📄 1.cpp
字号:
#include<iostream.h>
#include<iomanip.h>
#include<stdlib.h>
#include<process.h>
#include<string.h>
/************************* 出错信息处理函数定义 ***********************/
void ERRORMESSAGE(char *s)
{
cout<<s<<endl;
exit(1);
} //0MESSAGE
/****************************** 各种类型定义 **************************/
#define MAXINT 30000
typedef int status;
typedef struct{
int OccurTime;//事件发生时刻
int NType;
}ElemType,Event;
typedef struct LNode{ //结点类型
ElemType data;
struct LNode *next;
}*Link,*Position;
typedef struct { //链表类型
Link head,tail;
int len;
Link current;
}LinkList;
void visit(Link p)
{
cout<<p->data.OccurTime<<",";
cout<<p->data.NType<<" ";
}
void InitList(LinkList &L)
{ //建立一个空的单链表
L.current=new LNode;
L.current->next=NULL;
if(!L.current) ERRORMESSAGE("OVERFLOW");
else
{
L.head=L.tail=L.current;
L.len=0;
}
}
status MakeNode(Link &p,ElemType e)
{ //分配由p指向的值为e的结点,并返回1,若分配失败返回0
p=new LNode;
if(!p) return 0;
else
{ p->data.OccurTime=e.OccurTime;
p->data.NType=e.NType;
p->next=NULL;
return 1;
}
}
status FreeNode(Link &p)
{ //释放p所指结点
delete p;
return 1;
}
void DestroyList(LinkList &L) //销毁单链表L
{ Link p,q;
p=L.head;
while(p){
q=p;
p=p->next;
FreeNode(q);
}
L.head=NULL;
}//destroyList_L
int ListLength(LinkList L)
{ //求表长
int i=L.len;
return i;
} //ListLength
status ListEmpty(LinkList L)
{ //判断链表是否为空
if(ListLength(L)==0) return 1;
else return 0;
}
void ClearList(LinkList &L)
{Link p;
while(L.head->next){
p=L.head->next;L.head->next=p->next;
FreeNode(p);}
L.len=0;
L.current=L.tail=L.head;
}//clearlist
status DelFirst(LinkList &L,ElemType &e)
{Link p;
if (L.head->next==NULL) return 0;
p=L.head->next;
e.OccurTime=p->data.OccurTime;
e.NType=p->data.NType;
L.head->next=p->next;
if(L.current==p) L.current=L.head->next;
if(L.tail==p) L.tail=L.head;
delete(p);
L.len--;
return 1;
}
ElemType GetCurElem(LinkList L)
{ //返回当前指针的数据元素
ElemType e;
e=L.current->data;
return e;
}
status SetCurElem(LinkList &L,ElemType e)
{ //更新当前指针的数据元素
L.current->data=e;
return 1;
}
status Prior(LinkList &L)
{ //改变当前指针指向其前驱
Link p;
p=L.head;
if(p==L.current||!L.current) return 0;//若当前指针指向头结点,返回0
while(p->next!=L.current) p=p->next;
L.current=p;
return 1;
}
status Next(LinkList &L)
{ //改变当前指针指向其后继
if(!L.current) return 0;//L.current为空
else
{ L.current=L.current->next;
return 1;
}
}//next
status LocatePos(LinkList &L,int i)
{ //改变当前指针指向第i个结点
int k=0;
Link p=L.head;
if (i>L.len||i<0) return 0;
//i值不合理,当i等于零时L.current指向头结点
while(k!=i) {p=p->next;k++;}
L.current=p;
return 1;
}//Locatepos
status GetElem(LinkList L,int i,ElemType &e)
{ //以e返回L中第i个元素值
LocatePos(L,i);
e=GetCurElem(L);
return 1;
}
status InsAfter(LinkList &L,ElemType e)
{ //若当前指针在链表中,则将数据元素e插入表L中当前指针所指结点之后,
//并返回1,否则返回0
Link s;
if(!L.current) return 0;
if(!MakeNode(s,e)) return 0;
s->next=L.current->next;
L.current->next=s;
if(L.tail==L.current) L.tail=s;
L.current=s;
L.len++;
return 1;
}
status OrderInsert(LinkList &L,ElemType e)
{ Link p,r,q;
if(!MakeNode(p,e)) return 0;
q=L.head;
r=q->next;
while(r&&(p->data.OccurTime>r->data.OccurTime)) {q=r;r=r->next;}
if(!r) {
L.tail->next=p;
if(L.current==L.tail) L.current=p;
L.tail=p;
}
else{p->next=r;
q->next=p;
L.current=p;
}
L.len++;
return 1;
}
status DelAfter(LinkList &L,ElemType &e)
{ //若当前指针及其后继在链表中,则删除表L中当前指针所指结点之后的结点,
//并返回1,否则返回0
Link q;
if(!(L.current&&L.current->next)) return 0;
q=L.current->next;
L.current->next=q->next;
if(L.tail==q) L.tail=L.current;
e=q->data;
L.current=L.current->next;
FreeNode(q);
L.len--;
return 1;
}//DelAfter
status ListTraverse(LinkList L,void(*visit)(Link))
{
if(!L.head->next)return 0;
L.current=L.head->next;
while(L.current){
(*visit)(L.current);
L.current=L.current->next;
}
cout<<endl;
return 1;
}
typedef struct{
int ArrivalTime;
int Duration;
}QElemType;
//typedef int status;
typedef struct QNode{ //结点类型
QElemType data;
struct QNode *next;
}QNode,*QueuePtr;
typedef struct{ //链队列类型
QueuePtr front; //队头指针
QueuePtr rear; //队尾指针
}LinkQueue;
/*void 0MESSAGE(char *s) //出错信息处理函数
{
cout<<s<<endl;
exit(1);
}*/
status InitQueue(LinkQueue &Q)
{//构造一个空队列Q
Q.front=Q.rear=new QNode;
if(!Q.front) ERRORMESSAGE("OVERFLOW"); //存储分配失败
Q.front->next=NULL;
return 1;
}
status DestroyQueue(LinkQueue &Q)
{//销毁队列Q
while(Q.front){
Q.rear=Q.front->next;
delete(Q.front);
Q.front=Q.rear;
}
return 1;
}
status ClearQueue(LinkQueue &Q)
{//将Q清为空队列
if(!Q.front) return 0;
while(Q.front->next){
Q.rear=Q.front->next;
Q.front->next=Q.rear->next;
delete(Q.rear);
}
Q.rear=Q.front;
return 1;
}
status QueueEmpty(LinkQueue Q)
{//若队列Q为空队列,则返回TRUE,否则返回0
if(!Q.front->next) return 0;
return 0;
}
int QueueLength(LinkQueue Q)
{//返回Q的元素个数
int k=0;
QueuePtr p;
p=Q.front;
while(p->next){
p=p->next;
++k;
}
return k;
}
status GetHead(LinkQueue Q,QElemType &e)
{//用e返回Q的对头元素
if(!Q.front->next) return 0;
e=Q.front->next->data;
return 1;
}
status EnQueue(LinkQueue &Q,QElemType e)
{//插入元素e为Q的新的队尾元素
QueuePtr p;
p=new QNode;
if(!p) ERRORMESSAGE("OVERFLOW");
p->data=e; p->next=NULL;
Q.rear->next=p;
Q.rear=p;
return 1;
}
status DeQueue(LinkQueue &Q,QElemType &e)
{//若队列不空,则删除Q的队头元素,用e返回其值,并返回1;否则返回0
QueuePtr p;
if(Q.front==Q.rear) return 0;
p=Q.front->next;
e=p->data;
Q.front->next=p->next;
if(Q.rear==p) Q.rear=Q.front;
delete(p);
return 1;
}
/*status QueueTraverse(LinkQueue Q,status (*visit)(QueuePtr))
{//输出队列
QueuePtr p;
if(Q.front->next==NULL) return 0;
p=Q.front->next;
while(p){
(*visit)(p);
p=p->next;
}
return 1;
}*/
status QueueTraverse(LinkQueue Q,status (*visit1)(QueuePtr))
{//输出队列
QueuePtr p;
if(Q.front->next==NULL) return 0;
p=Q.front->next;
while(p){
(*visit1)(p);
p=p->next;
}
return 1;
}
status visit1(QueuePtr p)
{ //输出结点p的元素
cout<<p->data.ArrivalTime<<",";
cout<<p->data.Duration<<",";
return 1;
}
typedef LinkList EventList; //事件链表类型,定义为有序链表
EventList ev; //事件表
Event en; //事件
LinkQueue Q; //等候理发的顾客队列
QElemType customer; //顾客记录
int t2,t1,Totaltime,CustomerNum,CloseTime,k,CurrentChair; //累计顾客逗留时间,顾客数
float Totallength;
void OpenForDay()
{ //初始化操作
t1=t2=0;
Totaltime=0;
Totallength=0;
CustomerNum=0;
InitList(ev);
en.OccurTime=0;
en.NType=0;
OrderInsert(ev,en);
InitQueue(Q);
cout<<"Input the chairs' number: ";
cin>>k;
CurrentChair=k;
cout<<"Input CloseTime:";
cin>>CloseTime;
cout<<endl;
}
void CustomerArrived()
{ //处理顾客到达事件
QElemType e1;
ElemType e;
int durtime,intertime,R;
CustomerNum++;
R=rand();
durtime=15+R%50;
intertime=2+R%10;
/* cout<<"Input durtime: ";
cin>>durtime;
cout<<"Input intertime: ";
cin>>intertime;
cout<<endl;*/
e.OccurTime=en.OccurTime+intertime;
if(e.OccurTime>t1) t1=e.OccurTime;
e.NType=0;
if(e.OccurTime<CloseTime)
OrderInsert(ev,e);
if(CurrentChair>0)
{
e.OccurTime=en.OccurTime+durtime;
if(e.OccurTime>t1) t1=e.OccurTime;
e.NType=1;
OrderInsert(ev,e);
Totaltime+=durtime;
CurrentChair--;
}
else
{
e1.ArrivalTime=en.OccurTime;
e1.Duration=durtime;
EnQueue(Q,e1);
Totallength+=QueueLength(Q); //累计队长
}
}
void CustomerDeparture()
{
int Departuretime;
ElemType e;
if(!QueueEmpty(Q))
{
DeQueue(Q,customer);
Departuretime=en.OccurTime+customer.Duration;
if(Departuretime>t2) t2=Departuretime;
e.OccurTime=Departuretime;
e.NType=1;
OrderInsert(ev,e);
Totaltime+=Departuretime-customer.ArrivalTime;
}
else CurrentChair++;
}
void main()
{
int t=0;
OpenForDay();
while(!ListEmpty(ev))
{
DelFirst(ev,en);
if(en.NType==0) CustomerArrived();
else CustomerDeparture();
}
cout<<"Number of customer "<<CustomerNum<<endl;
cout<<"Average time "<<setprecision(3)<<Totaltime/CustomerNum<<endl;
cout<<"Average queuelength "<<Totallength/CustomerNum<<endl;
t=(t1>=t2)?t1:t2;
cout<<"Addition time "<<t-CloseTime<<endl;
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -