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📄 mpegaudio.c

📁 杜比AC-3编码解码器(参考程序)
💻 C
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            printf("%2d:%d in=%x %x %d\n", 
                   j, i, vmax, scale_factor_table[index], index);
#endif
            /* store the scale factor */
            assert(index >=0 && index <= 63);
            sf[i] = index;
        }

        /* compute the transmission factor : look if the scale factors
           are close enough to each other */
        d1 = scale_diff_table[sf[0] - sf[1] + 64];
        d2 = scale_diff_table[sf[1] - sf[2] + 64];
        
        /* handle the 25 cases */
        switch(d1 * 5 + d2) {
        case 0*5+0:
        case 0*5+4:
        case 3*5+4:
        case 4*5+0:
        case 4*5+4:
            code = 0;
            break;
        case 0*5+1:
        case 0*5+2:
        case 4*5+1:
        case 4*5+2:
            code = 3;
            sf[2] = sf[1];
            break;
        case 0*5+3:
        case 4*5+3:
            code = 3;
            sf[1] = sf[2];
            break;
        case 1*5+0:
        case 1*5+4:
        case 2*5+4:
            code = 1;
            sf[1] = sf[0];
            break;
        case 1*5+1:
        case 1*5+2:
        case 2*5+0:
        case 2*5+1:
        case 2*5+2:
            code = 2;
            sf[1] = sf[2] = sf[0];
            break;
        case 2*5+3:
        case 3*5+3:
            code = 2;
            sf[0] = sf[1] = sf[2];
            break;
        case 3*5+0:
        case 3*5+1:
        case 3*5+2:
            code = 2;
            sf[0] = sf[2] = sf[1];
            break;
        case 1*5+3:
            code = 2;
            if (sf[0] > sf[2])
              sf[0] = sf[2];
            sf[1] = sf[2] = sf[0];
            break;
        default:
            abort();
        }
        
#if 0
        printf("%d: %2d %2d %2d %d %d -> %d\n", j, 
               sf[0], sf[1], sf[2], d1, d2, code);
#endif
        scale_code[j] = code;
        sf += 3;
    }
}

/* The most important function : psycho acoustic module. In this
   encoder there is basically none, so this is the worst you can do,
   but also this is the simpler. */
static void psycho_acoustic_model(MpegAudioContext *s, short smr[SBLIMIT])
{
    int i;

    for(i=0;i<s->sblimit;i++) {
        smr[i] = (int)(fixed_smr[i] * 10);
    }
}


#define SB_NOTALLOCATED  0
#define SB_ALLOCATED     1
#define SB_NOMORE        2

/* Try to maximize the smr while using a number of bits inferior to
   the frame size. I tried to make the code simpler, faster and
   smaller than other encoders :-) */
static void compute_bit_allocation(MpegAudioContext *s, 
                                   short smr1[MPA_MAX_CHANNELS][SBLIMIT],
                                   unsigned char bit_alloc[MPA_MAX_CHANNELS][SBLIMIT],
                                   int *padding)
{
    int i, ch, b, max_smr, max_ch, max_sb, current_frame_size, max_frame_size;
    int incr;
    short smr[MPA_MAX_CHANNELS][SBLIMIT];
    unsigned char subband_status[MPA_MAX_CHANNELS][SBLIMIT];
    const unsigned char *alloc;

    memcpy(smr, smr1, s->nb_channels * sizeof(short) * SBLIMIT);
    memset(subband_status, SB_NOTALLOCATED, s->nb_channels * SBLIMIT);
    memset(bit_alloc, 0, s->nb_channels * SBLIMIT);
    
    /* compute frame size and padding */
    max_frame_size = s->frame_size;
    s->frame_frac += s->frame_frac_incr;
    if (s->frame_frac >= 65536) {
        s->frame_frac -= 65536;
        s->do_padding = 1;
        max_frame_size += 8;
    } else {
        s->do_padding = 0;
    }

    /* compute the header + bit alloc size */
    current_frame_size = 32;
    alloc = s->alloc_table;
    for(i=0;i<s->sblimit;i++) {
        incr = alloc[0];
        current_frame_size += incr * s->nb_channels;
        alloc += 1 << incr;
    }
    for(;;) {
        /* look for the subband with the largest signal to mask ratio */
        max_sb = -1;
        max_ch = -1;
        max_smr = 0x80000000;
        for(ch=0;ch<s->nb_channels;ch++) {
            for(i=0;i<s->sblimit;i++) {
                if (smr[ch][i] > max_smr && subband_status[ch][i] != SB_NOMORE) {
                    max_smr = smr[ch][i];
                    max_sb = i;
                    max_ch = ch;
                }
            }
        }
#if 0
        printf("current=%d max=%d max_sb=%d alloc=%d\n", 
               current_frame_size, max_frame_size, max_sb,
               bit_alloc[max_sb]);
#endif        
        if (max_sb < 0)
            break;
        
        /* find alloc table entry (XXX: not optimal, should use
           pointer table) */
        alloc = s->alloc_table;
        for(i=0;i<max_sb;i++) {
            alloc += 1 << alloc[0];
        }

        if (subband_status[max_ch][max_sb] == SB_NOTALLOCATED) {
            /* nothing was coded for this band: add the necessary bits */
            incr = 2 + nb_scale_factors[s->scale_code[max_ch][max_sb]] * 6;
            incr += total_quant_bits[alloc[1]];
        } else {
            /* increments bit allocation */
            b = bit_alloc[max_ch][max_sb];
            incr = total_quant_bits[alloc[b + 1]] - 
                total_quant_bits[alloc[b]];
        }

        if (current_frame_size + incr <= max_frame_size) {
            /* can increase size */
            b = ++bit_alloc[max_ch][max_sb];
            current_frame_size += incr;
            /* decrease smr by the resolution we added */
            smr[max_ch][max_sb] = smr1[max_ch][max_sb] - quant_snr[alloc[b]];
            /* max allocation size reached ? */
            if (b == ((1 << alloc[0]) - 1))
                subband_status[max_ch][max_sb] = SB_NOMORE;
            else
                subband_status[max_ch][max_sb] = SB_ALLOCATED;
        } else {
            /* cannot increase the size of this subband */
            subband_status[max_ch][max_sb] = SB_NOMORE;
        }
    }
    *padding = max_frame_size - current_frame_size;
    assert(*padding >= 0);

#if 0
    for(i=0;i<s->sblimit;i++) {
        printf("%d ", bit_alloc[i]);
    }
    printf("\n");
#endif
}

/*
 * Output the mpeg audio layer 2 frame. Note how the code is small
 * compared to other encoders :-)
 */
static void encode_frame(MpegAudioContext *s,
                         unsigned char bit_alloc[MPA_MAX_CHANNELS][SBLIMIT],
                         int padding)
{
    int i, j, k, l, bit_alloc_bits, b, ch;
    unsigned char *sf;
    int q[3];
    PutBitContext *p = &s->pb;

    /* header */

    put_bits(p, 12, 0xfff);
    put_bits(p, 1, 1 - s->lsf); /* 1 = mpeg1 ID, 0 = mpeg2 lsf ID */
    put_bits(p, 2, 4-2);  /* layer 2 */
    put_bits(p, 1, 1); /* no error protection */
    put_bits(p, 4, s->bitrate_index);
    put_bits(p, 2, s->freq_index);
    put_bits(p, 1, s->do_padding); /* use padding */
    put_bits(p, 1, 0);             /* private_bit */
    put_bits(p, 2, s->nb_channels == 2 ? MPA_STEREO : MPA_MONO);
    put_bits(p, 2, 0); /* mode_ext */
    put_bits(p, 1, 0); /* no copyright */
    put_bits(p, 1, 1); /* original */
    put_bits(p, 2, 0); /* no emphasis */

    /* bit allocation */
    j = 0;
    for(i=0;i<s->sblimit;i++) {
        bit_alloc_bits = s->alloc_table[j];
        for(ch=0;ch<s->nb_channels;ch++) {
            put_bits(p, bit_alloc_bits, bit_alloc[ch][i]);
        }
        j += 1 << bit_alloc_bits;
    }
    
    /* scale codes */
    for(i=0;i<s->sblimit;i++) {
        for(ch=0;ch<s->nb_channels;ch++) {
            if (bit_alloc[ch][i]) 
                put_bits(p, 2, s->scale_code[ch][i]);
        }
    }

    /* scale factors */
    for(i=0;i<s->sblimit;i++) {
        for(ch=0;ch<s->nb_channels;ch++) {
            if (bit_alloc[ch][i]) {
                sf = &s->scale_factors[ch][i][0];
                switch(s->scale_code[ch][i]) {
                case 0:
                    put_bits(p, 6, sf[0]);
                    put_bits(p, 6, sf[1]);
                    put_bits(p, 6, sf[2]);
                    break;
                case 3:
                case 1:
                    put_bits(p, 6, sf[0]);
                    put_bits(p, 6, sf[2]);
                    break;
                case 2:
                    put_bits(p, 6, sf[0]);
                    break;
                }
            }
        }
    }
    
    /* quantization & write sub band samples */

    for(k=0;k<3;k++) {
        for(l=0;l<12;l+=3) {
            j = 0;
            for(i=0;i<s->sblimit;i++) {
                bit_alloc_bits = s->alloc_table[j];
                for(ch=0;ch<s->nb_channels;ch++) {
                    b = bit_alloc[ch][i];
                    if (b) {
                        int qindex, steps, m, sample, bits;
                        /* we encode 3 sub band samples of the same sub band at a time */
                        qindex = s->alloc_table[j+b];
                        steps = quant_steps[qindex];
                        for(m=0;m<3;m++) {
                            sample = s->sb_samples[ch][k][l + m][i];
                            /* divide by scale factor */
#ifdef USE_FLOATS
                            {
                                float a;
                                a = (float)sample * scale_factor_inv_table[s->scale_factors[ch][i][k]];
                                q[m] = (int)((a + 1.0) * steps * 0.5);
                            }
#else
                            {
                                int q1, e, shift, mult;
                                e = s->scale_factors[ch][i][k];
                                shift = scale_factor_shift[e];
                                mult = scale_factor_mult[e];
                                
                                /* normalize to P bits */
                                if (shift < 0)
                                    q1 = sample << (-shift);
                                else
                                    q1 = sample >> shift;
                                q1 = (q1 * mult) >> P;
                                q[m] = ((q1 + (1 << P)) * steps) >> (P + 1);
                            }
#endif
                            if (q[m] >= steps)
                                q[m] = steps - 1;
                            assert(q[m] >= 0 && q[m] < steps);
                        }
                        bits = quant_bits[qindex];
                        if (bits < 0) {
                            /* group the 3 values to save bits */
                            put_bits(p, -bits, 
                                     q[0] + steps * (q[1] + steps * q[2]));
#if 0
                            printf("%d: gr1 %d\n", 
                                   i, q[0] + steps * (q[1] + steps * q[2]));
#endif
                        } else {
#if 0
                            printf("%d: gr3 %d %d %d\n", 
                                   i, q[0], q[1], q[2]);
#endif                               
                            put_bits(p, bits, q[0]);
                            put_bits(p, bits, q[1]);
                            put_bits(p, bits, q[2]);
                        }
                    }
                }
                /* next subband in alloc table */
                j += 1 << bit_alloc_bits; 
            }
        }
    }

    /* padding */
    for(i=0;i<padding;i++)
        put_bits(p, 1, 0);

    /* flush */
    flush_put_bits(p);
}

int MPA_encode_frame(AVEncodeContext *avctx,
                     unsigned char *frame, int buf_size, void *data)
{
    MpegAudioContext *s = avctx->priv_data;
    short *samples = data;
    short smr[MPA_MAX_CHANNELS][SBLIMIT];
    unsigned char bit_alloc[MPA_MAX_CHANNELS][SBLIMIT];
    int padding, i;

    for(i=0;i<s->nb_channels;i++) {
        filter(s, i, samples + i, s->nb_channels);
    }

    for(i=0;i<s->nb_channels;i++) {
        compute_scale_factors(s->scale_code[i], s->scale_factors[i], 
                              s->sb_samples[i], s->sblimit);
    }
    for(i=0;i<s->nb_channels;i++) {
        psycho_acoustic_model(s, smr[i]);
    }
    compute_bit_allocation(s, smr, bit_alloc, &padding);

    init_put_bits(&s->pb, frame, MPA_MAX_CODED_FRAME_SIZE, NULL, NULL);

    encode_frame(s, bit_alloc, padding);
    
    s->nb_samples += MPA_FRAME_SIZE;
    return s->pb.buf_ptr - s->pb.buf;
}


AVEncoder mp2_encoder = {
    "mp2",
    CODEC_TYPE_AUDIO,
    CODEC_ID_MP2,
    sizeof(MpegAudioContext),
    MPA_encode_init,
    MPA_encode_frame,
    NULL,
};

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