📄 windev.h
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#ifndef WINDEV_H
#define WINDEV_H
#define WAVEIN_BUF_SIZE 256
#define WAVEIN_BUF_NUM 10
#define WAVEOUT_BUF_SIZE 1024*24
#define WAVEOUT_BUF_NUM 2
#ifndef __plusplus
extern "C"
{
#endif
struct recctx
{
unsigned int devid;
waveinfo info;
HWAVEIN hdev;
WAVEFORMATEX wfm;
WAVEHDR wh[WAVEIN_BUF_NUM];
unsigned long userdata;
int (*cbdatain)(recctx *pctx,unsigned char *buf,int buflen);
};
struct playctx
{
unsigned int devid;
waveinfo info;
HWAVEOUT hdev;
WAVEFORMATEX wfm;
WAVEHDR wh[WAVEOUT_BUF_NUM];
unsigned long userdata;
HANDLE thread;
HANDLE event;
unsigned long (*cbdataout)(playctx *pctx,unsigned char *buf,int buflen);
};
int startrecord(recctx *pctx,
int (*datainproc)(recctx *pctx,unsigned char *buf,int buflen));
int stoprecord(recctx *pctx);
int startplay(playctx *pctx,
unsigned long (*dataproc)(playctx *pctx,unsigned char *buf,int buflen));
int stopplay(playctx *pctx);
#ifndef __plusplus
}
#endif
#endif //WINDEV_H
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