📄 soundcard.h
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unsigned short key; /* Initialize to FM_PATCH or OPL3_PATCH */
#define FM_PATCH 0x01fd
#define OPL3_PATCH 0x03fd
short device; /* Synth# (0-4) */
int channel; /* Program# to be initialized */
sbi_instr_data operators; /* Register settings for operator cells (.SBI format) */
};
struct synth_info { /* Read only */
char name[30];
int device; /* 0-N. INITIALIZE BEFORE CALLING */
int synth_type;
#define SYNTH_TYPE_FM 0
#define SYNTH_TYPE_SAMPLE 1
int synth_subtype;
#define FM_TYPE_ADLIB 0x00
#define FM_TYPE_OPL3 0x01
#define SAMPLE_TYPE_GUS 0x10
int perc_mode; /* No longer supported */
int nr_voices;
int nr_drums; /* Obsolete field */
int instr_bank_size;
unsigned long capabilities;
#define SYNTH_CAP_PERCMODE 0x00000001 /* No longer used */
#define SYNTH_CAP_OPL3 0x00000002 /* Set if OPL3 supported */
int dummies[19]; /* Reserve space */
};
struct midi_info {
char name[30];
int device; /* 0-N. INITIALIZE BEFORE CALLING */
unsigned long capabilities; /* To be defined later */
int dev_type;
int dummies[18]; /* Reserve space */
};
/********************************************
* IOCTL commands for /dev/dsp and /dev/audio
*/
#define SNDCTL_DSP_RESET _IO ('P', 0)
#define SNDCTL_DSP_SYNC _IO ('P', 1)
#define SNDCTL_DSP_SPEED _IOWR('P', 2, int)
#define SNDCTL_DSP_STEREO _IOWR('P', 3, int)
#define SNDCTL_DSP_GETBLKSIZE _IOWR('P', 4, int)
#define SNDCTL_DSP_SAMPLESIZE _IOWR('P', 5, int) /* 8, 12 or 16 */
#define SOUND_PCM_WRITE_CHANNELS _IOWR('P', 6, int)
#define SOUND_PCM_WRITE_FILTER _IOWR('P', 7, int)
#define SNDCTL_DSP_POST _IO ('P', 8)
#define SNDCTL_DSP_SUBDIVIDE _IOWR('P', 9, int)
#define SOUND_PCM_READ_RATE _IOR ('P', 2, int)
#define SOUND_PCM_READ_CHANNELS _IOR ('P', 6, int)
#define SOUND_PCM_READ_BITS _IOR ('P', 5, int)
#define SOUND_PCM_READ_FILTER _IOR ('P', 7, int)
/* Some alias names */
#define SOUND_PCM_WRITE_BITS SNDCTL_DSP_SAMPLESIZE
#define SOUND_PCM_WRITE_RATE SNDCTL_DSP_SPEED
#define SOUND_PCM_POST SNDCTL_DSP_POST
#define SOUND_PCM_RESET SNDCTL_DSP_RESET
#define SOUND_PCM_SYNC SNDCTL_DSP_SYNC
#define SOUND_PCM_SUBDIVIDE SNDCTL_DSP_SUBDIVIDE
/*********************************************
* IOCTL commands for /dev/mixer
*/
/*
* Mixer devices
*
* There can be up to 20 different analog mixer channels. The
* SOUND_MIXER_NRDEVICES gives the currently supported maximum.
* The SOUND_MIXER_READ_DEVMASK returns a bitmask which tells
* the devices supported by the particular mixer.
*/
#define SOUND_MIXER_NRDEVICES 12
#define SOUND_MIXER_VOLUME 0
#define SOUND_MIXER_BASS 1
#define SOUND_MIXER_TREBLE 2
#define SOUND_MIXER_SYNTH 3
#define SOUND_MIXER_PCM 4
#define SOUND_MIXER_SPEAKER 5
#define SOUND_MIXER_LINE 6
#define SOUND_MIXER_MIC 7
#define SOUND_MIXER_CD 8
#define SOUND_MIXER_IMIX 9 /* Recording monitor */
#define SOUND_MIXER_ALTPCM 10
#define SOUND_MIXER_RECLEV 11 /* Recording level */
/* Some on/off settings (SOUND_SPECIAL_MIN - SOUND_SPECIAL_MAX) */
/* Not counted to SOUND_MIXER_NRDEVICES, but use the same number space */
#define SOUND_ONOFF_MIN 28
#define SOUND_ONOFF_MAX 30
#define SOUND_MIXER_MUTE 28 /* 0 or 1 */
#define SOUND_MIXER_ENHANCE 29 /* Enhanced stereo (0, 40, 60 or 80) */
#define SOUND_MIXER_LOUD 30 /* 0 or 1 */
/* Note! Number 31 cannot be used since the sign bit is reserved */
#define SOUND_DEVICE_LABELS {"Vol ", "Bass ", "Trebl", "Synth", "Pcm ", "Spkr ", "Line ", \
"Mic ", "CD ", "Mix ", "Pcm2 ", "rec"}
#define SOUND_DEVICE_NAMES {"vol", "bass", "treble", "synth", "pcm", "speaker", "line", \
"mic", "cd", "mix", "pcm2", "rec"}
/* Device bitmask identifiers */
#define SOUND_MIXER_RECSRC 0xff /* Arg contains a bit for each recording source */
#define SOUND_MIXER_DEVMASK 0xfe /* Arg contains a bit for each supported device */
#define SOUND_MIXER_RECMASK 0xfd /* Arg contains a bit for each supported recording source */
#define SOUND_MIXER_CAPS 0xfc
#define SOUND_CAP_EXCL_INPUT 0x00000001 /* Only one recording source at a time */
#define SOUND_MIXER_STEREODEVS 0xfb /* Mixer channels supporting stereo */
/* Device mask bits */
#define SOUND_MASK_VOLUME (1 << SOUND_MIXER_VOLUME)
#define SOUND_MASK_BASS (1 << SOUND_MIXER_BASS)
#define SOUND_MASK_TREBLE (1 << SOUND_MIXER_TREBLE)
#define SOUND_MASK_SYNTH (1 << SOUND_MIXER_SYNTH)
#define SOUND_MASK_PCM (1 << SOUND_MIXER_PCM)
#define SOUND_MASK_SPEAKER (1 << SOUND_MIXER_SPEAKER)
#define SOUND_MASK_LINE (1 << SOUND_MIXER_LINE)
#define SOUND_MASK_MIC (1 << SOUND_MIXER_MIC)
#define SOUND_MASK_CD (1 << SOUND_MIXER_CD)
#define SOUND_MASK_IMIX (1 << SOUND_MIXER_IMIX)
#define SOUND_MASK_ALTPCM (1 << SOUND_MIXER_ALTPCM)
#define SOUND_MASK_RECLEV (1 << SOUND_MIXER_RECLEV)
#define SOUND_MASK_MUTE (1 << SOUND_MIXER_MUTE)
#define SOUND_MASK_ENHANCE (1 << SOUND_MIXER_ENHANCE)
#define SOUND_MASK_LOUD (1 << SOUND_MIXER_LOUD)
#define MIXER_READ(dev) _IOR('M', dev, int)
#define SOUND_MIXER_READ_VOLUME MIXER_READ(SOUND_MIXER_VOLUME)
#define SOUND_MIXER_READ_BASS MIXER_READ(SOUND_MIXER_BASS)
#define SOUND_MIXER_READ_TREBLE MIXER_READ(SOUND_MIXER_TREBLE)
#define SOUND_MIXER_READ_SYNTH MIXER_READ(SOUND_MIXER_SYNTH)
#define SOUND_MIXER_READ_PCM MIXER_READ(SOUND_MIXER_PCM)
#define SOUND_MIXER_READ_SPEAKER MIXER_READ(SOUND_MIXER_SPEAKER)
#define SOUND_MIXER_READ_LINE MIXER_READ(SOUND_MIXER_LINE)
#define SOUND_MIXER_READ_MIC MIXER_READ(SOUND_MIXER_MIC)
#define SOUND_MIXER_READ_CD MIXER_READ(SOUND_MIXER_CD)
#define SOUND_MIXER_READ_IMIX MIXER_READ(SOUND_MIXER_IMIX)
#define SOUND_MIXER_READ_ALTPCM MIXER_READ(SOUND_MIXER_ALTPCM)
#define SOUND_MIXER_READ_RECLEV MIXER_READ(SOUND_MIXER_RECLEV)
#define SOUND_MIXER_READ_MUTE MIXER_READ(SOUND_MIXER_MUTE)
#define SOUND_MIXER_READ_ENHANCE MIXER_READ(SOUND_MIXER_ENHANCE)
#define SOUND_MIXER_READ_LOUD MIXER_READ(SOUND_MIXER_LOUD)
#define SOUND_MIXER_READ_RECSRC MIXER_READ(SOUND_MIXER_RECSRC)
#define SOUND_MIXER_READ_DEVMASK MIXER_READ(SOUND_MIXER_DEVMASK)
#define SOUND_MIXER_READ_RECMASK MIXER_READ(SOUND_MIXER_RECMASK)
#define SOUND_MIXER_READ_STEREODEVS MIXER_READ(SOUND_MIXER_STEREODEVS)
#define SOUND_MIXER_READ_CAPS MIXER_READ(SOUND_MIXER_CAPS)
#define MIXER_WRITE(dev) _IOWR('M', dev, int)
#define SOUND_MIXER_WRITE_VOLUME MIXER_WRITE(SOUND_MIXER_VOLUME)
#define SOUND_MIXER_WRITE_BASS MIXER_WRITE(SOUND_MIXER_BASS)
#define SOUND_MIXER_WRITE_TREBLE MIXER_WRITE(SOUND_MIXER_TREBLE)
#define SOUND_MIXER_WRITE_SYNTH MIXER_WRITE(SOUND_MIXER_SYNTH)
#define SOUND_MIXER_WRITE_PCM MIXER_WRITE(SOUND_MIXER_PCM)
#define SOUND_MIXER_WRITE_SPEAKER MIXER_WRITE(SOUND_MIXER_SPEAKER)
#define SOUND_MIXER_WRITE_LINE MIXER_WRITE(SOUND_MIXER_LINE)
#define SOUND_MIXER_WRITE_MIC MIXER_WRITE(SOUND_MIXER_MIC)
#define SOUND_MIXER_WRITE_CD MIXER_WRITE(SOUND_MIXER_CD)
#define SOUND_MIXER_WRITE_IMIX MIXER_WRITE(SOUND_MIXER_IMIX)
#define SOUND_MIXER_WRITE_ALTPCM MIXER_WRITE(SOUND_MIXER_ALTPCM)
#define SOUND_MIXER_WRITE_RECLEV MIXER_WRITE(SOUND_MIXER_RECLEV)
#define SOUND_MIXER_WRITE_MUTE MIXER_WRITE(SOUND_MIXER_MUTE)
#define SOUND_MIXER_WRITE_ENHANCE MIXER_WRITE(SOUND_MIXER_ENHANCE)
#define SOUND_MIXER_WRITE_LOUD MIXER_WRITE(SOUND_MIXER_LOUD)
#define SOUND_MIXER_WRITE_RECSRC MIXER_WRITE(SOUND_MIXER_RECSRC)
/*
* The following mixer ioctl calls are compatible with the BSD driver by
* Steve Haehnichen <shaehnic@ucsd.edu>
*
* Since this interface is entirely SB specific, it will be dropped in the
* near future.
*/
typedef unsigned char S_BYTE;
typedef unsigned char S_FLAG;
struct stereo_vol
{
S_BYTE l; /* Left volume */
S_BYTE r; /* Right volume */
};
#define MIXER_IOCTL_SET_LEVELS _IOW ('s', 20, struct sb_mixer_levels)
#define MIXER_IOCTL_SET_PARAMS _IOW ('s', 21, struct sb_mixer_params)
#define MIXER_IOCTL_READ_LEVELS _IOR ('s', 22, struct sb_mixer_levels)
#define MIXER_IOCTL_READ_PARAMS _IOR ('s', 23, struct sb_mixer_params)
#define MIXER_IOCTL_RESET _IO ('s', 24)
/*
* Mixer volume levels for MIXER_IOCTL_SET_VOL & MIXER_IOCTL_READ_VOL
*/
struct sb_mixer_levels
{
struct stereo_vol master; /* Master volume */
struct stereo_vol voc; /* DSP Voice volume */
struct stereo_vol fm; /* FM volume */
struct stereo_vol line; /* Line-in volume */
struct stereo_vol cd; /* CD audio */
S_BYTE mic; /* Microphone level */
};
/*
* Mixer parameters for MIXER_IOCTL_SET_PARAMS & MIXER_IOCTL_READ_PARAMS
*/
struct sb_mixer_params
{
S_BYTE record_source; /* Recording source (See SRC_xxx below) */
S_FLAG hifreq_filter; /* Filter frequency (hi/low) */
S_FLAG filter_input; /* ANFI input filter */
S_FLAG filter_output; /* DNFI output filter */
S_FLAG dsp_stereo; /* 1 if DSP is in Stereo mode */
};
#define SRC_MIC 1 /* Select Microphone recording source */
#define SRC_CD 3 /* Select CD recording source */
#define SRC_LINE 7 /* Use Line-in for recording source */
#if !defined(KERNEL) && !defined(INKERNEL)
/*
* Some convenience macros to simplify programming of the
* /dev/sequencer interface
*
* These macros define the API which should be used when possible.
*/
void seqbuf_dump(void); /* This function must be provided by programs */
/* Sample seqbuf_dump() implementation:
*
* SEQ_DEFINEBUF (2048); -- Defines a buffer for 2048 bytes
*
* int seqfd; -- The file descriptor for /dev/sequencer.
*
* void
* seqbuf_dump ()
* {
* if (_seqbufptr)
* if (write (seqfd, _seqbuf, _seqbufptr) == -1)
* {
* perror ("write /dev/sequencer");
* exit (-1);
* }
* _seqbufptr = 0;
* }
*/
#define SEQ_DEFINEBUF(len) unsigned char _seqbuf[len]; int _seqbuflen = len, _seqbufptr = 0
#define SEQ_PM_DEFINES struct patmgr_info _pm_info
#define _SEQ_NEEDBUF(len) if ((_seqbufptr+(len)) > _seqbuflen) seqbuf_dump()
#define _SEQ_ADVBUF(len) _seqbufptr += len
#define SEQ_DUMPBUF seqbuf_dump
#define PM_LOAD_PATCH(dev, bank, pgm) (SEQ_DUMPBUF(), _pm_info.command = _PM_LOAD_PATCH, \
_pm_info.device=dev, _pm_info.data.data8[0]=pgm, \
_pm_info.parm1 = bank, _pm_info.parm2 = 1, \
ioctl(seqfd, SNDCTL_PMGR_ACCESS, &_pm_info))
#define PM_LOAD_PATCHES(dev, bank, pgm) (SEQ_DUMPBUF(), _pm_info.command = _PM_LOAD_PATCH, \
_pm_info.device=dev, memcpy(_pm_info.data.data8, pgm, 128), \
_pm_info.parm1 = bank, _pm_info.parm2 = 128, \
ioctl(seqfd, SNDCTL_PMGR_ACCESS, &_pm_info))
#define SEQ_START_NOTE(dev, voice, note, vol) {_SEQ_NEEDBUF(8);\
_seqbuf[_seqbufptr] = SEQ_EXTENDED;\
_seqbuf[_seqbufptr+1] = SEQ_NOTEON;\
_seqbuf[_seqbufptr+2] = (dev);\
_seqbuf[_seqbufptr+3] = (voice);\
_seqbuf[_seqbufptr+4] = (note);\
_seqbuf[_seqbufptr+5] = (vol);\
_seqbuf[_seqbufptr+6] = 0;\
_seqbuf[_seqbufptr+7] = 0;\
_SEQ_ADVBUF(8);}
#define SEQ_STOP_NOTE(dev, voice, note, vol) {_SEQ_NEEDBUF(8);\
_seqbuf[_seqbufptr] = SEQ_EXTENDED;\
_seqbuf[_seqbufptr+1] = SEQ_NOTEOFF;\
_seqbuf[_seqbufptr+2] = (dev);\
_seqbuf[_seqbufptr+3] = (voice);\
_seqbuf[_seqbufptr+4] = (note);\
_seqbuf[_seqbufptr+5] = (vol);\
_seqbuf[_seqbufptr+6] = 0;\
_seqbuf[_seqbufptr+7] = 0;\
_SEQ_ADVBUF(8);}
#define SEQ_CHN_PRESSURE(dev, voice, pressure) {_SEQ_NEEDBUF(8);\
_seqbuf[_seqbufptr] = SEQ_EXTENDED;\
_seqbuf[_seqbufptr+1] = SEQ_AFTERTOUCH;\
_seqbuf[_seqbufptr+2] = (dev);\
_seqbuf[_seqbufptr+3] = (voice);\
_seqbuf[_seqbufptr+4] = (pressure);\
_seqbuf[_seqbufptr+5] = 0;\
_seqbuf[_seqbufptr+6] = 0;\
_seqbuf[_seqbufptr+7] = 0;\
_SEQ_ADVBUF(8);}
#define SEQ_PANNING(dev, voice, pos) {_SEQ_NEEDBUF(8);\
_seqbuf[_seqbufptr] = SEQ_EXTENDED;\
_seqbuf[_seqbufptr+1] = SEQ_BALANCE;\
_seqbuf[_seqbufptr+2] = (dev);\
_seqbuf[_seqbufptr+3] = (voice);\
(char)_seqbuf[_seqbufptr+4] = (pos);\
_seqbuf[_seqbufptr+5] = 0;\
_seqbuf[_seqbufptr+6] = 0;\
_seqbuf[_seqbufptr+7] = 0;\
_SEQ_ADVBUF(8);}
#define SEQ_CONTROL(dev, voice, controller, value) {_SEQ_NEEDBUF(8);\
_seqbuf[_seqbufptr] = SEQ_EXTENDED;\
_seqbuf[_seqbufptr+1] = SEQ_CONTROLLER;\
_seqbuf[_seqbufptr+2] = (dev);\
_seqbuf[_seqbufptr+3] = (voice);\
_seqbuf[_seqbufptr+4] = (controller);\
*(short *)&_seqbuf[_seqbufptr+5] = (value);\
_seqbuf[_seqbufptr+7] = 0;\
_SEQ_ADVBUF(8);}
#define SEQ_PITCHBEND(dev, voice, value) SEQ_CONTROL(dev, voice, CTRL_PITCH_BENDER, value)
#define SEQ_BENDER_RANGE(dev, voice, value) SEQ_CONTROL(dev, voice, CTRL_PITCH_BENDER_RANGE, value)
#define SEQ_EXPRESSION(dev, voice, value) SEQ_CONTROL(dev, voice, CTRL_EXPRESSION, value)
#define SEQ_MAIN_VOLUME(dev, voice, value) SEQ_CONTROL(dev, voice, CTRL_MAIN_VOLUME, value)
#define SEQ_START_TIMER() {_SEQ_NEEDBUF(4);\
_seqbuf[_seqbufptr] = SEQ_SYNCTIMER;\
_seqbuf[_seqbufptr+1] = 0;\
_seqbuf[_seqbufptr+2] = 0;\
_seqbuf[_seqbufptr+3] = 0;\
_SEQ_ADVBUF(4);}
#define SEQ_SET_PATCH(dev, voice, patch) {_SEQ_NEEDBUF(8);\
_seqbuf[_seqbufptr] = SEQ_EXTENDED;\
_seqbuf[_seqbufptr+1] = SEQ_PGMCHANGE;\
_seqbuf[_seqbufptr+2] = (dev);\
_seqbuf[_seqbufptr+3] = (voice);\
_seqbuf[_seqbufptr+4] = (patch);\
_seqbuf[_seqbufptr+5] = 0;\
_seqbuf[_seqbufptr+6] = 0;\
_seqbuf[_seqbufptr+7] = 0;\
_SEQ_ADVBUF(8);}
#define SEQ_WAIT_TIME(ticks) {_SEQ_NEEDBUF(4);\
*(unsigned long *)&_seqbuf[_seqbufptr] = SEQ_WAIT | ((ticks) << 8);\
_SEQ_ADVBUF(4);}
#define SEQ_ECHO_BACK(key) {_SEQ_NEEDBUF(4);\
*(unsigned long *)&_seqbuf[_seqbufptr] = SEQ_ECHO | ((key) << 8);\
_SEQ_ADVBUF(4);}
#define SEQ_MIDIOUT(device, byte) {_SEQ_NEEDBUF(4);\
_seqbuf[_seqbufptr] = SEQ_MIDIPUTC;\
_seqbuf[_seqbufptr+1] = (byte);\
_seqbuf[_seqbufptr+2] = (device);\
_seqbuf[_seqbufptr+3] = 0;\
_SEQ_ADVBUF(4);}
#define SEQ_WRPATCH(patch, len) {if (_seqbufptr) seqbuf_dump();\
if (write(seqfd, (char*)(patch), len)==-1) \
perror("Write patch: /dev/sequencer");}
#endif
long soundcard_init(long mem_start);
#endif
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