📄 tree.def
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/* This file contains the definitions and documentation for the additional tree codes used in the GNU C++ compiler (see tree.def for the standard codes). Copyright (C) 1987, 1988, 1990, 1993 Free Software Foundation, Inc. Hacked by Michael Tiemann (tiemann@cygnus.com)This file is part of GNU CC.GNU CC is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2, or (at your option)any later version.GNU CC is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with GNU CC; see the file COPYING. If not, write tothe Free Software Foundation, 59 Temple Place - Suite 330,Boston, MA 02111-1307, USA. */ /* Reference to the contents of an offset (a value whose type is an OFFSET_TYPE). Operand 0 is the object within which the offset is taken. Operand 1 is the offset. The language independent OFFSET_REF just won't work for us. */DEFTREECODE (CP_OFFSET_REF, "cp_offset_ref", "r", 2)/* For DELETE_EXPR, operand 0 is the store to be destroyed. Operand 1 is the value to pass to the destroying function saying whether the store should be deallocated as well. */DEFTREECODE (DELETE_EXPR, "dl_expr", "e", 2)DEFTREECODE (VEC_DELETE_EXPR, "vec_dl_expr", "e", 2)/* For a UNSAVE_EXPR, operand 0 is the value to unsave. By unsave, we mean that all _EXPRs such as TARGET_EXPRs, SAVE_EXPRs, WITH_CLEANUP_EXPRs, CALL_EXPRs and RTL_EXPRs, that are protected from being evaluated more than once should be reset so that a new expand_expr call of this expr will cause those to be re-evaluated. This is useful when we want to reuse a tree in different places, but where we must re-expand. */DEFTREECODE (UNSAVE_EXPR, "unsave_expr", "e", 1)/* Value is reference to particular overloaded class method. Operand 0 is the class name (an IDENTIFIER_NODE); operand 1 is the field (also an IDENTIFIER_NODE). The COMPLEXITY field holds the class level (usually 0). */DEFTREECODE (SCOPE_REF, "scope_ref", "r", 2)/* When composing an object with a member, this is the result. Operand 0 is the object. Operand 1 is the member (usually a dereferenced pointer to member). */DEFTREECODE (MEMBER_REF, "member_ref", "r", 2)/* Type conversion operator in C++. TREE_TYPE is type that this operator converts to. Operand is expression to be converted. */DEFTREECODE (TYPE_EXPR, "type_expr", "e", 1)/* For CPLUS_NEW_EXPR, operand 0 is function which performs initialization, operand 1 is argument list to initialization function, and operand 2 is the slot which was allocated for this expression. */DEFTREECODE (NEW_EXPR, "nw_expr", "e", 3)DEFTREECODE (VEC_NEW_EXPR, "vec_nw_expr", "e", 3)/* A throw expression. operand 0 is the expression, if there was one, else it is NULL_TREE. */DEFTREECODE (THROW_EXPR, "throw_expr", "e", 1)/* Template definition. The following fields have the specified uses, although there are other macros in cp-tree.h that should be used for accessing this data. DECL_ARGUMENTS template parm vector DECL_TEMPLATE_INFO template text &c DECL_VINDEX list of instantiations already produced; only done for functions so far For class template: DECL_INITIAL associated templates (methods &c) DECL_RESULT null For non-class templates: TREE_TYPE type of object to be constructed DECL_RESULT decl for object to be created (e.g., FUNCTION_DECL with tmpl parms used) */DEFTREECODE (TEMPLATE_DECL, "template_decl", "d", 0)/* Index into a template parameter list. This parameter must be a type. Use TYPE_FIELDS to find parmlist and index. */DEFTREECODE (TEMPLATE_TYPE_PARM, "template_type_parm", "t", 0)/* Index into a template parameter list. This parameter must not be a type. */DEFTREECODE (TEMPLATE_CONST_PARM, "template_const_parm", "c", 2)/* For uninstantiated parameterized types. TYPE_VALUES tree list: TREE_PURPOSE template decl TREE_VALUE parm vector TREE_CHAIN null Other useful fields to be defined later. */DEFTREECODE (UNINSTANTIATED_P_TYPE, "uninstantiated_p_type", "t", 0)/* A thunk is a stub function. Thunks are used to implement multiple inheritance: At run-time, such a thunk subtracts THUNK_DELTA (an int, not a tree) from the this pointer, and then jumps to DECL_INITIAL (which is an ADDR_EXPR whose operand is a FUNCTION_DECL). Other kinds of thunks may be defined later. */DEFTREECODE (THUNK_DECL, "thunk_decl", "d", 0)/* A namespace declaration. */DEFTREECODE (NAMESPACE_DECL, "namespace_decl", "d", 0)
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