vorticity(double q, const Mesh &ms, const Vect<> &u, const Vect<> &M,
NodeVect<> &w)
//-----------------------------------------------------------------------------
// Calculate Vorticity
//-----------------------------------------------------------------------------
{
const Element *e;
LocalVect<double,3> dx, dy;
double omega;
w = 0;
for (ms.TopElement(); (e=ms.GetElement());) {
LocalVect<double,6> ue(e,u);
CalcElem(*e,dx,dy);
omega = dx[0]*ue[1] + dx[1]*ue[3] + dx[2]*ue[5] -
dy[0]*ue[0] - dy[1]*ue[2] - dy[2]*ue[4];
w(e->NodeLabel(1),1) += OFELI_SIXTH*q*omega;
w(e->NodeLabel(2),1) += OFELI_SIXTH*q*omega;
w(e->NodeLabel(3),1) += OFELI_SIXTH*q*omega;
}
for (size_t i=1; i<=ms.NbNodes(); i++)
w(i,1) /= M(i);
}
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